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Grand Theft Auto 4's a comin'

 
  

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lord henry strikes back
22:29 / 22.03.07
So, GTA 4 will be out in October (right around my birthday actually, which is handy). I think Vice City and San Andreas are two of the three best games that I've ever played (Prince of Persia: Warrior Within just tops Vice City for me, but that's for another thread). So what do we have to look forward to?

More vehicles, more weapons, more movement options, all seem a given. I'm expecting a bit of 'aging' (hair growing, clothes wearing out etc. The hair cuts and wardrobe changes in SA were fun, but outside of a few missions there was no need to do them. This time I think there will). The map will (almost certainly) be the biggest ever, but where and when will it be? I have no idea, and I don't know if they would be willing to step outside of the US, but I wouldn't be surprised to see a John Woo-esque Japan as the setting this time.

So, what's your thinking? Predictions, inside knowledge, wish lists, and down right fan based silliness are all welcome.
 
 
Tim Tempest
22:41 / 22.03.07
They should did it like, "Grand Theft Universe" and have spaceships and you can go to mars and beat up old ladies with metal pipes and such.
 
 
Mon Oncle Ignatius
08:54 / 23.03.07
That's not a bad idea at all. Combining GTA with Elite would be a phenomenal game. I'm working on the presumption that Elite might have been something of an influence on GTA in the first place as well, though perhaps only in a general way.
 
 
STOATIE LIEKS CHOCOLATE MILK
12:23 / 23.03.07
It's true- I read an interview with one of the Rockstar guys and he said the idea in the first place was to do "Elite but with cars".
 
 
Phex: Dorset Doom
12:53 / 23.03.07
Ech, no. The so-so-not-missed GTA2 tried to put the GTA franchise into a Cyberpunky future and failed miserably. They should stick to the present day or they risk jumping at least a dozen sharks and alienating their massive audience.
What I hope to see: Something at listens to The Gamer's Manifesto, but that's true of every game. Specifically, I envision something set in 2007, with all the attendant terrorism panics, corrupt politics and cultural malaise. Multiple cities are of course a must- San Andreas was able to show a variety of settings, from pine forests to deserts, but all were in America. Let's see, as Lord Henry suggests above, a Japanese city (John Woo is from Hong Kong incidentally), maybe somewhere in South America and the Eastern Bloc. Make the character a jet-setting Oceans 12 kinda guy or, better yet, have several characters with stories that intersect throughout the whole world (the 360 version will have downloadable mission packs, so it would be quite easy to build a sandbox world and throw a new character in every so often)- a former boxer turned Mafia legbreaker, a corrupt cop in the pocket of the Shinjuku Yakuza, a shiftless gambler looking to pay off his debts, a spoiled Mafia princess who inherits the Family business. Cliched characters all, but you get the idea. Create more variety in the missions- S.A was at its best when you had to learn a new style of playing in every mission- but also let players do awesome cinematic stuff all the damn time (the hotel meeting mission from S.A should serve as a model here).
Anyway, we'll know when the trailer comes out and breaks the internet in six days and counting.
 
 
Janean Patience
12:58 / 23.03.07
I heard GTAIV would be in Europe, though that was just gamer speculation. It would work okay. The boulevards of Paris, the narrow maze of Rome, the sprawling squalor of London. Each has distinctive architecture and is well-known enough. Venice would create a very different dynamic; the police are after me and I'm in a gondola! I'm not sure it wouldn't create realism problems for Rockstar, though, who within the boundaries of the GTA universe have tried to be as accurate as possible. How would they deal with language problems? To have characters speaking French would be a minor issue; to have French radio playing Johnny Halliday would not. I guess they could have English radio with accents.

America is more likely, I think, possibly going back to the 1970s which haven't yet been touched on. What iconic cities are there? New Orleans? Maybe not in the light of last year. Chicago?
 
 
Janean Patience
13:20 / 23.03.07
It wasn't until the description of the plot that I realised this preview of GTAIV: London was a fake.
 
 
Eloi Tsabaoth
13:42 / 23.03.07
I thought that was real too until I realised that I was the one who wrote it.
 
 
lord henry strikes back
18:34 / 23.03.07
The reason that I like Japan as a setting is that it could bring in 6-8 cities spaced over a few islands and everything from glitzy 21st century capital cities to poor, broken-down fishing villages. (And yes I am aware that John Woo is China based but I don't think that that offers the same quantity of settings. I was more referring to the West's view of the orient through that filter).

Dumping an American in Japan would also a) root it in American culture in a way that I think that they would want to do, and b) give them that character/player out of water feel that they need at the start of the game.

Looking forward to it more every day.
 
 
STOATIE LIEKS CHOCOLATE MILK
01:29 / 24.03.07
I wouldn't want a SF GTA either, to be honest... not sure why, but it just wouldn't work for me.
 
 
Nelson Evergreen
20:19 / 26.03.07
I dunno... It's probably just a matter of time before someone maps the GTA mechanic onto a sci-fi setting, and does so in a non-shit kind of way. Can't wait, myself.

