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RPG hypersigel narrative project

 
  

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8===>Q: alyn
17:41 / 12.05.03
I think there is a danger of the lines getting tangled. Maybe once we've got the storyline stabilized we can start offering "induction points," different ways in to the story, rather than having 20 people show up at The Bar. I like the thought that new characters can be written in at any point, even retroactively. In fact, maybe one of the responsibilities of each writer/player is to "take on" new writer/players and find ways in for them through their own character -- i.e., I could take Father Dog on and make him part of my background, introducing him somewhere farther in.

Picture King Mob writing Jolly Roger into the Invisibles in Volume Two.

But before we start doing this seriously, we should wait till our own archetypal situation shakes out a little. I mean, we don't know which of us is King Mob yet
 
 
jeff
17:45 / 12.05.03
Just wanted to say that I do intend to insinuate myself into the story, regardless of appearance. I haven't decided the how of it yet.
 
 
FatherDog
17:58 / 12.05.03
Would it be acceptable for me to place my character up on the site, and refrain from writing him into the story until the group as a whole has decided that a suitable 'insertion point' has been reached?
 
 
8===>Q: alyn
18:04 / 12.05.03
Works for me, FD.
 
 
cusm
18:07 / 12.05.03
That does sound like a good approach, FatherDog. You can get some development done while the next scene or so is played out, and we'll see where things go from there. I think that's how we should handle any more latecomers as well, as a general rule. Its hard to tell how things will play out, some of the original characters may even be retroactively replaced if people pull out. The whole thing could end up being rewritten several times. Who knows? Wiki is fun that way
 
 
*
18:41 / 12.05.03
More pronoun stuff-- Players can decide how their characters would react to Carrick's androgynousness (androgynity?), and their characters can use whatever pronoun their characters would choose. Perhaps as the storyline continues, however, the players AND the characters will get more used to referring to ta in some androgynous way. The main point is for Carrick to be accepted and recognized as an androgyne, and I'm really hung up on those pronouns but the other players and characters don't have to be. But in the third-person narrative, unless we're viewing things from the perspective of a character (i.e. narrating thoughts or third person limited), we should have a standard.

If you like, I can be responsible for "correcting" the pronouns when they refer to Carrick, thus making it even more as if Carrick's Will is altering that portion of reality. But I don't want to tamper with others' writing without explicit permission.

All right, enough of that. I'm beginning to feel like too much of a problem. FD, that does sound like a good idea. I'm sure you could drop in at an appropriate time-- maybe to haul our arses out of a tough situation. And Qal Yn, I like the idea of having new creators (that's what we are, right?) pair up with old ones to be introduced. Especially if their characters have something in common.
 
 
FatherDog
23:37 / 12.05.03
Okay, I've added FD to the character page. Reading his description will probably give the group a better idea of when an appropriate insertion point is reached.

Hmm. The story is obviously being continuously rewritten, but it occurs to me that the character pages can (and likely should) also be retconned as we go, to reflect traits that the characters develop during the course of the story. I've used this to good effect in other roleplaying endeavors; coming up with a skeleton background for a character and filling it out as I spontaneously 'discover' things about his personality and background during play. That provides some interesting possibilities for self-modification, in this format.
 
 
Quantum
07:44 / 13.05.03
Welcome FD, I think nine is a good number of players to have personally.
As nominal storyteller I can offer insertion points now and again, I think your character could easily come into chapter two near the end. Would you prefer to be brought in as a contact of one of the PCs or whisked up into the action by events?
 
 
C.Elseware
16:56 / 13.05.03
we should wait till our own archetypal situation shakes out a little. I mean, we don't know which of us is King Mob yet

For some reason this instantly put me in mind of two phrases I read recently...

Such concepts may not be far from Grant's mind when he juxtaposes King Mob and Dane's respective approaches to revolution - the King may be the coolest Invisible around, but he ain't gonna be the one who finally saves the universe.
source: http://www.barbelith.com/cgi-bin/articles/00000009.shtml

the objective of hypertext research is to save the planet." - Ted Nelson (hypertext visionary), in a speech to the 1999 ACM hypertext conference.

