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What video games 2 - TEH MEGATON!!1111!!!!11 etc.

 
  

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bio k9
15:49 / 21.03.04
Also, if you saved the game just before the big fight with the girl on top of the temple you can see both endings without playing the entire game twice.
 
 
Spatula Clarke
16:22 / 21.03.04
That's the way. Coupla other little things: once you've got yr shields and amplifiers on, skip through the cut scenes as quickly as you can, otherwise they tend to run out before the actual fight starts.

There's a certain distance you can be from him that's almost a safe spot. It's probably about ten feet or so in real terms. Move to that distance, then keep distance attacking him with Throw Lightsaber or somesuch. If you're too far away, he'll just Force Somersault right up to you and whack you with an unblockable attack. Keep the right distance between the two of you, though, and he'll try to run up instead. Just keep moving back. You get about two attacks in before he gets close enough to hit you (three at a stretch). I don't think you can destroy the tubes until the second phase of his attack (after a cutscene where he drains the life from one of the captives).

It's all really cheap, tbh. After struggling through some of the other points in the game (Light Side is much more difficult than the Dark, 'cause you don't get to use funky stuff like Kill and Insanity, which both make every other battle a cakewalk) I found this final bit a major disappointment.

Currently rocking it old school. 2D shooters and Capcom fighters on the Saturn and Psyvariar Revision on PS2. Psyvariar is nuts - major high score challenge, with scores increasing if you manage to brush enemy shots with your craft's indestructible wings. As ever, it's all about the perfect balance between risk and reward. Unfortunately I'm a bit shit at it - don't see my name bothering the online high score tables for a while yet, if at all.
 
 
Spatula Clarke
16:30 / 21.03.04
And Space Channel 5 Part 2, but I made an oath the other day to stop boring people by telling them how it's the best game ever.
 
 
Char Aina
16:33 / 21.03.04
but .. but.. the first one sucked so bad!
 
 
Spatula Clarke
17:51 / 21.03.04
Worst post ever.
 
 
jeff
18:15 / 21.03.04
{slightly off-topic}

Does anyone know when the third Thief game is to be released? The website is needlessly vague, but the anticipation has ruined my appetite for much else. Which is a shame, because I enjoy eating.
 
 
The Strobe
19:56 / 21.03.04
"Soonish", I believe.

I've just moved out and had to leave the Xbox at home. However, prior to that, in no particular order:

Crimson Skies - almost too much fun, to the extent you forget how awesome some of the set-pieces are (namely flying through huge zeppelins, sideways between skyscrapers whilst shots explode around you). Fun soundtrack, beautiful to watch, and genuinely thrilling. Can't wait to see it on Live. It's a bit simplistic at times and it's obvious how much of it was cut when they realised it was impossible to make it free-roaming and make the release date. Good stuff.

JSRF - enough said, but unlocking more and it just gets more fun... in 99th Street now, loving the neon, and of course the soundtrack.

GTA3 - Went back to this after initially starting on Vice City, and with time this one in some ways is a more satisfying experience. More linear initially, the city has a slightly better "feel" to it, and the slow growth in scale and ability means it feels less of a "game" to start with, and more of a world. Vice City's too playful to begin with, and it's almost too easy to get sidetracked from not just the plot, but the sideplots - in VC, you just want to piss around; in 3, pissing around is more productive.

Psyvariar 2 does look bonkers, from the videos I've seen. Have been playing the excellent rRootage again, and at some point am hoping to acquire Ikaruga. And something to play it on...
 
 
---
20:09 / 21.03.04
I've just been getting into GTA3 again myself but i've not played Vice City yet.

I think i need it, i'm running out of stuff to do now. I keep going from the second save point to the the crossroads near the big building site and having mad shootouts with the Columbians and the Mafia.

"Hey thats MY car, you idiot!"

"Dickhead!"
 
 
Baz Auckland
20:47 / 26.03.04
I'm needing some video game stress relief that Civilization can't provide... can anyone reccomend any good 'shoot and blow things up' games for the PC? (Other than GTA3)
 
 
The Strobe
22:22 / 26.03.04
Serious Sam.

Really simple ludicrously action-packed FPS. Think the number of monsters on screen in Doom and double it. Complete chaos when it gets hectic. Simple weapons, satisfying bangs, shiny graphics engine but runs on anything half recent. Brilliant, brilliant fun.

And chainsaws, too.
 