Prohibition-era Chicago would make a great "mini" GTA, complete with scratchy jazz soundtrack. Never mind that car stereos tended not to exist back then.
 
 
Sniv
22:05 / 26.03.07
Meh, I have no interest in a pre-70's GTA, at the very earliest. The cars just aren't fast or flash enough to make rolling around in them for 200+ hours all that appealing to me. I played a bit of The Godfather, which seems a similar concept, and thought it was crap. I needs me some hi-octane thrills, consarnit! With big-assed guns and some planes to fly around in.

A sci-GTA, by this scheme, would work pretty well. I've always imagines it in a city like the one from the Fifth Element or Curuscant from Star Wars, all flying cars and 3-mile-high city-scapes, zwizzing though vertical lanes of traffic, jumping from car bonnets with the streets below obscured by the clouds. The ground would be like Blade Runner, as all futuristic cities in video-games are want to be, especially these days when they can do neon glows and mottled metal so darned well.

Actually, the more I think about it, the more a future-GTA seems like the best thing ever, but maybe in that way that no game can ever exist to be like.

Alternatively, present day would be nice for a change, in the UK maybe - great roads for hurling down at a mad clip, endless reams of material for stereotyping, closer to home for the Rockstar developers. Actally, GTA: Glasgae could be fucking amazing if the went properly scottish with it it.

One thing that my friends always wish for is skating in GTA (with some simple Tony Hawk esque controls for tricking), just as oneupmanship from the bike in the last game. We spent an inordinate amount of time in the skatepark on the BMW in San Andreas, adding a skateboard to mess about on would be sublime. Put some simple puzzle-games in as mini games (on the character's phone, obviously), there'd be barely any need to own another game (until the next one).
 
 
Loud Detective
00:34 / 27.03.07
A Sci-Fi GTA has already been made, sort of: Crackdown, for the XBox 360. While it doesn't match the in-depth story and character development that (is part of what) makes GTA so great, the gameworld does a much better job of being awesome. Once you max out your skills, you end up with ridiculously amazing superhuman strength, speed, etc. There's really nothing more fun than running over some gang members in what is essentially the Batmobile (but with mounted machine guns!), then getting out, throwing a bus into a group of enemies, and then jumping 30 feet to the roof of a nearby building.

As for GTA4, I wouldn't be very surprised if it took place in the 70's, but for some reason I feel like they'll go for a contemporary setting. I have absolutely no basis for thinking that, though.
 
 
STOATIE LIEKS CHOCOLATE MILK
08:33 / 27.03.07
John- the way you've sold it there does sound kind of fun, now you put it that way...
 
 
Phex: Dorset Doom
10:47 / 27.03.07
Sci-fi GTA has already been made in Grand Theft Auto 2. It was terrible. Just really bad. It's relatively poor sales and reviews mean it's now considered the black sheep of the GTA family.

You can download a version for current Windows PCs here (registration required).
 
 
Janean Patience
11:44 / 27.03.07
Since GTAIII, which was more of a generic sweep of crime tropes in a generic city, the series has been moving more towards iconic settings. Vice City wore its Scarface influence on its sleeve and recycled familiar elements from a host of 80s movies; the Vietnam veterans, the sports cars 'n' drugs motif. Miami itself, with its pastel houses and hazy neon, was recreated and the player, rather than recreating movie scenes against an entirely imagined backdrop, had a playset.

San Andreas went further. Obviously it began with the tropes of the gangsta movies and the Watts towers. The atmosphere of LA, in terms of pollution and ambience, that's familiar to me from the movies was recreated with economy and authenticity. The flatness of the suburbs, the storm drains, the empty glass stalagmites of downtown were all there. San Francisco left less of an impression, but Las Vegas was great; the sense of space, of the encroaching desert surrounding the city. Together with the radio stations, which do at least half of the work in placing the player within a context, they've captured a sense of time and place and audiences have responded in a major way.

So the location for GTAIV has to have that iconic feel. It has to be somewhere you've always wanted to race around shooting people. I guess Europe could be more likely than America in that case, because the best US cities have been done. GTA: Future would work in a recognisable future. Put it in the Star Wars universe and you're laughing. Inventing a generic sci-fi future would be to turn away from everything the last two games have achieved.
 
 
locusSolus
14:36 / 27.03.07
Well, personally I think any contemporary setting would have to actively integrate information infrastructure.

They'll need to actively integrate cellphones (and there are many different kinds, like DMB phones, not to mention designs and tones), computers, and internet (all related sides to it, like banking and forum digging etc). I also found strange lack of live news to be somewhat strange in later GTA incarnations. I mean, theivery and gang shootout is one thing, riding a tank through downtown is another. Why can't I hear what I'm doing on those darn radio programs? Maybe they should let the player take over a radiostation or something....
If the designers are smart, there's a lot of hilarious references to be put into it. For ex, if you have a DMB accessible phone in poor area of the town, tough luck. You'll get 'weak signal.' Goto downtown rich quarters, and you'll get blazing fast connections.
 
