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What video games 2 - TEH MEGATON!!1111!!!!11 etc.

 
  

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nedrichards is confused
10:03 / 15.03.05
Cloud: Fable is fun, although it plays a bit more like GTA than your average RPG. Also Morrowind is fantastic on Xbox although buggy as you like, even with the heavily fixed GoTY edition. Not really an expert on the PS2 sadly. Jade Empire looks pretty fun too and that should be here in a couple of months or so.
 
 
netbanshee
23:08 / 15.03.05
I also have too many unfinished games to play and still have the hankering for a few more. RE4 should be getting my full attention when I get back into the swing of things. Katamari Damacy will be in the queue when I find a cheap copy floating around.

There are however a few cool things I found on the net today and would like to bring them to the Barbe's attention...

Toshio Iwai has created some cool interactive DS art that's worth checking out. It's nice to see some cool things developing on the platform.

Another is a guerilla marketing tactic by SEGA for the new Super Monkey Ball Deluxe that should be hitting PS2 and xBox some time in the future. Funny stuff.
 
 
w1rebaby
23:23 / 15.03.05
Say, game people, I picked up a PS2 recently, and while I only have three games for it, I think they're fairly well chosen - GTA:SA, Disgaea and Armored Core 2.

It's the latter I'm having problems with, the others I seem to have got the hang of. There's this one guy who keeps kicking my arse in the arena in AC2. Something wolf I think. Given that there have been several in-game warnings about him, I assume this is a well-known problematic point. Er, any advice?
 
 
Spatula Clarke
12:54 / 16.03.05
Have you tried GameFAQs, fridge? I've only played AC3 and got a little bored with it after a few hours, but AC fans tend to be an obsessive bunch - if there's one game series that's almost guaranteed to have in-depth guides written for it, it's this one.
 
 
hanabius yamamura
18:50 / 16.03.05
... I recently had a spell of viral incarceration due to a nasty bout of bronchitis / sinusitis and thus, amidst the caffeine-TV-couch-based therapy, I finished a couple of cracking PS2 games - the first, ICO, I had intended to play for ages, the second, SILENT HILL 2, an old favourite I wanted to revisit ...

... first thing that struck me was how utterly immersive good games are when you get an unbroken session at them ... something I used to take for granted but have not had for a while now that liitle hanabius is 2, working 9-5 and all the other day-to-day stuff that gets in the way ... also, in my discussions below, I've avoided plot spoilers etc

... anyway, I SO SO SO SO SO recommend ICO - unlike any game I've ever played before and one which evoked a level of emotional involvement that I'd not expected ... I've not worried about an NPC, ie Yorda, as much before in gaming and the game as a whole has a gentle melancholic beauty about it that eventually made me feel that the inevitable arrival of the shadowy bad guys every so often was an intrusion on my experience rather than a threat to Yorda or myself ... the only game in many a moon that had me standing on the parapets of the castle and gazing out to sea listening to the game ... unorthodox brilliance ...

... literally wetting myself for WANDA TO KYOZO, 'sequel' to ICO ...

... as for SILENT HILL 2, still as good as ever, still utterly f@#ked up e.g. Pyramid Head doing things to Leg Mannequin Monsters and some seriously unpleasant nursing staff (and I say this as a nurse myself), still can't get any ending other than the 'Leave' Ending aka Ending 1/4 tho ... bloody great!!!

... I'm now pondering playing RESI EVIL : OUTBREAK prior to the inevitable purchase of the wondrous RESI 4 ... BUT I've heard bad things - NOT, as you might expect, about the lack of online play in the UK PAL version but mainly about the hideous loading times ... are they really that bad?

h x
 
 
Solitaire Rose as Tom Servo
04:48 / 17.03.05
I FINALLY finished KOTOR tonight. I had to replay the game again to make sure I had a TON of Advance medipacks and used them up like candy in the final fight.

Then I threw in HALO 2 and finished it...and what the hell happened to Master Chief after he got shot until the glowing thing? Seemed horridly rushed to me.

Now on to finish FF X-2.
 
 
STOATIE LIEKS CHOCOLATE MILK
09:22 / 17.03.05
I'm playing Invisible War, and I'm pleasantly surprised, having been told by so many people whose opinions I respect that it was shit. It's WAY off the first Deus Ex, but still quite a nifty little game. The only thing that really grates is the ammo system.

