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J. H. Williams III: the artist's websites

 
  

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Jack Denfeld
16:56 / 07.07.07
Yes! And also check out Jack Denfeld's major comic bookish works here!
I sort of worked with Morrison Too!
For an unlimited time only you can see WWH The Movie, Hand O' Gory, and Origin of Nimrod the musical all at one no cost site! And of course I apologize in advance if this looks like spam! Happy faces and aw shucks!
 
 
jhw3
19:22 / 07.07.07
hey there jack
funny stuff.
 
 
jhw3
04:33 / 12.07.07
a teaser image has just been added to the blog page at jhwilliams3.com

related to current events at DC.
 
 
Jack Denfeld
09:06 / 12.07.07
It's meant to look like Batman, but could be a trick. Dr. Midnite? Jason Todd?
 
 
mephisto
09:25 / 12.07.07
Hmmm, Kingdom Come Batman?
 
 
Corey Waits
00:07 / 16.07.07
It's been a while since I posted here, so maybe I've just forgotten what the 'lith is like, but is anybody else a tiny bit disgusted at how our good friend jhw3 here was jumped upon?
Should it go in the Bat-Thread?
Well, maybe it could be cross-posted there, but I could really care less. The finest and most interesting artist in comics (IMHO) is giving us a heads-up and we're too busy trying to rub his nose in it over some forum etiquette.
Sorry, but it just reeks of tall poppy, power madness or something else just as juvenile.

Anyway, good to see you around these parts JH (I can call you JH can't I?). Your art in Promethea was simply amazing, and just when I thought my mind was blown you set a completely different type of bar in Desolation Jones. (Sorry, can't say much about the Bat as I don't tend to follow supers too much).

I'll be bookmarking your blog and keeping an eye out for the launch of the store.
 
 
Jack Denfeld
02:38 / 16.07.07
No, this isn't newsarama, and no one's going to start an asskissing thread when a pro shows up. When it's a regular contributor who also is a pro, like Cameron Stewart who posts alot in movies and in comics, it doesn't seem as spammy. So no, I don't think it was a disgusting reaction just because he's your favorite artist. Add to the fact that I believe JH's first post on Barbelith was to defend Alan Moore from Grant Morrison, as if we were the counsel of George or something.

Anyways, JH seems nice enough, I like some of his work myself and don't have a big problem with this thread, but again I don't think the initial reaction to this thread was disgusting.
 
 
ONLY NICE THINGS
07:10 / 16.07.07
I honestly can't tell whether what I am feeling now is disgust or sexual excitement. Can I get back to you, Corey?
 
 
The Natural Way
07:14 / 16.07.07
No, it absolutely wasn't. And I hope J H, being a grown up, would feel the same way. But, regardless, it shouldn't be the direct concern of the board if he didn't. This isn't a fan site, it has certain rules, and J H is expected to conform to those rules just like everyone else. I, too, really enjoy the big man's stuff, but I also want to feel that he's a contributor and not just using the 'lith as a springboard to tout his wares. Not that I really thought he was, but everyone's got to play ball. There aren't exceptions.
 
 
jhw3
16:00 / 16.07.07
hello everyone
i appreciate the sentiments corey but everyone is correct in pointing out my ettiquette. and i'm sure by now everyone realizes that my bad ettiquette was not intentional. the whole posting ettiquette issues are something i'm still getting an understanding of actually. and yes it could seem that my posts could be considered spamming because i don't post very often. however i do read stuff on here what seems like everyday but rarely feel compelled to post. i'm not a very public person in that way. i tend to just read unless i feel strongly enough about something. i also do feel that one doesn't have to frequently post to be a contributor. i think that takes reading and understanding what everyone is saying. that said, my ettiqette obviously was in bad form and has never been about ass kissing but rather about information. anyway i really appreciate all of you who have been gracious enough to accept my humblness and allowing this thread to stay up.
 
 
ONLY NICE THINGS
17:30 / 16.07.07
Oh, Lordy, we'd be far too disorganised to do anything very much about it, jhw3. There's clearly an interest in talking about your work - possibly the best thing to do here is just to treat this as a thread for discussing the work of J H Williams III which just happens to have been started by and is added to by jhw3.
 
 
Hallo, Paper Spaceboy
17:38 / 16.07.07
It is a good opportunity to discuss the artistic process with you around, jhw3.
 
 
jhw3
01:04 / 17.07.07
sounds wonderful. there is a minor example of process on the site but if anyone has more indepth questions...

just today i saw lettering proofs for batman 667. so i'm assuming it will be off to the printer shortly. i was hoping it would be out in time for my convention trip. oh well. it will be fun reading your comments when it does come out. i tried some differnt things with this arc but in more subtle ways to suit the story and hopefully they are effective. i tried to marry tradtional old school comics with a bit of a surrealist eye. i also really took into consideration that these characters and events need to feel like drawings. drawings that present different styles and techniques among the settings and characters, all different from each other but working together on the same page or even the same panel in a much more integrated way than i've tried before. hopefully you will see what i mean when it comes out. in a lot of ways it is quite traditional but intermixed with some very stange moments during the 3 issue run.
 
