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What (video) games are you playing at the moment

 
  

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Baz Auckland
02:53 / 19.04.03
Stoatie: If worse comes to worse, there's always the cheat codes... you know, just so you can find out what happens in the end... (yes, I resorted to them.. BUT I HAD TO KNOW!!)
 
 
Elijah, Freelance Rabbi
03:05 / 19.04.03
tomorrow night i will be going to a lan party with over 100 people expected..i am off sunday and monday and i expect to use them to recover from 12 hours of battlefield 1942, ravenshield, and dvd screeners of the matrix and xmen flics...

last one i went to we played a 2 hour round of C&C renegade, the FPS in the C&C universe...
 
 
Mystery Gypt
05:07 / 19.04.03
my copy of REZ just arrived from ebay land... mmmm. wrrrr. whoa. they have TOTALLY nailed the hi-level psychedelic experience in videogame form.
 
 
Potguns
17:00 / 21.04.03
Anyone got the new Wolverine game?? Its quite marvellous, intensley brutal in places (wolverine pulling people off their beds so their legs go between the bars of the bed, waiting for them to lurch upwards as their crotch hits one of the bars and stabbing them in the face!) and rather stealthy too with wolverine being able to smell enemys.

Perhaps not as good as the spidey game but hard and fun.
 
 
Lurid Archive
17:11 / 21.04.03
I just finished Deus Ex again, (fourth time? all the endings, natch), on the hardest setting. Stoatie, it really isn't that hard. Games used to be hard - am currently playing fallout2 - but these days you should be able to finish most games in under 50 hours with little trouble. Except Baldur's Gate 2, of course. Fuck, that was an endurance test. Not that it was hard, just very, very long.

Has anyone tried Morrowind? Now theres a properly big game. Going through it the second time just to get a better look at what is in the damn game.
 
 
Spatula Clarke
22:19 / 21.04.03
Yes! Someone here seems to agree with me on Rez at last.

Hey Lurid, I've just reinstalled the first Fallout after spending some time with a mate complaining about how the current PC gaming scene is deeply shit (unless, of course, you're still not sick of C&C clones or really dull shooters).

Morrowind and my PC don't get on very well. Even on the lowest detail settings it chugs. I can see how it'd eat up hours of time, though, and I'm kind of tempted to get it on the XBox if I see it dirt cheap anywhere.

Back on a Fallout tip, have you played Arcanum? Ive lost track of whether I've mentioned it in this thread before - there's a very good chance that I have. It uses the same game engine in a steampunk/magick setting and features some excellent character customisation guff.
 
 
netbanshee
22:53 / 21.04.03
Damn this thread is long. Hard to keep up on things.

Well anyway... got to play Ikaruga on Gamecube and I'm very impressed indeed. It's a verticle scrolling space shooter where you switch polarities (white/black) of your ship to absorb the same color bullets to power your meter as well as chaining together same color combos for a higher score. You also can fire on opposite colors for a more powerful effect. It's intense (say about 500 things on screen at once), is extremely difficult, and highly addictive. There's 5 boards, 3 levels of play, etc. I recommend it highly to the old school R-type fans out there. Nice refresher.

Been playing the bonus discs to Zelda since the gf never picked up the preordered Wind Waker for me yet (grrr...). Looking forward to Silent Hill 3 of course (you Europeans get it very soon, so save up, seriously) as well as Soul Caliber 2. Got to see a demo of it and it looks to be as good or better than the first.
 
 
rakehell
23:34 / 21.04.03
Playing "Ratchet and Clank" on PS2, but that's not the main thing; I am addicted to Super Puzzle Fighter on the PC. I'm playing a Japanese version on a Capcom emulator, I don't really know how to play, but everything new I learn makes me play more. Infinite continues rock and the boss is Akuma.
 
 
Bear
10:29 / 22.04.03
Buy one get one free at Virgin Megastores for the PS2 so I got The Thing and Red Faction II the other day, I've already completed Red Faction II but that was on the easy setting, it was cool there's something really nice about seeing someone reload two handguns at the same time!

