Meh, I have no interest in a pre-70's GTA, at the very earliest. The cars just aren't fast or flash enough to make rolling around in them for 200+ hours all that appealing to me. I played a bit of The Godfather, which seems a similar concept, and thought it was crap. I needs me some hi-octane thrills, consarnit! With big-assed guns and some planes to fly around in.
A sci-GTA, by this scheme, would work pretty well. I've always imagines it in a city like the one from the Fifth Element or Curuscant from Star Wars, all flying cars and 3-mile-high city-scapes, zwizzing though vertical lanes of traffic, jumping from car bonnets with the streets below obscured by the clouds. The ground would be like Blade Runner, as all futuristic cities in video-games are want to be, especially these days when they can do neon glows and mottled metal so darned well.
Actually, the more I think about it, the more a future-GTA seems like the best thing ever, but maybe in that way that no game can ever exist to be like.
Alternatively, present day would be nice for a change, in the UK maybe - great roads for hurling down at a mad clip, endless reams of material for stereotyping, closer to home for the Rockstar developers. Actally, GTA: Glasgae could be fucking amazing if the went properly scottish with it it.
One thing that my friends always wish for is skating in GTA (with some simple Tony Hawk esque controls for tricking), just as oneupmanship from the bike in the last game. We spent an inordinate amount of time in the skatepark on the BMW in San Andreas, adding a skateboard to mess about on would be sublime. Put some simple puzzle-games in as mini games (on the character's phone, obviously), there'd be barely any need to own another game (until the next one). |