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What video games 2 - TEH MEGATON!!1111!!!!11 etc.

 
  

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rising and revolving
12:41 / 15.02.05
Buncha followups :

Fridge : Spatula is right, it's all about what sort of games you want to play. Also, somewhat, dependant on how beefy your home PC is. If you've got a heavily specced gaming rig at home, then *most* X-Box stuff you could play on that - you miss out on Fable and a couple of other X-Box only titles, but for the most part you won't be too badly off. Also, a beefy PC will fill most of your online gaming requirements as well as an X-Box.

The plus to the PS2 is the massive library and the non-western titles. A couple of years ago it was a no-brainer for any gaming household to have a PS2 at the very least ... these days there's less new stuff coming for it that really impresses, and there's no doubt that it just doesn't have the technical grunt of the X-Box (or Gamecube, but it's so hideously underutilised by third parties that it's much of a muchness).

Almost any title that's released multiplatform will simply be better on the X-Box. Generally smoother and with a little more graphical splendor.

Ultimately, it's your call - I'd lean towards an X-Box these days, but ultimately it's about the games.

Disk vs Cart : To say that Zelda would be a technical impossibility on CD is just wrong, given that there's been a release of Zelda for the Gamecube (sure, it's on DVD, but the technical feasibility remains). Nor did I ever imply that the success was down to the 'hipness' of the storage format - nothing of the kind. It was simply down to the practical considerations - which we seem to be pretty much in agreement on.

Square Button : Just to flog this dead horse. It's my considered opinion that the whole 'known' issue with the sensitivity is almost entirely a beat up. Why? A few reasons - the first is that I've actually used one. The second is that despite it being a hugely discussed issue, returns are currently at 0.6% total - which is massively small for a new piece of hardware. The third is that no-one here (round the office) noticed it until it was pointed out. Honestly, you really have to intentionally press the button to the left to get it to do anything even slightly odd - and because of the physical placement relative to your thumb, that's unlikely to happen.

Some people will still find it problematic, as there's always *some* people for whom any configuration ain't gonna work - but honestly, put it in your hands and play with it for ten minutes and you're unlikely to be concerned. Certainly, it's foolish to let this sort of ergonomic concern affect your buying decision until you've had the chance to sample it - ergonomics are a person by person thing.

PSP vs DS :

Ultimately, the only reason I'm in favour of the PSP over the DS is developer support. I'm sure there's going to be some great first party releases for the DS - but not as sure as I used to be. The general quality of first party games for the Gamecube was way down compared to the N64 (Mario Sunshine and Windwaker both failing to be as gobsmacking as Mario/Zelda64, in my opinion) and I don't see this changing for the DS. Don't get me wrong - there will be some excellent games - but not too many from any second parties.

I'm a big fan of going where the games are, and it's going to be the PSP this round, methinks. Now, if I prove to be wrong in a years time, so be it - but my prediction (and I'm pretty solid on this) is that by the end of '05, there are more than twice as many PSP's in circulation than DS's - with everything that implies.

As far as developer support goes, I was on the market six months ago, so I've interviewed with most of the big industry players while they're in the midst of planning DS/PSP titles (a story in and of itself) and I can tell you where Ubisoft, EA, and quite a number of the second tier developers are putting most of their money and top flight people. To me, that's going to make a big difference down the line.

But you know, you're not going to be able to play Nintendo games anywhere else. And the touch screen is neat. I still think it's neat in a "no-one quite knows how to exploit it" fashion, and I don't see a revolution of gaming coming forth - but I also don't think it's going the way of the virtual boy.

While I'm making predictions - new iteration of the Gameboy on the market by mid '06 - not merely a repackaging of the DS, but an entirely new model. I'm not as confident about this one, but I'm pretty sure.
 
 
rising and revolving
12:46 / 15.02.05
Oh, and a final point - personally, I think the inclusion of an analogue stick on a handheld will turn out to make more of a dramatic differance to the sorts of games released than the touch screen.