And The Things seems pretty good, Stoatie seemed to like it - I've just got to the first boss (I think) it's a big um Thing with a human stuck at the top. Wish you had large party more often though bastards keep ripping through their bodies and turning into Thiiings!
 
 
Lurid Archive
10:45 / 22.04.03
Back on a Fallout tip, have you played Arcanum? Ive lost track of whether I've mentioned it in this thread before - there's a very good chance that I have. It uses the same game engine in a steampunk/magick setting and features some excellent character customisation guff.

No, I haven't. The reviews I read when it came out were so-so and the graphics were a little dated, so I didn't bother. But it is probably cheap now, so I might go for it.
 
 
STOATIE LIEKS CHOCOLATE MILK
11:47 / 22.04.03
Oh yes, the Thing does truly rock.
It's not that I'm crap at Deus Ex (though I'm not particularly brilliant)- just that last time I got as far as Hong Kong then a corrupt save file fucked it up, so I've had to start again. I'm in the MJ-12 facility at the mo'.
 
 
Tezcatlipoca
11:50 / 22.04.03
Morrowind and my PC don't get on very well. Even on the lowest detail settings it chugs. I can see how it'd eat up hours of time, though, and I'm kind of tempted to get it on the XBox if I see it dirt cheap anywhere

Morrowind is a joy to behold, but a resource guzzling monster when it comes to the PC version. I've a fairly souped-up machine, and it still can get a little laggy at times.

Arcanum is a great game, although I think the Fallout series - especially the second one - is superior, both technically and in terms of creating the whole post-apocalyptic atmosphere.
 
 
fluid_state
16:25 / 22.04.03
Anybody here tried any of the Massively Multiplayer games? Everquest, Anarchy onlne, that sort of thing?

Oh, and thanks for the warnings about the Indiana Jones game.... Now the only reason I have to buy an X-Box is to put Linux on it.
 
 
Ninjas make great pets
16:43 / 22.04.03
at the mo' I can play no games. Games are banned from my PC. Too many precious hours lost to bad games of Teken til 1am. as a bonding housemate experience there is nothing like kicking each others butts on a regular basis..

on a loosing entire days frequently its right up there with the evil that was Sabrina sunday.. man that programme just sucks you in. and I still cant figure out how! its the love of the cat I reckon. thats a little wanna be earth ruler after my own heart.
 
 
Wombat
19:32 / 22.04.03
Devastation. You play a member of a small cell in a revolution.
At first you are thinking evil corporations stealing freedom. Fight.
A little later you are thinking that you are no better than a pirate.
The corps provide food and tech. You are just fighting to survive.
That`s about as far as I`ve got.
Prolly anyone else who hasn`t read the invisibles just plays this as an amoral shoot the evil guys with gas masks game.
Basically a leading edge fps with a small plot.
The blurb promises large battles with the evil corps. If I`m forced to make decisions that I don`t like. I can just turn the bastard off.
Just broke a friend out of an asylum. Don`t know if I trust him yet. The bad guys are expert brainwashers...GM should sue. Or write a better game. Either that or I`m allready playing.
 
 
Saveloy
09:29 / 25.04.03
Okay, I give up, again. How do you sort out that flipping Omega Pirate?
 
 
Spatula Clarke
11:15 / 25.04.03
Keep your standard beam weapon charged at all times and shoot him with super missiles. Four parts of his body are vulnerable: shoulders and knees. Don't shot when that round beam thing appears on his left hand as it absorbs all your weapons fire; instead, fire a super missile at him just after you have to jump to avoid the waves he sends along the floor.

After you've got rid of each knee and shoulder he'll cloak himself. Switch visors and let him have it while he's cloaked.

Repeat until fade.
 
 
STOATIE LIEKS CHOCOLATE MILK
11:20 / 25.04.03
fucking MJ-12 fucking scramble grenades fucking not fucking working properly on the fucking bots with their big fucking guns AAAAARRRRGGGHHH!

(camera revolves slowly around the corpse of Stoatie as said fucking bot tramples him into the floor...)
 
