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Toksik: there is. It's called Hitman: Contracts, and promises to be more of the same, but with a possible more freeform structure of mission choice.
Randy: Altibahn is as far as I've got, I've got Stratton 1 and Brighton 2. It's mainly a couple of explore challenges and the INSANE top rankings I need - the 200k+ stuff. I mean, I'm tweaking but not quite as madly as you, evidently; still, I usually can pop a 540-720 Rodeo with a grab and some tweaks. Multi-grabbing isn't worth it, tweaks are. And yes, I'm using face buttons, because I've sussed them and they're not too hard.
Rainbow Six 3: well, I can't wait to try it on Live, for starters. It's impressive visually, and quite fun; difficult, but not in the unfair way Splinter Cell often is. If you die, it's because you didn't clear a room properly. Heavy recoil in weapons, slow-paced, brief, tense, beautiful to look at; the fact I got it for £6 (well, £15 with £9 trade) makes it most worthwhile.
Also, it has the most amazingly cool flashbang effect: when you accidentally see a flash, not only does your sound turn to a ringing in your ears, your display freezes, in semi-blackandwhite, on what you were seeing when the flash went off. That image fades out... and so you're entirely confused because half of what you're seeing is real and half is burnt into your retina. It's very cool.
Oh, and having played a demo of Links 2004, I am really keen to get it, and play it on Live, because it's definitely Links, it's great fun, and I want to play other people at it.
Interesting: this week I've played demos of Prince of Persia, which is awesome, and Links 2004. I played the original prince when I was 8, the original Links (with hellishly slow hole-drawing on a 286) when I was 9. And now they're the next games I want when I'm 21. Damn you, cyclical industry built on sequels. |
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