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Urban Dead

 
  

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Billuccho!
15:05 / 16.10.05
Right, so now Horatio McPuckett has gotten his ass killed in Havercroft. Can anybody nearby revive me?

I did have 620 XP saved up though, so I'll buy the human-useful zombie skills... Mwahaha.
 
 
Billuccho!
15:15 / 16.10.05
And if anybody's in or around Pimbank, there's a huge zombie infestation in the mall, if you're up for fighting it. I managed to take out two of 'em, but there's twenty more...
 
 
Axolotl
16:44 / 16.10.05
Right, I'm in Pitneybank having been luckily revived by some random do-gooder. I should hit Dentonside in the next couple of days so we can begin setting up a barricaded area and a couple of safehouses.
 
 
---
17:21 / 16.10.05
I just read this somewhere in Kempsterbank:

Somebody has spraypainted Wheelie Godbaby is a spy! onto a wall.


That's totally wierd, we haven't made any enemies either, have we? I'll save a can of spraypaint for if I'm ever passing through there and see it.
 
 
Triplets
17:22 / 16.10.05
I have... issues... with searching in Necrotech buildings:

 
 
STOATIE LIEKS CHOCOLATE MILK
17:25 / 16.10.05
I'd like to point out, just for reassurance, that Wheelie Godbaby isn't a spy (fuck, the guy can barely stay standing up for more than a couple of days at a time, let alone do machinationy stuff...). And neither is Victor Kiam.
 
 
w1rebaby
17:32 / 16.10.05
Has anyone produced a list of words that it is possible to say with Death Rattle? Apart from "banana" and "gangbang". Shouldn't be too hard with a dictionary....
 
 
Eloi Tsabaoth
17:54 / 16.10.05
OK, I'm in Dentonside. Named Spank Vuboo for some reason, holed-up at Ashbee Boulevard Station. Where do I head?
 
 
w1rebaby
18:22 / 16.10.05
Sod it, I did it myself.

Fridgemagnet's list of zombie words
 
 
Billuccho!
19:30 / 16.10.05
Phew, Horatio's revived, and now up to level 25 thanks to those zombie skills. Bugger that killed me tag-teamed two of his accounts! Cheating bastard.
 
 
---
21:01 / 16.10.05
Nice one fridge. There's been some threads in the Zed forums with lists of stuff, but I haven't seen one in a while.

My fave is something like :

Grab bagz, grab bagz! Haman hambarghars! Bananarama! HAHAHAHAHAAAAA!

But that got boring after a while and I resorted to just attacking and not saying things. Also, there's now a Zombie translator that I use with the Scourge, it's not perfect but it works quite well :

http://zombies.alexsaintcroix.com/

So people can say things ingame and then get it translated, which is really useful.
 
 
Triplets
22:37 / 16.10.05
Arriviste (fuck, your name's annoying when pissed) head for the Rye Arms. We'll keep safe there til the rest of the Barberomeros get here.
 
 
Triplets
22:42 / 16.10.05
And, Stoatie? You're a spy and we know it. That's why I'm letting everyone in the game know. You PK-ing biatch.
 
 
w1rebaby
23:32 / 16.10.05
Hmm - maybe I should do one based on substituting "z" for "s" as well.
 
 
Triplets
06:41 / 17.10.05
Since your last turn:

A flare was fired 12 blocks to the east and 11 blocks to the south. (10-16 16:28 GMT)
Queen Mum said "Hold me, Jake! Love me like I was the last woman on earth!" (10-17 01:52 GMT)
Queen Mum said "Jake... wake up.. I want to... you know. Again."


Queen Mum
Level: 2 Experience Points: 96

Class: Civilian Joined the city: 2005-09-12 03:29:03
Skills:


Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
Memories of Life (Zombie is able to open doors to buildings.)





Genius.
 
 
Lord Morgue
10:29 / 17.10.05
Happy Halloween, you magnificent bastards!
 
 
GogMickGog
11:16 / 17.10.05
So I've signed up, used my 50 action points rather quickly, and now it says I can't play till tomorrow...sob...

but there's something about only allowing 160 hits a day per I.P. address-there's no way I've had that many!
Can someone more comp. literate explain this to me?
 