Sounds crazy, I know. But even so, the small change that developers know how to utilise due to their console experience will be more accessible (and therefore more frequently delivered upon) than the dramatic, new, and not really very easy to deliver upon touch screen.

Again, time will tell.
 
 
iamus
16:18 / 15.02.05
say that Zelda would be a technical impossibility on CD is just wrong, given that there's been a release of Zelda for the Gamecube (sure, it's on DVD, but the technical feasibility remains).

When Zelda came out, there is no way it could have been done on anything but cart. CD's were a relatively new format for games (at least being used in this fashion, not just to store FMV). Nobody had a good enough handle on them to make it work. The loading times would have crippled the game and large areas like Hyrule field would have had to have been streamed from the disk on the fly. Since carts plug directly in and effectivley become a part of the console, this problem dissappeared.

Nor did I ever imply that the success was down to the 'hipness' of the storage format

Yeeeeeaaaahhhhh, I know. I was being slightly more caustic than was needed.

The general quality of first party games for the Gamecube was way down compared to the N64 (Mario Sunshine and Windwaker both failing to be as gobsmacking as Mario/Zelda64, in my opinion)

Totally agree, but I think the reason behind this was for speed. Nintendo held back the release of the N64 until Miyamoto thought that Mario64 was perfect. It gave us one of the best games ever made, but also gave the PSX a foothold in the market that the N64 couldn't catch up with. Same with Zelda. That game was delayed so many times it wasn't funny. Again, worth it, but it was a killer app that came far too late in the machine's life cycle. I think Sunshine and Wind Waker were put out there before they were ready just to make sure that what happened the last time didn't happen again, but it shows. In Sunshine especially. While Wind Waker seems like an evolution with rough edges, Sunshine seems like an active step back in many ways. The complete 360 degree freedom in the air or underwater of 64 is replaced with a vertical/horizontal movement system which is like fitting the game with a strait jacket. All in all (and I could be wrong) I think DS development will be a different kettle of fish. It make take some time to get up to speed, but once developers get a handle on it, it could turn out to be very interesting indeed.

Spatula - I'll get back to you on the 2D issue. Playing headdy a bit now (under emulation, but what can you do?). Let me get a bit of a handle on it before I talk about it.

Suedey - I'd be honoured. Tell you what, you play 'em all for me and I'll post about them for you. That way, I might actually do some work occasionally (Though judging by the length of these posts, probably not).
 
 
iamus
16:25 / 15.02.05
Oh, and this is purely a personal opinion but I find myself very apathetic about most new games on the market. It's at the point where I'd probably rather go for the underperforming and undersupported format just because it forces its developers to think in new ways. I would rather have quirker, less polished games than the shiny and ultraplayable more traditional ones. (Ideally I'd go for both, but money doesn't always allow that).
 
 
I'm Rick Jones, bitch
00:11 / 16.02.05
Don't buy Sonic Mega Collection, Beardo - it's a cheap emulartion job, and if your PC's up to the job you'd be better of grabbing a (superior) Mega Drive emulator like Kega Fusion and the roms.
 
 
Saint Keggers
00:14 / 16.02.05
I realized today that I've been playing too much EQ2 when I told a friend to "send me a tell".
 
 
I'm Rick Jones, bitch
13:57 / 16.02.05
What does 44 GBP buy me?

*Star Wars - KOTOR
*Otogi - Myth of Demons
*Outrun 2
*Burnout 2

By the way, isn't game exchange shit these days? the second hand discs all needed a wipe, it takes fucking ages to get served, and one of the bastard assistants wouldn't give me a 2 player on Capcom Fighting Jam. You're here to sell me shit, not dick around, fuckface.

BTW, Fighting Jam looks AWFUL. They've taken fighters from CPS2 and CPS3 games, and rather than animate UP, they've chopped down, so SFIII ryu moves like shite. And the backgrounds are horribly static. Fuck that noise.
 
