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What's good for the Gamecube?
Bit late, but I'll give this a try.
Eternal Darkness - I cannot recommend this one enough. You play Alexandra Roivas, summoned to your grandfather's estate by the police to identify his body; y'see, his head is missing. This spurs an exploration of the house in an effort to find how and why your grandfather died. Shortly, you come across a hidden study which contains, among other creepy things, the Tome of Eternal Darkness. (Yeah, it's a hokey name, but don't let that throw you off.)
When you open the book, you are transported, in a way, to a scene in the life of Pious Augustus. From this point, you assume control of this character for a short time. Pious is a Roman centurion who stumbles on an ancient ruin, which contains three different artifacts, all giving off a decidedly malevolent aura. Pious, not being the smartest kid on the block, picks one (your choice will determine a bit of the overarching plot of the game.) This choice binds Pious to one of three Ancients, also transforming him into an undead, Lich-like priest.
At the conclusion of that, you rejoin Alexandra, and discover that several pages of the Tome are missing. The remainder of the game involves you searching for the missing pages, playing through the stories of various Roivas family ancestors and others throughout time who have been working against the Eternal Darkness. You'll be playing anyone from a Franciscan priest, to a WWI news reporter, to (eventually) your own grandfather.
Now, outside of a really nifty story concept and above-average voice acting, the play mechanics are where this game really shines. On top of health and magic meters, you have a sanity meter, which goes down whenever one of the games' various monsters sees you. The further the meter drops, the stranger things get. Your screen will tilt, you start hearing footsteps, random screams, non-existent phones ringing, creepy sound effects, etc.
But the really interesting stuff begins when the game starts to mess with you, the player. Your character may suddenly be beheaded by an invisible foe, collapsing to the floor, only to seconds later be 'fine'; or as fine as you can be, after that. The volume on your tv will drop, the game will 'crash', etc. I don't want to spoil all of the effects. Suffice to say, it's worth it to let your sanity meter drop all the way sometimes.
I'll leave it there, and cover a couple more games later. Definitely pick this one up, though. |
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