Fallout.
God. That game is horrible for a RPG perfectionist like myself. My usual tactic when playing RPGs - no doubt influenced by playing way too many obscure SNES games on emulators and abusing save states - is to try to explore every corner of the game world, talk to everyone and do every side quest. This is not because I want to max my stats or get all the ultimate items, but because I don't want to miss any fun experiences in the game, and explore everything.
Now, try doing that in Fallout (or worse, Fallout 2!). It completely ruins the game, reduces it to save-try-reload-try-reload-try-save etc. You never get anywhere, and no matter how much you try, once you read a walkthrough you realise you still missed ninety or so percent of it. Hopeless, really. Having realised this, I try to play Fallout as if it was real life, never reloading a save or going back or anything (unless I absolutely have to). But still, I feel that I should: I must have missed something important, or I shouldn't have started that battle, and so on. When I think about it, playing Fallout is (almost) like living through your real life, only with a save/load option...
Such a brilliant, frustrating game. I must have given up on it more times than I could count.
Otherwise, boss fights are the most common game-stoppers for me. In Obscure I stopped playing just before the final boss, only because I saw no reason to go through all that annoying fighting (that, and I was a little bit scared). Fear is actually something that often gets me to stop playing games for a while - when I was younger it took me months to play Half-life, and my friend and I couldn't finish Doom III because both of us preferred watching someone else play it. |