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"because I took a boatload of drugs and Papa Gheude kicked my ass"
Alex Supertramp and Darth Daddy: This comment perhaps suggests significantly more about the nature of your own practices and experiences than it does about mine.
I think there is a certain approach to deity work within chaos magic that positions it as a souped-up version of working a sigil or launching a servitor. You do a one-off ritual that you think might be fun, maybe invoking Thoth or Baphomet, maybe invoking Yoda or Buffy. You may or may not utilise "a boatload of drugs" in order to accomplish some sort of communication, and if you get a sense of something a bit weird happening you have had a success. If you ask the deity to do something for you, and you get the results you are looking for, this is even more of a success. I'm not and have never been disputing that you can get results of this nature from working with fictional characters. I know you can, as I have been there and done that.
However, experiences like that are really just the first bars of the opening refrain of what you can actually get out of deity work, as I've encountered it in the context of Voodoo and other traditions of spirit work. As an example, at the moment I'm reading a book called "Ars Philtron" (I know, it sounds a bit like "Arse Filter") by Daniel Schulke. It's about potion making. Going into the woods, building relationships with the spirits, gathering ingredients and making potions for various magical uses. I've never seen anything quite like it in print, and the depth of practice that sings off every page is nothing short of vertiginous. It's obvious that this is someone's life's work and labour of love.
It's not very often that I find myself feeling a bit awed by a book on magic, but it's clear that this is a treatise written by a master of this particular field of operation. I thought I knew a bit about working with the spirits of the woods and making up my own gear - but the first fifty pages of Schulke's book reveal how superficial my own explorations in this area have actually been to date.
The principle deities of his witchcraft tradition are Cain (who is presented as an Eshu-esque crossroads figure) and Lilith (who in this context is Goddess of the Moon), along with various undines, land spirits, and the intelligences of plants, trees and herbs. The spirit work aspect of it is essential to his craft of potion making, and its apparent that his account of this work has arisen out of and been largely informed by direct relationships and communication with nature spirits and the deities of his tradition.
What I'm trying to get at here is how developing relationships with spirits and deities, such as what Schulke describes, can open the door to such richness and depth that you could easily spend a lifetime exploring it and still feel you have barely scraped the surface. That's really what I get out of my Voodoo practice. I've been working with Ghede for ten years, but I feel as if I've hardly even begun to get my head around the politics of the boneyard or the complexities of boneyard sorcery. It's a life's work, and every hour you put in just takes you deeper.
If I came across a book that expressed the same depth of practice as "Ars Philtron" but in the context of pop culture magic, I would instantly revise my opinions of working with fictional icons. So far I haven't really come across anyone who has taken a relationship with Buffy or Yoda and been able to run with it to those sorts of places. Perhaps more tellingly, I've never come across anyone working pop culture magic who has been able to grasp from their practice that such possibilities might exist. The accounts I've seen are invariably more in the mode of "take a boatload of drugs one night and have a funny experience", which is not really what I'm talking about at all. Magic, and spirit work, is far richer and stranger than the rather tedious and pedestrian model of it that your posts suggest you are confined by.
I see being free from dogma as "choose-yer-own-pick'n-mix", instead of strictly adhering to one set of beliefs, believing that set is the one true set, more "real" or "valid". I don't think age or amount of followers over the generations denotes any more validity.
One of the things that I find the most frustrating about this sort of dialogue is statements like the above that want to reduce the debate to a clear-cut "choose-yer-own pick'n'mix" versus adhering to strict dogmatic belief systems, or creativity versus stuffy traditionalism. The core of my own practice involves relationships with the Lwa and Orixa, so I'm happy to describe it with the umbrella term "Voodoo" for convenience sake; but I also have interests in areas as diverse as witchcraft, European folk magic, the Golden Dawn, Crowley, Tantra, martial arts, and so on, all of which influence my work to one extent or another. Voodoo, even in its more orthodox Haitian forms, isn't exactly a monolithic centralised organisation issuing strict dogma that must be obeyed, and even less so in its New Orleans incarnations. I actually find that I have much more flexibility in Voodoo than I ever felt I had when I identified as a chaos magician, and my work with the Lwa is definitely infused with more creativity than my chaos magic stuff ever was. Just listen to some Lukumi drumming, or look at some Haitian ironwork or some New Orleans altars, and tell me there isn't any creativity there. |
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