Both of which relate very VERY strongly to the personal changes/restorations I'm attempting to make at the moment.

Also I can't remember where I read it (and I can't find it by searching, which is worrying) but somewhere I saw a reference to Barbelith being some kind of escape device from the Invisibles... Maybe when you achieve what you want you can write yourself out of the story.

Also, if nobodies noticed(!) I'm in super pattern spotting and applying mode, having recently (re)started reading/studying qabballah and tarot. Hence the wiki structured after the tree of life etc. It's a way to help arrange my mind to try and get a feel for the system. If you don't like it then make it better or make an alternate structure! If I was allowed to GM a regular game this week I'd end up trying to structure it in 22 parts. Starting with the players foolishly getting into something that looks exciting but not seeing the risks, and ending with them winning all.
 
 
FatherDog
16:57 / 13.05.03
Quantum: Whichever is felt will help the story along better. Either method is easily appropriate to the character.
 
 
FinderWolf
17:15 / 13.05.03
What does "wiki" stand for/mean? I've been trying to read through the site to find out, but can't find the answer anywhere. I assume it's an abbreviatin - like 'world interfacing knightly invocation'?
 
 
8===>Q: alyn
17:57 / 13.05.03
I think grant said it might be What I Know Is, but he might've been kidding. I read somewhere that it's Hawaiian for "fast."
 
 
C.Elseware
17:57 / 13.05.03
Question: What does 'wiki' stand for?

Answer: It comes from the Hawaiian word wiki wiki, which means quick.

I put it in the tech support section; (well stole it from a nother wiki)
http://www.absolution-online.com/hypersigil/wiki.cgi?WhatIsaWiki
 
 
cusm
19:49 / 13.05.03
the character pages can (and likely should) also be retconned as we go

Not to mention tweaked as we get a better understanding of what the characters can or should do. Its a process of refinement. Don't be afraid to make changes, that's the point
 
 
Salamander
20:01 / 13.05.03
Do you guys remember at the end of volume three, were dane is trying K. Mobs new virtual game? Maybe merging with Barbelith was the way to cure yourself of the game and win, I agree, perhaps it would be best to write yourself out after we've accomplished whatever it is we individualy set out to do...

...oh and elsewhere, I personally thought the design was kickass.
 
 
cusm
14:15 / 14.05.03
I think there's still room for FD to write himself into the beginning, if you want. 9 is a good number to start with. Though I definitely think we should draw the line there. Any more latecomers should pop in round chapter 3 or so, probably.

I'm going to start up a tangental backgroud bit on a party from a few nights before the action starts. That'll be a good place for people to mix it up, get to know each other, and introduce anyone else that wants to stop by. Yay extra-temporal writing!
 
 
FatherDog
14:48 / 14.05.03
I think there's still room for FD to write himself into the beginning, if you want. 9 is a good number to start with.

Put it to a vote? I don't want to intrude if people feel I'd be better written in later.
 
 
8===>Q: alyn
15:22 / 14.05.03
FD, I think the instinctive response for you to wait was because our opening chapters were getting kinda tangled with introductions &such. But there's a cool way around this that I'll talk about within a couple of days. I say yeah, write yourself in now.

And, guys, every number is a magic number!
 
 
C.Elseware
15:54 / 14.05.03
Why not start writing yourself into a meeting in chapter 3...
 
 
Salamander
20:47 / 14.05.03
Actually more may be the merrier, no vote required really, hate ta think this stories already become a democracy...
 
 
C.Elseware
23:45 / 14.05.03
Thelemocracy! Rule of those with the most will.
 
 
cusm
17:24 / 15.05.03
Interstingly, I've already noted some magickal effects from this. Not only have 3 parties scheduled themselves this month quite suddenly, but I've gained some new and exciting contacts for chemical fun. I've already encountered two drugs I've never heard of before, even, prompting some trips back to Erowid. This after nearly 2 years of near complete dry spell. And of course, a general heightened sense of magickal activityness. So noting so far, the working does appear to be showing effect. I just hadn't expected it quite so soon.

