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The perfect game would be Eve with planets full of cities you could explore, like GTA with aliens and jetpacks, so you could either fly round space fighting pirates, or try to take over Omicron Persei V with your armies Risk-style, or do secret agent missions or first person shooters on Earth, like Star Wars, combining different types of games- ooh and you could time travel too so you could go and fight real pirates...
Ah well. Never mind.
i had an idea(possibly while less than sober) about the development of these games. when the levels are designed for one, they could be designed to be compatible with many other games.
depending on which game you load first, you get the physics, the 'rules' of that release, and then you can move freely between cities, or discs.
that way you coudl take a flight to liberty city or vice city from san andreas. clearly they are set in different eras, but i don't think anyone would mind.
you could release a new disc, adding cities to the available criminal empire, and you could release engines, addding to the games you can play in those worlds.
imagine a tony hawk release that was a GTA add-on as well as a game in itself, one that allowed you to skate the hills of liberty city and also gave you several skateparks on the edge of town that you could terrosise. imagine a zombie add-on that infested vice city with the undead. you could do similar things with planetary exploration, buying worlds for the conquering as a new game to add to your space conquest game. if you want to warp to a new solar system, you'd need to buy a new game.
if you land on earth, you could visit the london of the getaway, or the various locations in any number of other games.*
i dont think it would be too much of an impostion to expect people to pay for it, as the development costs involved would be huge.
i'd certainly buy into it, especially if the experince was customisable. i'd add zombies and skating, but i'd probably dinghy 3rd person puzzle shooters.
you'd do what you wanted, and buy worlds that you wanted to explore.
with the memory now plausibly available it would be simple enough to store world after world on your hard drive and, apart from the faff of changing disks the first time you need a world, and the hassle of worlds being off limits or nonexistent until you had the relevant disk, i think it would be unadulterated awesome.
i'd love to have a few game engines to choose from, and i'd love to have some activate by surprise.
you could have a zombie patch that you swith on, but it could have a preference setting where the apocalypse occurs when you least expect it. y'know. as they do.
you could have skaters flying by you while you drive by a rival gang, and maybe even talent scouts who spot you while you pul of an especially impressive stair rail.
you could kill your opponents in a race to make it easier to win, maybe missing it because you were in prison.
you could take charge of the military and find yourself given the task of subduing a particularly wanted criminal on the streets of liberty city, or of stemming te tide of the nazis from beyond the grave.
i feel like there already loads of maps made, and it seems a shame to spend all that time building a vast world with only one purpose, seeing as it takes years to develop a game.
clearly this all requires a shitload of planning and forethought, and no small amount of 'futureproofing' to make it work, but i think it is possible, and might well be where people will push the industry to go soon anyway.
it would certainly make sense to write some code that links the GTA games, or to remix the available constructs to interconnect. there could be a plane journey/train ride level built that you can play while the new world loads up. heck, you could even fly the damn plane, or maybe hijack an airliner. take a boatride down the coast maybe. enage in some piracy on the way.
i'd certainly be up for some hitman-evasion on the sleeper to the west coast, or whatever they can throw at us.
you could take a deck of cards and gamble with passengers to pass the time.
if all this becomes online then the worlds and engines can be added to a central server, and all the minigames could be against other players if you want them to be.
you could evade a hitman played by someone else, win actual money at poker, or steal another players car/skateboard. the cops you kill might be players too.
the list is endless.
i think the only real barrier to this so far has been that it would have required a ridiculous amount of data storage.
now that we have that covered, all it takes is the time to program it and the balls to do so.
i realsie WoW is a bit liek what i have in mind, but it still only has one engine and a failry limited world.
i'm thinking more like a catalogue of movies you can roam through, sort of like in last action hero, only much, much cooler.
robocop in the antarctic fighting the thing!
bam margera on the run from the undead!
james bond going offworld!
legolas in new york!
batman against the martians!
silent hill skate jam!
am i insane? |
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