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*Nods at Paleface*
I managed to get past that guy, it's just the first time I took Ashley down with me. Ha.
I did try to run away first, though. I thought "Ha, I've got you sorted mate!" only to be let down by the door slamming down. The bit after that (Having Ashley operate the bridge thingies) was tough, though. Real horror show. Survival horror, that is. Ho ho.
You're right though, it's that solid sense of a world that it shares with Prime. And even though it's fairly linear, in a sense, the structure feels sort of similar (map-wise, and the like). But it's split in to levels! I really like that. I didn't think it would be like that, but it's nice. It's both new, and yet in that sense, kind of old school.
All the moments you mentioned, and then some. The dogs in the garden! Those bastards down in the sewer. Ooooh, that was creepy. And the monks chanting and whispering! That's amazing. I don't mind dying in those big moments, either. I must have played that siege a few times, but it never got tired. Same with the Chief. Holy fuck. It's just taken for granted that the game is going to throw these things up, that everything will look so good, it's pretty amazing. I've forgotten to even think about it.
Ayayay! The balance is so great. Between those crazy moments and characters, and the mood the rest of the game sets. It's kind of like a horror film as a Saturday morning cartoon adventure. Well, not a cartoon. But there's so much packed in. It feels like such a classic piece of game design, with a bit of everything crammed in, all the little gamey quirks.
I keep playing it, and saying "Just until the next save... " and then carry on just to see what happens. I am finding it hard though, whenever I get to a merchant, I just can't decide what to buy. I just sold my shotgun and got a riot gun, but I felt really guilty about it. We went through some good times, me and that gun. Good times. I've just gotta tool my magnum up, though. That shit is powerful. But then so is a rocket launcher... (although that seems a bit cheaty, because apparently you can take out bosses with one hit. But then, it's a fucking rocket launcher, y'know?)
However: Ada Wong - who she? And Wesker? I mean, I know who they are, I'm just wondering about their significance. I've only played the first one part of the way through. I have seen both movies though, oddly enough. I wish I hadn't. Mila couldn't even redeem the second one AT ALL. *brrr* |
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