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Personally, the idea of bringing EVIL back to the DCU seems fine to me. Yes, the idea that evil exists and evil nations, nay, planets exist (Apokolips/the community of Bexhill-on-sea) is a specious, seductive, subtle, total and, ultimately, a dangerously destructive one, and that's all well and good, but the danger of characterisation is that you inevitably humanize superfolk and dramatically limit their scope somehow. Modern comic writing's pretty much full of it. 52 was the product of the big 3 in meltdown - the DC universe insists on attempting to incorporate (the illusion) of time and process and, inevitably, superheroes and villains are bounded by human frailties and ambiguities and they're duking it out on a very small, relativistic playing field. And there's nothing necessarily wrong with that. However, I say bring on the evil. I can't get scared when everyone's a neurotic or mentally disturbed. Bring on something that I can't reduce or understand, except by going to the Black Bug Room. Scare me. Ziparrow, you remember when The Whip and her team went up against the real baddies, the ACTUAL weirdness and magic beating behind the scenes of their pedestrian superheroism? The thrill of the 'piling up of the dreamy and the impossible'? How heady and genuinely frightening it was? I think that's what Grant's going for here. That kind of collision between the mundane and the mythic. The New Gods, I think, will look huge and the fact that they represent primal, but nevertheless abstract (or godlike), qualities wil will play a big part in that.
It's actually a really good dramatic foil in a fantasy adventure story to start with a bunch of essentially relatable characters in a relatable world, so that you can then have them bump heads with something superhuman and somehow take it on and survive and be transformed. Proper unstoppable evil that brings Hell-from-outer-space to Earth sounds like just the ticket to me. I'm sure Grant will have Superman ground into the dirt in a suitably head-turning way. Don't worry about hyperbole. |
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