 
Lord_Autumn
23:12 / 26.03.04
I've been playing Halo(PC) compulsively. After numerous replays, the game still refuses to let me leave. It also has the coolest pistol in the history of gaming.
But what I can't get is how the X-box boys managed to play this game without a mouse and keyboard.

The Max Payne series is still the best for sheer, gleeful carnage. No other game makes you look as good. Also, it gets better the more drugs you take.
 
 
w1rebaby
01:04 / 27.03.04
Right. I've been playing the latest Mac demo of UT recently and I have to say I'm not particularly enjoying it. G3 system, 640 meg RAM, 800 Mhz (and before ill-informed PCists mock, it's a RISC processor, it doesn't work the same) so there's no real hardware problem.

I'm just not enthused in the slightest. I can't see any real reason to play for more than a minute. Am I just jaded with FPS? I still play Timesplitters 2 on the GC without finding that too dull.
 
 
Spatula Clarke
01:57 / 27.03.04
I think it shows the problem with PC games as a whole, fridge. Where even the most basic current console title will offer you hidden extras, rewards for prefoming particularly well, PC games are more or less sold 'as seen' - you get what's on the back of the box and no more. You don't even get bragging rights a lot of the time - other than in multiplayer, there's often no in-bult way of showing off your single-player gaming prowess. My current love affair with the sfcrolling shooter is based almost entirely on the thrill of getting my name into the rankings - even if I don't post them up for anyone else to see - proving to myself that my mad skillz (such as they ever were) haven't totally deserted me. The vast majority of PC games don't offer that thrill.

There also the fact that those big-name PC titles that have a plotline are so cliched and dull that you have no interest in getting to the end of them.
 
 
Baz Auckland
02:00 / 27.03.04
Tied in with plots, I think that if a game doesn't have a good ending, it really kills it. Civilization and Age of Empires, you get graphs and charts showing everything, which rocks. Total War you get a screen shot of a throne room. No statistics or any summary. It gives you quite a feeling of 'that's it?'
 
 
Baz Auckland
03:01 / 27.03.04
Anyone see the new Pirates! game coming out soon? Anyone play the 1987 original? Was it any good?
 
 
Hieronymus
05:42 / 27.03.04
I loved the original Pirates! when I was a kid. Always had a pixely Errol Flynn swordfight when you snagged an enemy ship.

Except for the fact you can have up to eight ships in your fleet but fight only using one (pretty stupid idea when you run across ships with armed escorts. I'd kill for someone to make a multiplayer pirate game), the new one seems to be a bit of an improvement on the old.
 
 
The Strobe
19:23 / 27.03.04
The original Pirates! (don't forget the exclamation mark) is a wonderful game. You potter about in a ship. You plunder merchants. You engage in nail-biting ship-to-ship combat which is nail-biting because it's so SLOW and CAREFUL. Then you clash and have a swordfight with the captain. Then you sail to port, trade a bit, and end up fighting for an army. Repeat, develop, get pieces of treasure map and find treasure.

It's brilliant; arcade strategy, basically. Have recently been replaying the Megadrive port.

Am without a console. Am seriously tempted by Pandora Tomorrow. I hated the original Splinter Cell because it was a puzzle game in disguise, but the multiplayer looks awesome.
 
 
Cloned Christ on a HoverDonkey
20:56 / 27.03.04
Two words: Far Cry

WOW.
 
 
nedrichards is confused
07:53 / 02.04.04
If only we could all soon play Bungie's genius April fools day joke Pimps At Sea! It's like pirates vs ninjas only with pimps and without ninjas. I want a PimpCom instead of my normal Xbox live headset.

Oh and Beyond Good & Evil is magic right up until the final boss where it just gets stupid. So much so rather than learn that one long and annoying sequence of avoidance I sold the game. A very disapointing end to an extraordinary game.
 
 
ONLY NICE THINGS
12:16 / 02.04.04
I'm doing a retro thang with The Thing, which I never really got to play when I first bought it. It's fun, although it does feel a lot like third-person Half Life... I do really like games in which you collect allies who help you in your mission of asskick.

However, I am utterly stuck on the second big boss - the enormous thing in the winch room after the bit where you can have enormous fun turning on the lights and then sniping the troopers (head explode! Wheeeee!), which you have to electrocute.

I get the blowing it up/shooting it until the target goes red, then electrocuting it, but what then? The walkthrough seems to suggest that one should shoot it in the neck with a flamethrower, but this seems to do little good. Am I not damaging it enough? How would I know? And then what exactly should I do to finish it off. Help meeeeeeee.......
 