 
Bear
14:06 / 16.02.05
Yeah I've got most of the Sonics on emulator but I was thinking of getting it for the control pad/TV Combo you know?
 
 
lonely as a cloud...
14:07 / 16.02.05
KOTOR is still £44? Or do you mean KOTOR II?
Eh, anyway, I just finished the first game, so now I'm trying vainly to get the second - only it's sold out everywhere. Mind you, my local branch of Game apparently got 18 copies in when it came out...which is a wee bit ridiculous...
 
 
lonely as a cloud...
14:09 / 16.02.05
Oh, and on the topic of finishing KOTOR, if anybody needs some tips on beating the final boss, you can pm me...I was a little surprised how easy it was...
 
 
invisible_al
15:26 / 16.02.05
Oh while I think of it, I'm currently playing City of Heroes on the new EU servers and I've got a 'sidekick' disk with a 14 day trial on it. So if anyone wants it PM me your address and I'll send you it through my work's post.

Currently I'm a gravity controller called Prof. Starburst on the Defiant server, although I am tempted by a gentleman thug called The Great Briton or whatno. Apparently there's going to be a lot more costume options in Issue 4 which is out soon. I'm hoping for a pinstripe suit and bowler hat personally

Anyone else playing CoH?
 
 
nedrichards is confused
15:53 / 16.02.05
cloudstrife: I think he means 44 GBP for the set.

And yes KOTOR 2 is the goodness. I played it for 10 and a half hours straight through on saturday first time I put it into the machine. So far, it's better but still the same. This is a good thing.
 
 
I'm Rick Jones, bitch
20:49 / 16.02.05
bearo - you can do TV out on a PC and get an adapter thing for maybe less than... fuck it, just get the collection. It's no Sonic Jam, tho.
 
 
lonely as a cloud...
07:28 / 17.02.05
ned - Ah, for the set. /me just a bit confused there... Very looking forward to KOTOR2, whenever the damn shops get it in stock. But tell me, does how you played the first (lightside/darkside) affect the second much?
Played Burnout 3 a bit at the weekend - was a lot of fun, but there seemed to be a bit too much dead time in it...a minute of loading screens and viewing the course for potentially less than 30 seconds of destruction...
 
 
Lurid Archive
12:07 / 17.02.05
I've been playing kotor2 on my pc a wee bit obsessively, but I'm not sure I'm ready to say anything firmly before I finish it. My intial impression is that while being a bit more buggy than the first, it does have slightly better gameplay and interface. Also, though this may be due to the quirks of my machine, it runs more smoothly.

As for story...I'm liking it a lot so far, but I am starting to get worried as some of the reviews I've read have said that it is a bit rushed and the ending is spoilt. Given what I've played, that seems all too plausible, especially given lucasarts reputation.
 
 
Spatula Clarke
14:27 / 17.02.05
Xbox owners might want to check this out:

As a precautionary measure and out of concern for consumer safety, Microsoft announced today that it will voluntarily replace the power cords on 14.1 million Xbox consoles worldwide.

In all regions except Continental Europe, Xbox consoles manufactured before 23rd October, 2003 require a replacement power cord. In Continental Europe, consoles manufactured before 13th January, 2004 require a replacement power cord.


You can nab the replacement here - need the serial number and date of manufacture from underneath the console, then just yr name and addy.
 
 
The Return Of Rothkoid
13:26 / 18.02.05
Invisible Al: Let me know. I so want to play that.
 
 
The Return Of Rothkoid
00:48 / 21.02.05
Well, having just bought myself a new HDTV (one of these, actually) I'm discovering the joy of playing in HD/widescreen. Currently still being fucked over by Metratron in the original Silent HIll *which shits me no end* but am having a bit of a break with The Operative: No One Lives Forever. It's a really nice idea of a game - totally chi-chi spy movie dodge - but seems to be pretty average in terms of how it's put together - audio particularly. Reminds me of Goldeneye, for some reason...

One probably stupid question: with PS2 displays, S-Video is shittier quality than component, yus? I mean, I want to take best advantage of this damn thing, now that I've actually saved up and bought it...
 
 
rakehell
00:53 / 21.02.05
Currently playing LOTR: The Third Age, which is so much like FFX it hurts. Which is not a bad thing because I loved FFX and this just has more Nazgul in it.