Also picked up Splinter Cell- Pandora Tomorrow cheap in Game. Like the original, I'm crap at it, but it looks nice and has quite a cool atmosphere to it.

Someone's also lent me X-Men Legends which I haven't really checked out yet, but which I'm looking forward to.
 
 
doglikesparky
14:56 / 17.03.05
Hanabius, I bought ICO when it originally came out and played it for a few hours and thought what a wonderful game it was and how immersive it looked like it was going to become and decided then and there that I'd leave it until I had some serious time to devote to it.
Of course, since then it's been sitting on the shelf, unplayed and almost forgotten about save for my occasional glances at the box and a thought to myself that I really ought to play it soon...

Your post has re-invigorated me to it though and just as soon as I get bored with Gran Turismo 4 (see below) I'll get onto it again.

I picked up Gran Turismo 4 last week and have been playing it almost constantly since then. Yeah sure, it's just driving cars around in (nearly) circles for hours on end and there's no plot or characters but it's bloody good fun. It's also beautiful too. Polyphonic Digital have outdone themselves on the graphics - never has my old PS2 looked so sumptious. This time out we have 50 tracks, 700 oro so cars, a couple of new surfaces (wet and snow) and a few new features including the utterly pointless but somehow very satisfying photo drive mode in which you pause the replay, position a virtual camera and take photos of your car!
With all the usual assortment of tweaks and tricks to add to your vehicles this one has me nerding out something crazy!

And nitrous too, baby!
 
 
Suedey! SHOT FOR MEAT!
07:08 / 18.03.05
Items dispatching soon:
Delivery estimate: 17 Mar 2005 - 18 Mar 2005 1 of: Resident Evil 4 (GameCube)


Please tell me you are jesting, Amazon... because you realise, of course, that your estimate is both foolish and wrong if you are planning on say... I don't know... ONLY SENDING IT TODAY! LIKE MAYBE DISPATCHING IT SOON...

La la la.
 
 
The Strobe
14:23 / 18.03.05
My RE4 dispatched yesterday, first class. I am hoping it is there tonight, because it will make up for the unhappiness which breaking my Powerbook adapter has brought on.
 
 
hanabius yamamura
17:19 / 18.03.05
doglikesparky re Your post has re-invigorated me to it though and just as soon as I get bored with Gran Turismo 4 (see below) I'll get onto it again.

... Excellent! - you'll love it! It's so rewarding and I think you'll be glad you've left it until you have time to dedicate to it - like reading a favourite book or watching a favourite movie, it benefits from minimal interruptions and, certainly when I played it, playing it as your 'main game' if you get my drift Hope you enjoy it as much as I did - PM me your thoughts on the end when you get there if you like. I say PM 'cause it'd be dreadful to inadvertently spoiler the ending for anyone who's not been there

h x
 
 
hanabius yamamura
17:22 / 18.03.05
PS re ... I'm now pondering playing RESI EVIL : OUTBREAK prior to the inevitable purchase of the wondrous RESI 4 ... BUT I've heard bad things - NOT, as you might expect, about the lack of online play in the UK PAL version but mainly about the hideous loading times ... are they really that bad?

... it was that bad and it was that bad in many more ways than the loading times - disappointing ...

... BUT, it made me dig out my copy of RESI 2 which still rocks!

h x
 
 
Benny the Ball
07:17 / 19.03.05
Gran Turismo 4 is fun for me and housemate/bestmate to race sooper cars and crash like idiots a lot, but just listen to the sounds - like jet engines!
 
 
Spatula Clarke
17:22 / 19.03.05
I'm consoling myself about not being able to buy anything new by playing through a bunch of PS1 games again. So that's Suikoden (nice little old school Japanese RPG, good sense of humour, couple of nice little twists but still fairly formulaic and not really worth the sill money it goes for nowadays), Vandal Hearts (fairly standard Japanese strat RPG, but with great music - Konami's musicians were top of their game during the PS1's life - some chunky, appealing cartoonish characters and a storyline that doesn't do the usual talking down to its audience), Puchi Carat (absolutely superb puzzle game that takes the bat and ball from Arkanoid and mixes it in with the hanging balls from Puzzle Bobble, and is quite easily one of the most undeservedly overlooked puzzle games ever), and Ridge Racers 2 through 5. Bought a neGcon off eBay just so's I could have analogue steering in Rage Racer, and it works great up until the point where I accidentally overdo a drift then find my brain refusing to remember which way it's supposed to make my hands twist it to straighten the car out again.

