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Other DC stuff to grab:
If you like SF3 Third Strike, it might be worth picking up SF3 Double Impact, which is a compilation of the first two iterations of the same game. If you're not a big fighting game fan, no, but if you are, then yeah. The same characters, with some slightly different movelists. The second game, Giant Attack, is a much nicer-looking release than Third Strike. It's all in the backgrounds.
That's just a thought. If you see it for a couple of pounds somewhere, or whatever.
Proinsias> You've already got Marvel vs Capcom. Good stuff. I really like that game. Get the second one, too. It takes the first and blows it out of the stratosphere - three-character teams (with all three of your team appearing on the screen for the ultimate super special), a huge roster of support characters, some barmy inclusions (Jill Valentine from Resi appears and has moves that include summoning zombies and zombie dogs to attack yr opponent). It's Marvel vs Capcom x 1,000,000,000. Lots to unlock through single player, mad vs mode.
Still on a beat 'em up tip, Capcom vs SNK. This game is gorgeous. Capcom left the low res 2D art of old behind and went for beautiful hand-drawn backgrounds instead. Then, after this game, they fucked it all up by going for personality-free 3D bore-fests. This remains the most stunning background art their artists ever produced for a game in this genre. An excellent soundtrack, marvellous balancing - which is something that I still find surprising, given that they were glueing a number of entirely different fighting styles together here - and an intersting style-related scoring system. The Japanese DC sequel is supposed to be even better, but I've still not played it. All I know is that this game makes a mockery of the awful Gamecube and Xbox (and PS2?) sequel.
Jet Set Radio. Again, different enough from the sequel to more than justify owning both. Brighter and brasher than the Xbox game. Levels aren't as well designed, but it has a more involving graffiti system.
If you can find a gun or two, House of the Dead 2. Still the best lightgun game ever made.
Daytona USA 2001. You'll need to buy a steering wheel, though. Either that or prepare to put up with the twitchiest joypad controls going. With a wheel, this is superior to the arcade game (well, ignoring that it only caters for one player).
If you want to get smacked about by an insanely difficult game, but also want to see what the DC could do when people bothered to program for it properly, F355 Challenge. I've always found it unreasonably demanding - in terms of the amount of time it takes to learn it, if nothing else - but other people give it nothing but praise.
Mr Driller. The first is still the best. The purest. Once you get your head around how the blocks fall it becomes a lovely little well-based puzzler.
Legacy of Kain: Soul Reaver was a port of a PS1 game, but they actually spent spme time buffing it up for the DC, unlike most other, similar releases. Zelda:LttP-inspired platform adventurer. Shitty non-ending. Excellent all the way up until that point.
And Headhunter. I've not put very much time into it to date, but what I have I've enjoyed. The controls are a bit wonky, but the idea is inspired and travelling around the sun-drenched city on motorbike feels perfect.
There are other hidden gems on the DC, along with a few bits and pieces that I keep meaning to get - Le Mans 24 received rave reviews. |
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