 
Eskay Uno
02:43 / 17.07.07
It all sounds really interesting JH, looking forward to see how it looks.

Just read over on Lying in the Gutters that you're the new Batwoman artist, and that Tony Daniel is on Batman. Does this mean no more GM bat-issues for you? And any creator-owned or vertigo books in the works that you care to scoop on?
 
 
Hallo, Paper Spaceboy
03:11 / 17.07.07
You're doing a Batwoman book? Seriously? Who's writing?
 
 
misterdomino.org
03:42 / 17.07.07
JWH- You are truly a badass in the field. It looks like you painted each page with oils, in a completely systematically efficient but awesome way (which you very well might have done). I would love it if you could take the time to visit the Creation and give some advice to us aspiring comics creators/artists, or just do that here. I am currently delivering pizzas full time, and drawing comics part time...and it sucks!
 
 
misterdomino.org
03:45 / 17.07.07
Maybe I should just get really good at doing muscles and dynamic shadows--to answer my own question...
 
 
jhw3
04:03 / 17.07.07
hey there stone
yes the only issues of batman i'm doing is the 3 parter. and this will be the only work i'm doing with grant until we manage to start work on our creator owned series. however my current commitments will keep me busy for some time before grant and i can work again.
by the way, did mention he will be interviewing me during my spotlight panel at the san diego con this month?
 
 
jhw3
04:07 / 17.07.07
hello papers
i can neither confirm nor deny that i'm working on batwoman. official company annoucements will be made in san diego this month for what my upcoming work shall be. i know i know, all mysterious and shit but i have to follow rules set by my employers. however a clue can be found on my blog at the website. there is a teaser image. i'm a subversive bastard.
 
 
jhw3
04:11 / 17.07.07
hey there domino
you will have to post a link to your work or to a location that you are a part of and share your wares with us. and i'm not one for good critiques via the internet. it's best if i can see it person. attending comic-con international? if so bring your work to show and we can talk more appropriately suited to your work.
 
 
Quantum
13:06 / 17.07.07
I have a question regarding Promethea art jhw, specifically the METAPHORE issue which is one of my favourites. Did you do it as one long piece, or as pages? Because it looks like it was a tapestry that was cut into pages, but a twenty-something page wide canvas seems impractical.
 
 
Quantum
13:14 / 17.07.07
Oh, and Corey Waits, no I wasn't disgusted. What a strange thing for you to say. Where you see tall poppy syndrome I see equality.
 
 
Triplets
13:18 / 17.07.07
Anyway, good to see you around these parts JH (I can call you JH can't I?).

But can you call him friend?
 
 
jhw3
16:46 / 17.07.07
hey there mark VII
that issue of promethea was done on single pages that connected together as i went along with the drawing process. as i completed every 2 pages they would then be disconnected for scanning and production. so it was sort of a fluid process and i just continued working from left to right from page to page in this manner. this was the most practical way to get things matched up but be able to work on a proper drawing table.
 
 
Quantum
17:32 / 17.07.07
Please jhw, feel free to call me Quantum. Thanks, it's one of those silly things where in my head you have a fifteen foot wide desk.
I was tempted at one point to tape all the pages into a ring and hang it from the ceiling so you could stand in it and spin it like a slow zoetrope, but it turned out to be impractical. I do love that issue though, I teach Tarot and recommend it to students as useful reading for the major arcana. Plus beautiful, obv.
 
 
jhw3
19:06 / 17.07.07
quantum it is then. i do know that at least one person did actually turn it into a spinning mobile that they could stand in for it to spin around them. and thank you kindly for it's use in your classes.
 
 
matthew.
00:53 / 20.07.07
Hi, jhw. Question about Promethea, maybe you've answered this before, maybe it's a dumb question.

In regards to Moore, we all know he's crazy detailed in his scripts, down to the smallest detail. And we know with GM that he gives the artists some wiggle room.

