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I want to see what Tez's idea is though....
Mafia 3 is set in 1926 aboard the sun-drenched luxury liner, SS Substandard, bound for the tourist paradise that is Catlipoca (one of the Caribbean's newest banana republics). Think white suits, think outraged aunts and quixotic gentlemen, think eighty degrees in the shade, free drinks, and amateur sleuths arguing over who gets to see the body first. Think Aztec art and long cigarette holders. Think gramophone hits and casino tables. Well, you get the idea...
My current plan as far as the group makeup goes is as follows:
2 Mafia
10 Passengers/Ship Workers (whichever role you fancy slipping into)
2 Detectives
1 Vengeful ex-partner of both of the above (this is the Fink part Grant mentioned, whose job it is seek revenge on both their ex spouses by revealing them to the mafia).
Whilst I'm happy ditching the doctor role, as it doesn't seem to have served us particularly well in the last game, the addition of the Fink part is something I want to throw open to people's approval or disapproval. I personally like the idea, and think it will make for a much more entertaining game, but am happy to ditch it if I'm in the minority. |
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