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Tom thanks for that informative reply. sorry if i was sounding too picky; i don't know if you've posted all those same answers before but as much as i've tried to keep up with all the policy threads etc, there's always a lot of barbelith that slips through the cracks. it's definately key to be getting out all these ideas about how the new board should be functioning.
it seems the core concept you have is 1) having post be well thought out and 2) reducing emotional, reactionary responses. to further this end, you are trying to develop a board mechanic that forces people to be more circumspect. i suppose at this point, we have no idea if this will work. one concern is that as i think we can all agree, creative thought comes from a lack of physical and psychological restrictions, which is why beaurocracy and "writing by commitee" are both death to creativity. on the other hand, rules and structure can force higher creative thought, such as in the case of low-budget problem solving, story structure restraints, or artificial constrains like the sonnet or the governing rules of interactive design.
it is most certainly a difficult razor's edge to be walking. on top of it, your third goal, or the uber-goal, is the development of community, and this is only possible through communication, visibility, and overarching understanding of the groups desires (for the future) and attitude (in the present). how do the board features affect the community building?
let's try to open up a discussion on how we would all like to try to acheive these difficult goals. i wonder if i've even correctly analyzed what the goals are? |
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