My question is, with Promethea, there were a lot of pages with unique panel construction that had... architecture framing the action. Did Alan Moore specify the design of the architecture of the page layout? Like for example, if I'm not making myself clear, with the Metaphore issue, there's a tile design running on the top. Or sometimes there's little crests and snakes and things in random issues. Do you know what I'm talking about? Did you get to come up with those, or did Moore detail them for you?
 
 
jhw3
01:57 / 21.07.07
hey there matthew
for all of the design stuff it was about 50/50 alan and myself. i started doing that sort of thing right away and he saw what i was doing and started writing ideas into the scripts soon after. some of it i would follow, other times i would change things around dramatically. so it was all very organic.
i've been doing strange design ideas in my work for a long time now, since before promethea. not always as dramatic as with promethea but still prevalent to some degree. in the work i've done since then i've scaled it back somewhat again because i only want to do it if its appropriate for the story. the other thing i've pushed on is getting that symbolic design effect more into the page or panel design as a whole, trying to make the symbolgy idea more cohesive with the integrety of the story. you can find lots of examples of this thinking in seven soldiers. i've also come to the conclusion that having design aspects being constantly present as they are with promethea isn't always a good thing. it can makes things all kind of the same after awhile and there isn't surprises anymore so i'm saving those ideas for appropriate scenes or stories. right now i'm really focused on art style as design. exploring the notions that the way something is drawn or colored stylistically can subliminally affect one's view or feelings about a shot or sequence. desolation jones really did a lot of that and was also heavily explored in seven soldiers in various ways. as an example i really wanted to attempt to capture the feeling i got from the other seven soldiers artists when looking at their issues of the series. so i explored their styles as respectfully as i could without exactly mimicing them in seven soldiers #1. this turned out to be quite important in regards to the way grant wrote that issue because it was written very much as a direct continuation of each of the other seven soldiers books so i had to take that into consideration greatly and not lose certain aspects of those other really great artists' qualities.
in the current batman work i'm trying something a little odd on this too. the characters that grant is introducing in this arc are from a bygone era of DC but grant is writing them as if they have all been having continuing adventures all along, we just haven't been privy to them. so i approached each character as if they had stepped out of their own comicbooks and therfore thought about what those comics might look like. based on that concept i drew each character in their own styles and dave stewart has followed suit in the color for each as well. very interesting results because the styles alone tell you something about each character and allows you to have certain subliminal notions about who they are as characters. which has turned out to be effective considering we are only with them for a very short time. the other thing that i was pleased with is how well all of the styles work together on the same page in the same panels. this is being done along with bits of experiemental layouts in place throughout. there are places where what i've done with the layouts are sort of commenting on whats happening in the story or commenting on the fact that it is a design oriented layout itself, making the design actually be the comment, if that makes any sense whatsover. there are attempts to have multilayered meaning within the design itself. some of it will be understood immediately and some will take a lot of thinking to see the hidden commentary. this time instead of having this sort of layout commentary, as i've experimented with elsewhere, be just for a page or a spread there are places where it runs through the issue in sequences that say something only as the issue comes to a close or near the end. and there is lot of it done purely for my own amusement. all of this is combined also with the notion of styles creating feeling so there will be places where i'm using a wash or a fully painted panel here or there or something will go graphic and flat in order to gain some sort emotional resonance. very much a surrealist perspective to telling a superhero classic murder mystery type of story. i hope this rambling makes some sort of sense. it will be intersting to see what you think.
sorry for being so long winded with these explanations.
 
 
FinderWolf
18:08 / 23.07.07
very cool; that actually does make sense! Thanks for giving us this insight into the process, J.H.!
 
 
Aertho
18:20 / 23.07.07
oh dear. paragraphs are nice, btw.
 
 
Triplets
20:13 / 23.07.07
That reeks of tall poppy, power madness, Chad.
 
 
jhw3
21:29 / 23.07.07
sorry for the long running no paragraphs post. didn't realize how long that was until i just looked at it. i tend to just do stream of conciousness writing quite often.
 
 
jhw3
21:30 / 23.07.07
what exactly is "tall poppy, power madness."??
 
 
LDones
09:07 / 24.07.07
Long winded is good. It's great to hear a good comic artist go into their process for laying their work out and setting tone and narrative flow. Your work's always given the impression that it was the result of a very thoughtful process.

JH, you've got a panel at SDCC this weekend that Morrison's moderating, yeah? Am I understanding that correctly? I should make plans to be down there for that.


This is kind of a weird, pedantic question, but in 7 Soldiers #1, the color schemes for the 7 Unknown Men panels - were those... coded? The original speech bubbles in the #0 issue seemed to be, in order to denote individual speakers, but the shifting color temperature of those issue #1 pages had a great effect on me as a reader. Wonderful, unsettling.

I'd love to hear more of your thoughts on the experience of drawing 7S#1, it's a tremendously interesting single comic, a unique comics artifact.
 
 
Quantum
23:28 / 24.07.07
i've also come to the conclusion that having design aspects being constantly present as they are with promethea isn't always a good thing. jhw3

I'd agree- I thought the arabesque theme was over-used in Promethea (much as I love it) and detracted from the impact of the very varied styles throughout. As an example, the sun motif was great but didn't need to be as prevalent as it was, e.g. the middle of the Valley of the Dolls cover.
 
  

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