|
|
It's worth spending some time looking at the manual, and working out what kind of village you'd like to be. If you are looking at being a war machine, there's little point in wasting space on crannies that you can use for acadamy, blacksmith and tournament square positions later on. If you want a bit of everything, plan on getting residence or palaces in place and build them up ready to get settlers out and about. For those of you looking to get your resources going before you decide, there are two ways - either spread the build, getting all the resouces up around the same time (so all of them go up one level before you lift them up) which is the quickest way of getting them going, or you can increase one of each aiming for ten (bit more time consuming - but with wheat you get two boosts in the shape of flour mill at 5+ and bakery at 10+, iron works at 10+ iron, saw mill at 10+ wood and clayworks at 10+ clay). I've gone for getting the resources up to the 100 mark by spreading and using my gold stash to boost each resource for a week to spead things up. Once they are 8+ you should be in great shape to start building the village, and at 10+ looking at feeding your second village or newer members of the alliance. |
|
|