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Oh, fucknuts.
Right, I think I know what the problem is. Unfortunately, it makes matters a little more complicated and means that you've got to do a bit more than simply copy and paste the code.
You see where it says 'spoiler 2' in the code? That appears to be some kind of unique identifier. I *think* the code creates and names the spoiler box, then points to it, so what's happening is every time you use the name 'spoiler 2' within a single page, the plus and minus signs will open up the first instance of its use.
Does that make sense? Sorry, I can see what it's doing, but explaining it is a bit difficult. Basically, what it eans is this will only work if people make sure that each time a spoiler is used within a single page of a Barbelith thread, they use a different name within those bits of code that are named 'spoiler 2' in the above example. The best way of going about it would be for the first spoiler on any page to be named either 'spoiler' or 'spoiler 1', then for anybody who wishes to post another one later on within the sme page to call theirs 'spoiler x', where x is the number of spoilers currently on the page + 1.
So. My spoiler is called 'spoiler 2', and because grant's used the same code, his opens mine. The same applies to the first one in my last post. My last spoiler is called 'spoiler 3', so the mixup doesn't happen in that case.
Clearly, a button for this is pretty much essential if it's not going to lead to massive amounts of confusion and moderation. |
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