Also still playing through Panzer Dragoon Saga in an attempt to get a perfect rating against every enemy, and Parodius, just because.
 
 
netbanshee
17:28 / 19.03.05
hanabius

I think it's funny that you brought up both Ico and SH2, since I lent them to a friend recently. He hasn't touched them yet and I keep telling him he's a damn fool to be living without the experiences they bring. I'll have to get back on him about it.

I am looking forward to Team Ico's next endeavor... been waiting since those 3 or 4 screen shots surfaced years ago.

RE4 is definitely recommended and easily tops the experiences I had with any other RE title Capcom has put out to date. I just has that sense of urgency and difficulty that you always wanted (and that change in control scheme that's been way long overdue). I'm about mid-way through and can get back into it since I just got done with a large web project yesterday.
 
 
Suedey! SHOT FOR MEAT!
17:32 / 19.03.05
I KICKED A MANS HEAD OFF!

OH YES!
 
 
hanabius yamamura
17:58 / 19.03.05
n t b nsh

... re Team Ico next efforts - I've read some really exciting things about Wanda to Kyozo, apparently renamed Shadow of the Colossus for us euro-types, that involve, amongst other things, surfaces that change in real-time as you climb up the side of the Colossi (apologies re spelling if that's wrong) ... whatever happens, it looks really nice and, for me, the important thing is that it seems to keep the indefinable something that the original had

... glad you're getting your mate to play Ico and SH2

... still haven't played RE4 'cause I'm stuck in the sewers of RE2, despite playing it umpteen f@#kin' times before years ago ... stella artois and kronnie are obviously evil brain-scrubbin' mistresses!!!

h x
 
 
hanabius yamamura
18:05 / 19.03.05
ps ... this quote 'I KICKED A MANS HEAD OFF!

OH YES! '
... makes me SOOOOOOOOOOOOOO keen for RE4

... assuming, obviously, it's actually about RE4 and not a form of confessional etc ... ... ...

h x
 
 
The Strobe
01:08 / 20.03.05
Sweet christ, RE4 is something. No time to write now; more later. But it's coherent, solid, and takes more pleasure in killing the player instantly than any game I know. Also, none of those deaths are unfair; it's just you not paying the game the attention it needs.

It's not so much George Romero now; it's John Carpenter. This is a good thing.
 
 
Suedey! SHOT FOR MEAT!
14:25 / 20.03.05
Please say lots so I can nod and go "Uh huh, that's right."

I want to say lots, but I'm just not sure I can put anything together adequately. Every single bit is a "moment". It's a proper spooky action movie, and I want to to go back to every single bit already and do things differently. Better. Strangely, it feels sort of Metroid-y (Prime) to me. It's still distinctly Resi, though. In a way that just seems super fun now.

Every time I talk about it with someone, I end up having to go back and have another go. Not even thinking about it, just trying things out, blowing Ashley up with a rocket launcher. It's like they made this whole gameworld so well that I want to see everything I can do with it, really test it out, just having to see what happens...

...

I've got me a castle to break in to!
 
 
iamus
14:40 / 20.03.05
A-hu-gu-urgle...
 
 
agvvv
14:49 / 20.03.05
Going retro tonight. Zelda: Ocarnia of time, beer, and a few friends.. does it get any better?
 
 
Suedey! SHOT FOR MEAT!
16:05 / 20.03.05
Ooooh, I daresay that those new Zelda screens are more interesting than the new trailer, for hinting at little bits of newness and what the game will actually be like. I like the one with Epona rearing up while Link is surrounded by enemies.

And the more cats, the better. I think the only way to truly judge games is by the number of cats.

It appears I can only play Resident Evil 4 for short-ish bursts before having a breather. I have died so much, but I agree with Paleface, the balance is excellent. And the game is fairly giving, and doesn't force you to retread massive portions of the game. I'm a bit worried though, that I'm running short of ammo... but then that happened earlier on too, and I struggled through. True, there wasnt a guy with knife hands in a prison then, but hey.
 
 
admiral sausage
16:56 / 20.03.05
Getting a bit bored waiting for Bungie to release the extra Halo 2 stuff so I wanna get a role playing game but not sure which one, I was thinking about :-

Tales Of Symphonia, Star Ocean, Shadow Hearts: Covenant, Phantom Brave (or maybe Disgaea Hour of Darkness) and having read an article in Edge praising it, Skies of Arcadia Legends ........ or should i wait for Batten Kaitos, which looks pretty damn good.