 
ONLY NICE THINGS
11:25 / 17.10.05
You get 50 Action Points, which regenerate at a rate of one per half hour, and can have an unlimited number of characters, as long as they don't help each other. To limit the number of characters people are using, you're allowed 160 "free" hits on the site per 24-hour period, which means in practice two or three characters using all their available APs. Donations get you exemptions from this limit.
 
 
Supaglue
12:16 / 17.10.05
... so make sure you get your character into a safely barricaded building before you run out of APs or your man will be toast....
 
 
Sax
13:28 / 17.10.05
I've just lost another character to the undead yet again because the building I took refuge in over the weekend had its doors mysteriously flung wide open by Monday morning. Who would do that, and why?

I'm not playing any more.
 
 
Axolotl
14:23 / 17.10.05
My guess would be zombies, searching for sweet, sweet brains.
Once they get "memories of life" they can do that.
Put out a call & I'm sure someone will revive you.
 
 
GogMickGog
14:30 / 17.10.05
Cool, up and running..Bertram Hussle, and Edmundo Farp are both active..

Any hints you can give me on building up experience?
 
 
Triplets
14:44 / 17.10.05
A night at the Rye Arms.

Okay, I did some recon on the stations (okay, I got lost and decided to make the most of it). Both of them are clear of zombies but there's about 8 total scattered in the immeadiate area, plus others that might be hiding inside buildings (but I think that's unlikely from the searching I did). I've secured the doors on the stations (which are five blocks east of the pub).

The only issues I can see are the stations relative isolation from any major resource points (PDs, hospitals). So we might have to organise ammo runs in shifts later. Possibly two designated first-aiders?

Am holed back up at the Rye Arms sharing scars with Bizunth (Spanky Voodoo).
 
 
Axolotl
14:52 / 17.10.05
Right I'm now in the Rye Arms. I came in form the north, and a few buildings had zombies in them.
 
 
Benny the Ball
16:00 / 17.10.05
I'm a first aider and baracade builder - on my way - should be a few days still though, it's getting harder to find refuge, most places are getting barricaded heavily, so best to hole down sooner rather than later AP wise.
 
 
P. Horus Rhacoid
16:21 / 17.10.05
So Rye Arms=Barbelith safehouse, at least temporarily? I (Sonny Crockett, totally badass zombie hunter) will make my way over. Shouldn't take too too long.
 
 
STOATIE LIEKS CHOCOLATE MILK
18:46 / 17.10.05
Wheelie's gonna try to make his way down as soon as he gets near a computer with a fast connection (ie tonight when I'm at work).
 
 
Triplets
20:00 / 17.10.05
Looks like it, muesli. I figure, stay in the hotel (less visible/prone to attack) and do runs for ammo and first-aid kits first. What do you guys think?

By George, once we've got enough Barbies we'll take the power station.
 
 
kowalski
20:44 / 17.10.05
Gregorij is restocked with ammo and syringes, and will be joining you there in a couple of days.
 
 
Supaglue
06:35 / 18.10.05
Right. Just need one more skill for Electric Boogaloo (so he can shoot straight) and I'm leaving West Boundwood for one of the Power stations. Anyone up for it?
 
 
grant
15:06 / 18.10.05
Raul is holed up in Houldenbank, so I'll head for the Rye Arms shortly. There are a *lot* of zombies on the streets in these two suburbs. I passed a hospital under siege on my way south of the Dentonside Power Plant.
 
 
---
19:47 / 18.10.05
Hey I sure hope none of you were hiding out in Fort Creedy when the Scourge and the Seagulls arrived. I couldn't believe it myself when I logged in to see how we were doing. When I checked earlier on we had about 150 Humans to kill and about 42 of us had got inside, now look at it.

http://img.photobucket.com/albums/v325/robfrost/Creedy.jpg
 
 
Supaglue
07:46 / 19.10.05
Dentonside Power station here I come.

Does it look defended?
 
 
Axolotl
08:05 / 19.10.05
There's a few zombies, but nothing too organised. It shouldb't be too difficult to take. Now holding it, that's a different story.
 
 
Supaglue
08:46 / 19.10.05
Holding it? No probs....


And when mobile phones get working, we'll rule!
 
  

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