Now to have Horser find a big sack of cash, eh?
 
 
FatherDog
17:54 / 15.05.03
Quantum, what did you have in mind as a Chapter 2 insertion point for FD?
 
 
8===>Q: alyn
18:08 / 15.05.03
I've already noted some magickal effects from this.

I've been excited by it, and doing some rapid creative thinking, which is unusual for me (usually takes a long time). But no other effects that I'm aware of.
 
 
Salamander
19:34 / 15.05.03
Yes I've noticed an recent ability to get over my lazyness for meditating, I'm actually doing it two times a day again, for the past several days now, yeah me. Oh and yes a gradual remmision on some financial problems has started too...
 
 
C.Elseware
19:44 / 15.05.03
A traditional "luck" for me just kicked in for the first time in years. Every now and then, when I need it, I get 500 quid from various sources, sometimes gifts, sometimes earned, but always useful and always when I need it. This time it was a present from my Gran as I'm buying my first house. **tomorrow!**. So high luck levels a reassuring thing. So that'll buy my new kitchen table and wireless network. It's finally built back up after expending my reserves a while back... Hey BQuantumFG, still got the ring pull SMS?
 
 
Quantum
08:02 / 16.05.03
FD- I thought it would be good if you were consulted about the book Nail wants, that he asked Koyne about. I thought FD could be a contact of his who can get hold of 'Charon's Journey', bring it over and get sucked in to the story...

Elseware- oh yes, I'm saving it for a bad luck day or an essential moment, emergencies only
Have you still got the one I was given from the top of St Catherine's hill? I suspect that one of being extra strong as it lay on top of a node for years and then came to me by coincidence via a stranger, at a spot where I did an equinox working to increase the power of the hill (and heal the Twyford bypass a little) I gave it to you in the street one Tuesday night.
 
 
C.Elseware
08:47 / 16.05.03
Nope it broke (went off?) in my pocket... but things have been picking up since! Back to normal luck levels again. I'm thinking of throwing a ring pull or two into the story.

Sorry to anybody reading this. Ring pulls from cans are a good luck charm for me. Finding one is (usually) a good thing. I occasionally break one to charge a working. Such as a good-luck SMS (text message) to Quantum a little while ago.

Quantum suggested that ring pulls are the urban four leafed clovers -> you only find them if you're looking, and even then only very rarely.
 
 
Quantum
09:53 / 16.05.03
..and because they're rare. (take a look at the gate cards thread BTW)
Anyone who hasn't already, check out the mammoth 'fictionsuit- a user's manual' thread. Essential reading
 
 
FatherDog
18:41 / 16.05.03
Quantum - That seems pretty doable. Would you like to write up the initial making contact?
 
 
*
02:17 / 17.05.03
Sorry, I've been pretty quiet for the last week. But I got most of my final papers done. Remarkably easily, too, considering the workload. Hmmm...

Anyway, I'll be more active from now on.
 
 
Quantum
08:52 / 19.05.03
cool- I'm going on holiday until the 29th so I'll be offline for a while. I'm going to write out some stuff and I'll add it when I return.
FD- no, I think it would be better if you wrote yourself in, perhaps with some help from Qualyn (Koyne) as your contact. Don't be shy!
 
 
cusm
16:38 / 22.05.03
Another interesting manifestation. In the RPG, I had my char cast a circle inconspiciously by passing a pipe around. A friend of mine pulled that same trick on my just last night. Curious.
 
 
Quantum
19:47 / 23.05.03
Art imitates Life, Life imitates Art, The Art imitates Life and guides it along the lines you want (hopefully).
Just more evidence of the validity of the hypersigil as a magical working if you ask me. Maybe this thread should also cover validation and evidence that the thing is working (or maybe a seperate thread, personally I was convinced from the word go)
 
 
cusm
20:20 / 23.05.03
Here should be good for meta discussion and results stuff, I'd think. The planning stuff is pretty light so its something others can comment on to make this thread useful to more than just the 9 folks currently playing.
 
  

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