But, you know, I'm only playing this to resist the lure of World of Warcraft. I want to play that game so bad, but also kind of want to have a life.
 
 
netbanshee
02:06 / 21.02.05
Definitely step up to component. The video signal separation is much better than S-video. My old friend had an HDTV with a component setup for his consoles and there was a decent performance difference.

Now all we have to do is wait for native DVI or HDMI from our consoles to get true HD going. Of course the cables alone run between $100-150.

Nice TV by the way. I have a 38" RCA Standard TV making it my way tomorrow. A second-hander that my Dad was able to get fixed for $60. Should hold up till I start looking at a projector or a HD set-up (LCOS or OLED) some time far in the future.
 
 
nedrichards is confused
13:56 / 21.02.05
Argos:
1x Copy of Donkey Conga
1x Bongo controller
1x GameCube

£44.95. That'll be coming home with me then, I've wanted a gamecube for a while and, well, when they're essentially giving it away for free with a game.
 
 
Lurid Archive
17:23 / 22.02.05
Anyone else out there playing Kotor2? I'm half way through my second run, but I feel...cheated. Really, I'm going to have to play this game though at least 4 or 5 times, becase it is good but it is incredibly disappointing to finish it and realise what kind of game it might have been. These are the Planscape people we are talking about here and they could have made something to rival that....if only they'd fucking finished the damn game. Arrrgghhhh!

- One pissed off geek.
 
 
Spatula Clarke
20:48 / 22.02.05
Sorry dude. KotOR 2 just hasn't got me interested at all. I really enjoyed the first, and drained it of every last bit of dialogue, but the thought of more of the same has just got me kind of... meh. They could have at least replaced the Swoop racers or Pazaak with something new, but without any obvious sign of original material, I'm left fairly cold.

Multiplayer Micro Machines 2 tonight. Much fun. Thinking about digging out the Ghouls 'n' Ghosts cart now, having just discovered that Shining Force II has gone missing. Am sad.
 
 
hanabius yamamura
09:41 / 26.02.05
... Guilty Gear X2: The Midnight Carnival # Reload on Xbox

... 2D beat-em-up gaming nirvana with a perfect balance of old-school 2D b'm'up depth to the gameplay with plenty of scope for tactics n moves but with a lovely bucketload of shallow graphical aural sexiness to bring it bang up to the C21st for the Xbox ... mmmmmmmmmm, sweeeeet

... and it's live!-compatible as well

... and it's under £15 new!

h x
 
 
Hieronymus
21:36 / 27.02.05
I'm dying for the new Incredible Hulk game to be out already.
 
 
ONLY NICE THINGS
07:52 / 28.02.05
Invisible War on PC for a tenner - worth it? Also, will it run? I was rather surprised to discover that my PC could run Half Life 2, but that is uber-scaleable - main problem is my old Celeron 1.8Ghz processor...
 
 
Spatula Clarke
11:17 / 28.02.05
Yes, it's worth it. Have no idea if it'll work on your machine, sorry.
 
 
nedrichards is confused
13:48 / 28.02.05
Invisible war should run given that it's loving a Celeron 733 and a GeForce 3 on the Xbox...
 
 
The Strobe
14:56 / 28.02.05
Oh, you'd be surprised. The PC version of DXIW is one of the least optimised, horrendously coded things in the world, by all accounts. You can hack the INI files to make it run far better, but it could be nip and tuck; running HL2, and DXIW working on an Xbox are not good rules of thumb to compare to. Google for DXIW performance, I guess.

I am playing DOA: Ultimate, Viewtiful Joe, and Halo 2. I am pre-ordering a DS tomorrow, and counting the minutes til Resident Evil 4.

I am a geek.
 
 
Spatula Clarke
18:21 / 28.02.05
Embrace it.
 