I dont know what to get (choice anxiety) , will someone decide for me or make a suggestion  ? please help.
 
 
nedrichards is confused
16:58 / 20.03.05
Yeah, cats == good. Thus one of the major reasons why the origional Shenmue was so awesome.
 
 
Spatula Clarke
18:40 / 20.03.05
God, I hate Shenmue. Hate, hate, hate it. Numerous attempts to force myself through it, and the furthest I've ever got was going to the travel agents' to find out how much a ticket to Hong Kong costs, then discovering that you can't afford one. Exciting! I can do that shit in real life, ta.

Admiral> SoA is great. Check earlier on in this thread for a big long post where I waffle on about its greatness. That said, there's a section very early on which is a bit frustrating and a bit dull. If you're prepared to put up with that then you *will* find lots to love. There's a specific point where everything falls into place and you're suddenly given absolute freedom, it's just that it takes about as long to get there as it does to finish most other games. We're talking seven or eight hours in, here, but then it's a 70-odd hour game.

Buy Disgaea before PB. Really. Everything I've read about PB suggests that it's not actually as good as the earlier game - Nippon Ichi experiment with the very basics of turn-based strategy all the time, but it sounds like in PB they pushed that experimentation a little too far and created a system which didn't work as perfectly as Disgaea's (which is worrying - there's an awful lot to learn in Disgaea, and the thought of trying to teach yourself that amount of stuff while also having to contend with the fact that it's slightly broken is what's held me back from getting PB so far). Also, the games take place in the same universe as each other, so you'll miss out on in-jokes and little nods of the head. I can't recommend Disgaea highly enough (plus, it's half the price of PB - Play.com are doing it for £15 in their Easter sale right now).
 
 
The Strobe
18:45 / 20.03.05
Depending on what kind of RPG you like, YMMV; I know that Spatula Clarke would probably say Skies of Arcadia or Disgaea - and they neatly cover two ends of the spectrum.

Bit tired and out of it, Suedey, but I'll say some more things for you to nod at later. Just a wonderful, wonderful experience - the thing it shares with Prime is that coherency, that sense of being transported somewhere else. Somewhere where you get eaten, chainsawed, skewered, squashed, all very graphically. Utter, utter favourite moments so far: the Night of the Living Dead siege, del Lago, the first el Gigante, creepy monks, and, most amazing of all: the bit in the barn with Chief Mendez. Woah, fuck.

Re: where you are: he doesn't need much ammo at all. The incendiary grenade nearby helps; take note of his eyes and where his parasite is, and it all makes sense.

Oh, and Salazaar gives me the willies. Little freak.
 
 
Spatula Clarke
18:58 / 20.03.05
Ah, here we are - myself, jakegnosis and Mel talking SoA. The only reason I'm maybe a little less overly enthusiastic about it at the moment is because somebody here took my advice, bought it, got fed up with it and then traded it in. I can understand why, but I think most RPGs feature an early section that tests your dedication. That Edge article overdid a lot of comments about the early difficulty - things that applied to the DC original don't apply so much to the Cube version. The frequency of random battles is decreased, the stuff about the two consecutive bosses in Valua is bullshit (because any fool knows that if there's a save point in the room before a boss, you make sure to use it again as soon as you've defeated that boss, just in case), and getting Fina to level up is easily accomplished without having to return to any areas that you've already completed (because EXP is shared between all party members at the end of battle, so you can just have her defend and let everyone else fight the enemies).

On the other hand, they were accurate about the difficulty level when talking about the first Gigas fight - which, to be fair, is a mess and demands that you know what you're doing in advance (making a trip to GameFAQs an unfortunate necessity) and the slog that is South Ocean, which is where I think a lot of people give up. You've got to force your ship through gale-force winds, which slows its progress to a crawl and means that it's the one section of the Cube version where random encounters *are* an annoyance.

Otherwise, that piece did a pretty good job of explaining just how extraordinary the game is.

So yeah, that'd be my buying advice - SoA:L, if you can find it (bloody difficult to come across nowadays, but always cheap when you do) and Disgaea.
 
 
Spatula Clarke
19:02 / 20.03.05
Aw, nuts. Paleface's post proves it: I'm a broken record!
 
 
admiral sausage
19:26 / 20.03.05
Yay ! decision made, Disgaea: The Hour Of Darkness it is then, but I'll keep an eye out for skies of arcadia in the 2nd hand section.

