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I think the point is that many of those cultural connectors are shared, Mathlete. See:
Unfortunately, these are the images that became ingrained in Japan's collective conscious. By the time America's Civil Rights movement convinced (most) everyone that skin color shouldn't affect a person's right to be treated with dignity and respect, the damage was done. If you've ever read any work by Osamu Tezuka (think Walt Disney, Charles Schulz and C.S. Lewis all rolled into one), you know that he was very much a supporter of equality and human rights.
In fact, by complete coincidence I came across this drawing of Astroboy defending Judaism from Nazis just this morning. Yet Tezuka frequently depicted big-lipped, spear-throwing, grass-skirt-wearing natives in "Kimba the White Lion". Because he was a bigot? No, because manga relies on visual shorthand and iconic imagery, and Tezuka was simply using a classic "jungle" image imported into Japan through decades of early American films and serials, like Tarzan. The '50s and '60s made that sort of imagery verboten over here, but Japan never experienced race riots, protests, MLK, Malcolm X. They missed the memo, so to speak.
(Oh, and minstrel shows originated in the US, by the way).
Much Japanese visual style is heavily influenced by the influx of post-war US comics, which at the time had some really dubious depictions of African and African-Americans.
In this case, it may well be the case that the baddies are based on the game designer's dreadlocked face, as has been claimed. The point of the post Jeremy Parish was commenting on, however, was not that this was deliberate racism, but that you'd think a localisation team might have noticed this unfortunate correspondence, as they did with Oilman and Jynx, and that failing to do so might impair the playing pleasure of black Americans. |
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