 
Lurid Archive
14:21 / 25.04.03
I'd use a GEP gun, EMP grenade or EMP drone implant, myself. Probably the latter, if you got it.
 
 
Saveloy
14:54 / 25.04.03
Randy> Thanks, mister. That's pretty much what I thought, but it seemed so impossible to actually do that I wondered if I wasn't missing something. I'm right in saying that you can't see him with x-ray or thermal visor immediately after he's cloaked, yeah? I only seem to be able to get him for a brief period just before he rebuilds himself and uncloaks.
 
 
Spatula Clarke
14:59 / 25.04.03
I can't remember, Sav, but I think it should be possible to see him with the X-Ray scanner all the time he's cloaked. You should be able to see his core to lock onto it, anyway. He tops himself up with phazon from the pools around the arena when he cloaks, so it may just be then that he's visible.

You can also power bomb him when he's cloaked, apparently, by rolling to the pool he's refilling from, dropping a standard bomb to propel yourself level with his core then dropping the power bomb in mid-air. I just kept on at him with missiles when I did it, but it did take a fair amount of time.
 
 
schwantz
17:24 / 25.04.03
That Omega Pirate sucked. I pretty much gave up on Metroid after that, figuring I couldn't hack anything harder. Is it worth finishing?

As for Zelda, I'm digging it, but I've gotten a bit bogged down. I think the best hint I could give to avoid using a walkthrough is to talk to the fish in each square as soon as possible. He gives some great hints. I didn't really figure this out until after using a walkthrough a bunch of times, and now it makes me wish I hadn't used the walkthrough after all.
 
 
Suedey! SHOT FOR MEAT!
21:39 / 25.04.03
Finish Metroid! Persevere! It is good! I think, with that boss, you just have to persist until he croaks. You'll get the knack, and I think it's worth it to see what lies ahead.

Having said that, I've been playing through it again, on and off, on hard mode. And good lord, it is pretty damn hard. I just got the thermal visor, and the bit where it all goes dark and you have to get out of the research facility again, and I got beaten up pretty badly before I could save.

Looking foward to Zelda, but will be in Devon by the time it arrives. Oh the horror!
 
 
w1rebaby
01:38 / 26.04.03
Zelda has too many bloody pirates in it.

*frowns*
 
 
Suedey! SHOT FOR MEAT!
11:55 / 26.04.03
Too many pirates? Can there be such a thing?

No, no there cannot.
 
 
Tezcatlipoca
12:07 / 26.04.03
Has anyone tried Morrowind? Now theres a properly big game. Going through it the second time just to get a better look at what is in the damn game

Are you going through the game as it was shipped, Lurid? There are a number of Mods which enhance the world superbly.


E. Randy Dupre, regarding your comment about Morrowind being slow on your PC. You have installed the No-CD patch, haven't you? I mention it because Bethseda's copy protection system was to have the game scan for the disc every few seconds whilst in-game. This was a pretty stupid move on their part, since it means that the gaming experience for legitimate customers is ruined by uneccessary slowdown. Applying the No-CD patch will speed it up by at least a third.
 
 
Lurid Archive
12:20 / 26.04.03
Are you going through the game as it was shipped, Lurid? There are a number of Mods which enhance the world superbly.

Anything, you can recommend? I'm playing the second time through with the expansion pack, btw.
 
 
Spatula Clarke
13:37 / 26.04.03
Cheers Tez. I wasn't aware of that. I'll give it a go.

There's shedloads of mods available here, including all the official ones.
 
 
Tezcatlipoca
16:47 / 26.04.03
I've stuck a copy of all the mods I use on this site. I don't have the expansion, so these mods use only the original models and textures, although they'll run fine with everything else. These are all available on the link provided in the post above.

The most important mod out of these is the Adventurer's Mod, which makes the game significantly harder, but increases it's longevity (which, in my humble opinion, improves it no end). This mod can be found here.

Even if you don't use all the mods, I recommend at least including the Bank, the Fletcher, Sound Enhancement, Bitter Coast Sounds, and Fairplay mods. I recently added the Giants mod, which I heartily recommend, even though it makes the game almost nightmarishly difficult at times.

