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Well, coming in late to the party, but :
Enjoyed this a lot. Some of the storytelling stuff was both inventive and a little tricky at first read, but a re-look, or a slower pace of reading, makes it all seem clearer. As a kid reading comics featuring alternation between two scenes I found it a bit tricky at first, but familiarity and paying attention paid off there, and I’m sure it will now.
In answer to the comments about the use of the screens being like Dark Knight, I thought it was more like Chaykin’s use of TV screens in ‘American Flagg!’, but indeed Eisner had probably done something similar several decades earlier.
Have high hopes for this series, though I hope that the ‘Incredible Journey’ structure the end of the first issue is suggesting is played out; by which I mean that I hope that we see a completion of the tale, which I feel was sadly lacking in NXM or even Seaguy. The latter actually frustrated me more as a reader in having things happen off-page or for no immediately apparent reason, as Cameron’s art is very narratively clear, unlike in NXM when I frequently couldn’t tell what the jiggins was going on (didn’t even recognise Quentin Quire in the final issue).
So as issue one suggests a homeward bound story, I hope that we’ll see that played out, without the apparent derailing of the story, or narrative short-cutting, which I feel some of Grant’s recent work has featured, and which I feel undermines much of the originality of the underlying ideas.
Throwing out mad ideas all over the shop has become something of a trademark for Grant’s writing, but within, say, JLA, he did so within the classic beginning-middle-end structure of storytelling, and I feel that the final component has been kind of missing, or blurred by a lack of narrative clarity, in recent times.
A fact which I fear is only underlined by people online (including here) expending large numbers of words telling us what’s going on, what Grant’s doing, etc, etc. It shouldn’t need an on-line appendix to make clear what’s going on...
But I digress. We3 issue 1 was very good. And I haven’t even mentioned the art, but what can I say ? Class act as usual. Love the detail on the cover – logo on the keyring, details on the magazines, and even memory cards in the PS2. And the blurring of Bandit’s tail, and the big wideopen freindly eyes. Ah, bless. |
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