 
Solitaire Rose as Tom Servo
02:03 / 03.04.04
Done with Halo.

Finally.

Damn, the flood was hard...but a great addition to the game, and in the end when there were three factions all fighting, with my avatar in the middle of the firefight was about the most immersive thing I have ever played. And on my X-Box, it was mapped so well to the controller, that after about 15 minutes, I wasn't even thinking of the controller, and was moving instictively.

Still haven't made it through the final fight on Knights of the Old Republic, but at least now I make it to where all of the "jedi batteries" are gone and it's a one to one battle...and I get killed. Going to give it a rest for another week or so and then try it again. VERY frustrating and reminds me of why I hate final bosses so mcuh. They are so much harder than the rest of the game, it just feels like the makers are trying to prevent you from finishing the game.

The worst EVER was in Doom 2, and I don't know anyone who ever defeated it without cheapts.
 
 
Spatula Clarke
12:45 / 03.04.04
nedrichards> I ended up seriously frustrated by the final BG&E boss. It's the final phase of its attack where things get annoying rather than fun - the reversed controls and are fine on their own, but combined with the requirement for memorising the pattern... gah.

Thing is, once I'd got it down (which took about half an hour), I realised that the pattern isn't anything like as protracted as it initially seems. You don't notice it when you're getting smacked about, but there are only about five moves you need to memorise - it just seems like more because it doesn't just go back to the beginning of the pattern if you get hit, but also if you fail to hit it when you get the opportunity. Each time it appears, you *have* to get a strike in, or else you'll be taken back to the start of the sequence.

It's one of the most stupid things I've seen in a decent game recently.

Haus> have you tried Gamefaqs?

I'm still playing Psyvariar Revision, chuffed at getting my name into a couple of online hi-score tables (shameless boast!), slightly scared by the amount of work I need to do in order to get anywhere near some of the other level scores out there. Still a bit confused as to exactly how the level progression works - going to the Hard levels seems to cut off the Easy ones for that run, meaning you're stuck on the more difficult route through.

Also been playing the Dreamcast a bit, trying to get to the end of Treasure's bonkers Bangaio and finally enjoying Cool Cool Toon after buying the only boot disc that loads it on a PAL machine properly. CCT demands frightening levels of hand/eye co-ordination, rhythm and reflexes. I know I always go on about how bemani games are accessible to all, but this one's hardcore to the extreme.

By the way, Paleface, have you heard the rumours about Psyvariar 2 getting a port from the Dreamcast to Xbox, complete with Live hi-score ranking options? I nearly had to change me pants.
 
 
STOATIE LIEKS CHOCOLATE MILK
12:53 / 03.04.04
Cloned Christ: tell us more about Far Cry (I was gonna buy it this week, but I'm far too skint and now have to wait till next month).

I've played the 2 demos... they absolutely rule.

Does the whole game rock quite that hard?
 
 
The Strobe
18:23 / 03.04.04
By the way, Paleface, have you heard the rumours about Psyvariar 2 getting a port from the Dreamcast to Xbox, complete with Live hi-score ranking options? I nearly had to change me pants.

Jesus fuck, me too. There goes my life...
 
 
Cloned Christ on a HoverDonkey
19:26 / 03.04.04
Stoatie - Far Cry is so cool I think I'm gonna have to sell my mother.

Firstly, you'll need a pretty kick-ass PC but as you've played the demos then I'm sure you already have one.

Where do I start? Well, the graphics are totally stunning. Water actually looks like water, complete with shoals of fish darting about. The level design is masterly, with vistas so fine you'll be stopping to gawp at the view. I haven't seen anything that can match this game for pure graphical brilliance.

The enemy AI is actually very good; the baddies spot you but don't attack immediately - you'll hear one shout "Flank right!", sending other men out to stalk you, using cover effectively and not shooting until they see the whites of your eyes, or the back of your head. You can't just go in guns blazing, subtlety is the key here - crawling through grass, picking men off with your sniper rifle (with excellent zooming scope) and lobbing grenades to misdirect your foes.

This game has really drawn me in - it's one of the only games of recent times that I'm actually determined to finish.

In other words - if you even slightly like FPSs, then get this game, it's the dog's danglers.
 
 
Baz Auckland
22:18 / 03.04.04
I just got a copy of Max Payne 2 this morning... Just what I was looking for. Shooting, good music, slow motion dying, etc. etc. How old is this game? New? Year old?
 