 
Lurid Archive
19:11 / 28.02.05
So my disappointment with Kotor2 has driven me to retail therapy and the embrace of yet another RPG, Vampire: Bloodlines. And there are lots of problems. It is glitchy as hell, even after I installed a large patch. The music and graphics stutter on my hardly obselete machine and there are numerous spelling errors in the subtitles.

And yet, it really is the best game I have played in an age. There is something so satisfying about wrapping your legs around someone, zoning out the rest of the world and sucking them dry. Ahhh, the goth and vampire fetishism brings a tear to my eye. And its cheap. What more do you need?
 
 
STOATIE LIEKS CHOCOLATE MILK
06:28 / 01.03.05
I just bought an Xbox. And Halo, Star Wars Battlefront and Deus Ex: Invisible War (yeah, I know it apparently sucks, but I have to know what happens, dammit!). Any recommendations? How's the new Silent Hill?
 
 
Tezcatlipoca
08:49 / 01.03.05
Invisible War on PC for a tenner - worth it? Also, will it run? I was rather surprised to discover that my PC could run Half Life 2, but that is uber-scaleable - main problem is my old Celeron 1.8Ghz processor...

This has already been discussed someback back in this thread's history, and whilst Spatula Clarke put his case very well, I still have to stick by my original impressions of the game which are, like Paleface, that it is well below par, both as a PC game in its own right, and as a sequel to Deus Ex.

Rather than go back through the (lengthy) list of what's wrong with the game, I will just answer your question with a resouding 'possibly'. The minimum specs are 1.2Gz CPU, but the major problem for a lot of gamers was finding out that the game requires a graphics card capable of pixel shading. If you have such a card plugged in, and assuming you have at least 512DDR RAM, I'd expect it to run on your machine at the lowest settings, with probably a little chop on the framerates.
 
 
lonely as a cloud...
08:59 / 01.03.05
Stoatie - I knew you'd give in eventually!
I started playing KOTOR2 just last week, and I have to say I'm enjoying it immensely. The controls and such are the same as the first - which is nice, especially as 2 was developed by a different company - and *WHO CARES* if the mini-games (pazaak and swoop racing) are the same as in the original - it's set in the same universe, within a couple of years of the previous game. I never bothered with the mini-games anyway, except where necessary.
Anyway, the great things (IMHO) about KOTOR2 are that the characters are a heck of a lot less black and white than those of the original game, and that the backstory isn't all given to you at once. In the first, within a fairly short space of time, you knew your main enemy, his backstory, the cause of all the conflict, and where your final battle was going to be. I've been playing 2 for 12 hours now, and all I know is that I have an enemy who's a nasty piece of work who's lurking on the edge of the galaxy somewhere.
Maybe I'm just an easy-to-please fanboy - but Spatula, Anima, could you pinpoint what you didn't like about KOTOR2? Just in the interest of debate, y'know.
 
 
Tezcatlipoca
09:49 / 01.03.05
Actually, on the KotOR2 debate, I have to beak with convention and agree with Spatula.

As with KotOR, I've played through KotOR2 twice now (once as light, once as dark), and have to say that it didn't really offer anything new. The Swoop Race and Pazaak games were, as in the first helping, little more than an amusing sidetrack, and the added features are relatively minor. The whole game felt like an expansion set to the first, rather than a sequel (especially given that it was written on the exact same game engine as the first).

In my humble opinion, and I base this statement on no prior knowledge whatsoever, the game feels unfinished to me, unpolished somehow. I don't know how quickly the developers were required to write it, but I get the impression they were still adding lines of code as the publisher was hammering on the door for the finished product. This has resulted in a fair few bugs (Nar Shaddar is notoriously buggy), which spoil the enjoyment, but, fortunately, aren't game breaking (at least, not the ones I've encountered. A quick glance at any of the official forums, reveals that other gamers have not been so lucky).

So, really, my opinion of KotOR2 isn't bad, so much as just apathetic. If you want more of the same, in many senses literally, get the second game; if you're expecting an impressive sequel, you'll likely be disappointed.
 
  

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