Whatever mod(s) you end up using, the Morrowind List Merger Tool is essential, as it will not only compile all your mods into one handy list (enabling you to select or deselect them), but also highlights if any two or mods are likely to conflict with one another.
 
 
Lurid Archive
21:59 / 27.04.03
Tez, you are a star. But those mods are so large that I may have to get broadband. And then I'll blame you.
 
 
Spatula Clarke
23:52 / 04.05.03
Zelda, then. Fuuuuck....

I've managed to completely avoid reading or hearing any spoilers for this, checking out a couple of review scores then moving swiftly on, so I'm coming to it totally fresh (well, as fresh as its possible to be having played the others). First few hours, something seems to have been missing. The puzzles are all of the usual high standard, it's ridiculously addictive and absolutely bee-yootiful, but... I dunno... it's just not been as exciting as the others in the series.

But just now...

BIG, HUMUNGOUS, FUCK-OFF SPOILERS THE SIZE OF GODZILLA'S NACKERS.











I've stepped into the underwater Hyrule Castle. Wuuur, ahhhrg, splurt. There's never even a hint that this is coming; you're led to believe that the world of Ocarina Zelda has disappeared forever and you're thrown into a solid, complete, new world. One of the best videogame moments ever, no doubt about it.

But, but, but...

So far the pacing of the game seems to be following the usual route: three dungeons as training levels before the game proper kicks off. At least, I hope that's the case, because if I'm prevented from exploring the rest of the underwater Hyrule by some poxy fucking invisible barrier I will not be best pleased. Running out of the main door I bounced straight into one and there's not any hint yet that it's going to disappear. If it doesn't, then Nintendo have let themselves down badly; where's the sense of freedom, the consistency in the game world that they're normally so hot on? Mario Sunshine's invisible barriers were a really nasty shock and a mistake that I'm hoping they've learnt from.

I'd be amazed if this barrier doesn't disappear in the next half hour or so of play, but I've got a nasty feeling...
 
 
Saveloy
11:57 / 07.05.03
Bloody Hell, that Meta Ridley is a massive, massive bastard! What are the tricks with this one, then?

I can get him down on the deck all right with most of my health and missiles intact, but once there I don't seem to be able to do much more than blow raspberries at him. I gather he's only really vulnerable when rearing back, exposing his chest, but I don't seem to be able to fire any of my combos at that point. I've slogged through the thing 5 or 6 times now and it's getting tedious. Powerbombs, maybe?
 
 
Spatula Clarke
14:16 / 07.05.03
If you're out of missiles, the best bet is the heat beam; it's rapid and powerful. You need to be aiming for his mouth and only firing when he opens it. After you've shot him there a few times he rears up and exposes his chest. Again, use the heat beam if you've got no missiles, otherwise the heat beam combo is the most useful attack.

Watch out for him rushing you, too; you need to watch for his stance changing, then dash to the side just before he charges you.

That's about all the advice I can give. It took me a few goes before I managed to floor him and I'm not exactly looking forward to having to do it again on Hard. Most difficult and frustrating boss in the entire game, and the only time when the idea of a difficulty curve is thrown out of the window - you get the feeling the designers were overexcited about the fact they were going to be able to use the character.
 
 
Saveloy
15:53 / 07.05.03
Thanks again, Randy. *sigh* I agree wholeheartedly with your last sentence, this is the first time I've thought "why am I torturing myself like this?"
 
 
Suedey! SHOT FOR MEAT!
18:46 / 18.05.03
Well, I'm guessing Randy is going to be a little dissapointed by Zelda...

But myself, I just have to say. I've played it through about twice (feel like king geek) and I just find it such an absolutely pleasurable expirience. (I've played a little of ocarina, and found some of it superb and some it well creaky, I'm saving it for rainy days.)

I don't want to say too much, other than I enjoyed it so much. I'm glad that Nintendo dare change bits of the formula while remaining true to so much of it. I mean, I know lots of people would have prefered a horse but...

I'm just looking foward to see where they're going to go with the sequel...
 
  

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