 
Cloned Christ on a HoverDonkey
22:41 / 03.04.04
Oh, and one thing I forgot to mention about Far Cry was the fact that you get to fly a hang glider off a cliff face over the sea, whilst firing your machine gun at a man shooting at you from a helicopter!

Name me one other game that lets you do that!

Can't, can you?
 
 
STOATIE LIEKS CHOCOLATE MILK
14:50 / 04.04.04
I'm hoping Far Cry will help me kick my resurgent Vice City addiction...
 
 
ONLY NICE THINGS
18:03 / 04.04.04
Baz - about three months? Bit less? It's pretty recent...

It turns out that the way to defeat the big guy in the Thing is indeed to burninate the fuck out of it. I just hadn't been applying sufficient flaming gusto...
 
 
Char Aina
18:19 / 04.04.04
just got XIII (xbox) from my wee bro for my birthday.
i'll let you know how it goes, and if i get online with it.
i am still playing halo, hitman2(again), shenmue2 and various wee shitey demos.

for some reason, i have found it impossible to get back into timesplitters2(i played it mnost of the way through on the cube.. but i remembered it being awesome... dunno) and have barely touched midtown madness.

i predict i will finish XIII before i even complete halo. is the final run the last mission of that? no, wait... dont tell me.

fuck, i need some pick up and play games. like monkey ball, or tony hawks. except that sucks now.
 
 
Cloned Christ on a HoverDonkey
18:37 / 04.04.04
For pick-up-and-palyability I'd recommend Need For Speed Underground, even if you don't like racing games, which I tend not to. Love NFSU, though - it's pure adrenaline.
 
 
The Strobe
20:18 / 04.04.04
For pickup and play, E Randy and I would probably recommend Jet Set Radio Future again. It's fun, goofy, far easier than Tony Hawk's but there's so much to see and do it'll take you a long time. It's also got an awesome soundtrack and is stupid fun. There's even some silly multiplayer modes in there. I got it secondhand for £7. You'd be mad not to...
 
 
Char Aina
20:27 / 04.04.04
i found it really annoying when i played it in the shop ages and ages ago.. i think that was on a ps2 mebbe?
maybe i wasnt giving it enough time.

one of you said it was a platform game the other day though, didnt you? i used to hate platform games, to the point where i havent even bought one since i bought my atari st. that was in 1990, i think. although it could be time to try to get back into it, i worry.
shit, i always worry... ignore me.
 
 
Spatula Clarke
20:49 / 04.04.04
It's sort of a platform game, but that's only because the genre name's a much abused beast nowadays. I mean, how many platforms does Super Mario Sunshine have?

There are areas to explore, secret icons to find and so on. You're stuck onto a pair of rollerblads for the entire game, though, so you get to them through grinds, jumps, spins. The moves are more or less automatic - jump onto a rail and you'll grind it without having to press anything else or worry about balance, for example. All you have to do is line up for the rail in the first place.

Difficult game to do justice to in words alone. You really need to see it and play it yourself to understand the magic. Didn't you have a bit of trouble getting into it straight away, Paleface? I've a feeling that the only reason I didn't have the problem of figuring out exactly where it was coming from immediately was because I already had a fair amount of experience with the Dreamcast game. It's so fresh and loose in comparison to any of the Hawk series - or other games that it might appear to be similar to on a first play - that it takes a couple of hours to get your head around the idea of not needing to pull off ridiculous button combos

Really, pick it up toksik. I bought my Xbox for two games - Panzer Dragoon Orta and JSRF. While PDO is a good game, it doesn't justify the cost of the console. In my opinion, JSRF does. You can fire it up for a five minute blast whenever you want, but it'll still take you around 18hrs to see everything. Then, when you've finished the whole adventure thing, you can come back and aim for better scores.

The other 'pick up and play' Xbox title I'd recommend without hesitation is Burnout 2. As arcade racers go, there's nothing - nothing - else out there that can touch it, even after all these months.
 
 
nedrichards is confused
21:14 / 04.04.04
Toksik you probably played the Dreamcast version (Jet Set Radio) which is the hardest game I've ever played. I suspect that's it's not actually that hard it's just the learning curve is the most stupid on any game ever. It's like stepping into space invaders with only one invader left or starting tetris on level 10 madness I say. Still the coolest game ever.

Jet Set Radio Future is sort of an Xbox sequal/remake and I'm told is finally balanced in difficulty by real game designers. It's also number 1 on my list of game sto buy fractionaly ahead of Prince Of Persia and Defender Of The Crown (go-go retro remake gadget hand).
 
  

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