"Oh master Lamington please guide me !"
 
 
The Strobe
19:30 / 20.03.05
OK: Resident Evil 4 quotes heavily from popular culture, mainly film. I'm about a third of the way in, I'd say, and we've already had echoes of Night of the Living Dead, The Thing, The Matrix, Indiana Jones, Mission Impossible 2, even, tenuously, Jaws.

Thing is: these don't come over as pastiche; they're good enough to be tributes, even improving on the originals. Leon has just encountered Ada Wong for the first time (sorry, that's a spoiler) and the encounter between them is almost more beautifully choreographed than anything John Woo's done for a while.

It's full of wonderful, rich environemnts; textures barely repeat - each room is an individual location; rippling fountains look like water, reflect flames in real time; the burning oil on the villager's torches is eerily realistic. The game looks as realistic as it can - it's possibly the most beautiful game this generation, as many have said - and this realism is necessary for the shocks; you get immersed into the world because it's so like ours, so normal - and then something freaky happens, and it's even scarier because for a few moments, this could have been the real world. Cut-scenes use the Shenmue QTE-style events, keeping you on your toes; you can never put the pad down.

And in the chaos, the ammo running low (but never quite out, as in earlier games), the mixing of herbs and sprays... suddenly, it clicks, and heads are flying, creepy chanting-monks are getting the fuck shot out of them, and you're in complete control. And then you fuck up, and accidentally blow a monk's head off, and a huge set of tentacles emerge, and one of them eats your head in a single gulp.

And you hit continue. That's what it's like.
 
 
Suedey! SHOT FOR MEAT!
19:50 / 20.03.05
*Nods at Paleface*

I managed to get past that guy, it's just the first time I took Ashley down with me. Ha.

I did try to run away first, though. I thought "Ha, I've got you sorted mate!" only to be let down by the door slamming down. The bit after that (Having Ashley operate the bridge thingies) was tough, though. Real horror show. Survival horror, that is. Ho ho.

You're right though, it's that solid sense of a world that it shares with Prime. And even though it's fairly linear, in a sense, the structure feels sort of similar (map-wise, and the like). But it's split in to levels! I really like that. I didn't think it would be like that, but it's nice. It's both new, and yet in that sense, kind of old school.

All the moments you mentioned, and then some. The dogs in the garden! Those bastards down in the sewer. Ooooh, that was creepy. And the monks chanting and whispering! That's amazing. I don't mind dying in those big moments, either. I must have played that siege a few times, but it never got tired. Same with the Chief. Holy fuck. It's just taken for granted that the game is going to throw these things up, that everything will look so good, it's pretty amazing. I've forgotten to even think about it.

Ayayay! The balance is so great. Between those crazy moments and characters, and the mood the rest of the game sets. It's kind of like a horror film as a Saturday morning cartoon adventure. Well, not a cartoon. But there's so much packed in. It feels like such a classic piece of game design, with a bit of everything crammed in, all the little gamey quirks.

I keep playing it, and saying "Just until the next save... " and then carry on just to see what happens. I am finding it hard though, whenever I get to a merchant, I just can't decide what to buy. I just sold my shotgun and got a riot gun, but I felt really guilty about it. We went through some good times, me and that gun. Good times. I've just gotta tool my magnum up, though. That shit is powerful. But then so is a rocket launcher... (although that seems a bit cheaty, because apparently you can take out bosses with one hit. But then, it's a fucking rocket launcher, y'know?)

However: Ada Wong - who she? And Wesker? I mean, I know who they are, I'm just wondering about their significance. I've only played the first one part of the way through. I have seen both movies though, oddly enough. I wish I hadn't. Mila couldn't even redeem the second one AT ALL. *brrr*
 
 
Suedey! SHOT FOR MEAT!
19:56 / 20.03.05
Ha! That post was timed even better than I could have hoped...

I'd completely forgotten about the bit on the lake! Nothing is out of place. It all fits in so seamlessly.

I have a tendency to hang around in sections for too long, just because I want to make sure I see all it has to offer. And then I realise I can't kill everyone, that they'll keep coming, and that I'd better run away.
 
 
Suedey! SHOT FOR MEAT!
20:16 / 20.03.05
Also: these guns are very... satisfying.
 
 
The Strobe
20:40 / 20.03.05
Mmn. The bolt action rifle!
 
  

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