 
Phex: Dorset Doom
16:10 / 27.03.07
Ooh. I do like the idea of cellphones and teh Interweb being better integrated into GTA- imagine going through an uploaded video on some grimy underground Youtube variant of a gang fight to ID somebody how knocked off one of your crew. Or a dance mini-game involving Ghostridin' Da Whip. Give the player a laptop or a PDA and let him/her* log on at cafes and wireless hotspots- hell, make hacking a part of the game (all of Introversion's fabulous Uplink is what? Thirty megs?). Let players upload user-generated content to the game's own Youtube knock-off, let them have their own blogs (generated by the player's actions but editable by the players themselves) detailing the ways in which they are playing the game. The next-gen consoles all have internet connectivity, let's use it.

As for live radio, GTA was originally based on the 'Police! Stop!' series of videos and, by extension, those awesome, awesome videos of live police chases that are only ever shown on American TV, so live narration of chases would be in keeping with the game's style, but technically unfeasible. I imagine it would be something similar to the commentary on sports games- sparse and repetitive.

*=The series has gone way too long without a female without a female lead.
 
 
Janean Patience
16:39 / 27.03.07
The series has gone way too long without a female lead.

Yeah, I absolutely agree. I always thought if they did a San Andreas Stories it would be cool to use CJ's sister - Kendra? - to find out exactly what she was up to during the same period and how she got the garage in San Fierro making money.
 
 
Janean Patience
16:49 / 27.03.07
It would also be great, of course, because it would afford me the opportunity to pick up gigolos and then shoot them.
 
 
Triplets
18:43 / 27.03.07
That would just lead to a real life increase of gigolo-targeted crime, surely.

Surely.

Why you do you hate the gigolos so?
 
 
iamus
20:09 / 27.03.07
Rob Schneider.
 
 
Janean Patience
09:08 / 28.03.07
Why you do you hate the gigolos so?

Hey, it's just a laugh. Anyway you get an insignificant amount of money back afterwards.

Apparently the trailer for this is coming out tomorrow, which should settle the question of where it is at least. Anyone for a sweepstake? I guess Europe.
 
 
STOATIE LIEKS CHOCOLATE MILK
09:08 / 28.03.07
Late '70s London would be good- you could have punk stations and everything.
 
 
STOATIE LIEKS CHOCOLATE MILK
09:09 / 28.03.07
Before San Andreas came out I was talking to a friend who works for Rockstar, and she wasn't allowed to tell ANYONE anything about it, other than the three options they'd "leaked"- San Andreas, Tokyo, or Bhutan.
 
 
Janean Patience
10:32 / 28.03.07
I can see the appeal of Japan as a setting if Rockstar hadn't already raised the stakes. Tokyo, or facsimile thereof, would work with the dynamics they've set up and yeah, you'd be a convincing fish out of water. Trouble is the games now cover a much wider area so you need three, at least, diverse cities. To the average UScentric gamer there'd be few significant differences between Tokyo, Kobe, Osaka and Kyoto.

I'm also leaning towards the 1970s as the period. Lots of iconic imagery and movies. A punk radio station, a ska one, a disco one, one that plays the whole of Tales of Topographic Oceans...
 
 
Baz Auckland
23:35 / 28.03.07
With Tokyo, there could be a nice Tokyo-Vladivostok-Shanghai group of cities... not land connected, but with some bridges, you could have some good variety....
 
 
Janean Patience
06:43 / 29.03.07
Shamefully, in the five minutes between snoozes on the alarm clock this morning, I had a GTA IV related dream. I was listening to one of the new radio stations and every song on it was a clever parody of a Prince song. My knowledge of and love for Prince being extensive, I found these pastiches hilarious. Then I woke up.

Whether this means the new game will be set in the late 80s when Prince ruled the world I don't know. I have no track record of prophetic dreams.
 
 
iamus
21:02 / 29.03.07
Well that was exciting!

3!


2!


1!





0!








..........




"Safari can't open the page"
 
 
Bear
21:06 / 29.03.07
Same here I don´t think I´m all that bothered but it´s the principal of the thing, I mean if I´m going to watch a countdown I want something to show for it at the end... I imagine there are a few hundred thousand people all trying to load the same page at the same time.
 
 
iamus
21:13 / 29.03.07
Same sentiments exactly.

I'm through to the trailer page now. Doesn't seem to let me want to load it however.
 
 
iamus
21:18 / 29.03.07
Maybe it's a publicity stunt!


Maybe the trailer got stolen!
 
 
miss wonderstarr
21:23 / 29.03.07
Could you all just stop trying to get the trailer please, and let me TRY IT ON MY OWN. I will tell you what's in it, once I've seen it.
 
 
Bear
21:24 / 29.03.07
OMG maybe this is the actual game...

I´m putting in my date of birth but nowt yet. Would be interesting if the trailer didn´t actually contain any in game footage.

I imagine it´ll be on youtube before the actual site.
 
 
miss wonderstarr
21:24 / 29.03.07
oOH update. I am downloading it as a torrent from www.gta4.net.
 
  

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