|
|
ePSXe is rather impressive, too, Tez.
Yes. Tenchu. And MGS - I've been replaying that because I really rather enjoy it and also because I need to work out how to adapt it into a screenplay.
Soldier of Fortune? Not my favourite game; beyond the nasty nasty violence, it got a bit boring. SOFII is marginally more interesting, but then gets seriously fucking more messy - taking out a neat biopsy of a guy's eye with the sniper rifle is just nasty. Left unpleasant tastes. "Shoot the darkie scum!"
Red Faction's OK, and HL is ALWAYS worth playing.
Top tips? You might like MGS2, Ico and Rez always get the plaudits, Splinter Cell is an impressive port and easier to control than the Xbox version... can't think what else has tempted me. I'm sorely tempted by an Xbox, really... oh, and one thing:
do NOT buy Enter the Matrix.
I've been playing Quake 3: True Combat. Mod for Q3 that's somewhere between hyperreal and Urban Terror. It has no crosshair; you aim by hitting a button and putting the gun to your cheek. Whilst looking down it you can walk, but not run or sprint. When you holster your gun, you can climb small walls, etc. And the more crap you load yourself out with, the slower you go. It's great fun, though the M4 SERIOUSLY needs recoil. And the animations are superb, especially the putting-gun-to-cheek-looking-down thing. Having fun - and it'll work on my Mac when it arrives! |
|
|