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OK, so I buckled, and bought an Xbox. And so, in no particular order, am playing:
Halo: yes, it's good. Yes, on Normal, the first few levels go a bit fast but woah me if it isn't getting tricky around Assault on the Control Room. Wonderful engine; interesting approach to storytelling - rather than being epic, it's the exact opposite, a very tight story told in great detail over a short space of time.
Splinter Cell: Damn it's hard. Damn, damn it's hard. At the moment, frustration is trumping the pretty-factor, but might return to it.
Midtown Madness 3: not as assy as I thought it'd be. I'd love to try it on Live, but capering around Paris in little FLE smart-car thingies is great fun.
and, surprise bonus:
Amped. Amped is far better than I thought it might be. It's damn tricky, and not very forgiving, and occasionally the physics engine cocks up... but then you pull off a stonking run, and watch it on the replay, powder exploding under you off every jump, and it all makes sense. Just running down the Alitbahn runs, without even tricking, is fun. And there was this moment, tonight, where I'm boarding down the mountain, and this rider lands in front of me, and for a minute or two, we weave in and out of each others trails, kicking up snow to look good on the video than for no reason, tricking in near tandem off huge air, and landing only to weave in and out. And that was great.
Impressed. Looking forward to XIII, Knights of the Old Republic, a cheap copy of Rallisport Challenge, and, um... anything else? Oh - of course; Prince of Persia, even if it will get a later release in Europe because of fucking Sony. I'm also hoping to get on Live one day. I do at least feel I haven't sold out to MS in the slightest; they've made a very fine console. |
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