Ever since I was a young boy, I've played the Silver Ball...
Bonuses and features are usually specific to each model, but as a general rule of thumb, shoot for:
-Anything that traps the ball. Lock 3 balls to launch M-M-M-MULTIBALL!
-Anything flashing. These are usually the targets to unlock features.
-Ramps. Always give bonuses, occasionally unlock features.
-Jets/bumpers. Those things that bounce the ball between themselves really fast. Always add to your score and, in some cases, reaching a certain number of hits will unlock features and bonuses.
-Skill shot: when you launch a new ball, you may find that hitting the flippers will move a light between 3 possible routes the ball can take. Sometimes you gotta get the ball thru the lit path, sometimes you gotta light all three paths to gain a bonus multiplyer.
-Drop targets. usually in sets of 3 to 4, ranged on either side of the table. Hit each target to drop it, drop all of a set to unlock features and bonuses.
Generally, the table will show you what to aim for with lit arrows or "paths" of sequential lights. Shoot for the Lights!
Most tables work on variations of the above. With the introduction of Backscreen video games, things get a little trickier. If you launch a video feature, the table will usually go dark, hold the ball out of play and you use the flippers to move left/right and the Launch button to fire. If the ball remains in play, shoot for the most noticably lit area of the table.
If you have a particular model/table you need specifics for, post the name and I'll give you a rundown of features/bonuses. |