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Ah, Ninja Gaiden.
Basically: if you learn the system, it becomes easier. It took me half an hour of attempts on Murai alone when I bought it. Now, even out of practice, I can nail him in about two-three minutes, first time round.
The thing with Murai is blocking. Murai will completely punish you if you go into a big long string of attacks. You're not looking to go into a combo, here; XXYY is going to get you hurt. What you need to do is roll in under his guard, strike with X a few times, and the MOMENT he blocks (or before, you'll soon know when that'll be), you need to roll away from his reach. Jumping attacks will also get you punished, incidentally.
It's just a case of playing cagey, going careful, and not overstretching yourself. Once you see him block stuff, if you don't get out of there, he'll whoop you.
As bosses in the game go, he's about average. Some are easier, most are harder. The Level 2 boss is a pretty high spike, but again, once you know the system, it's quite easy.
So some more tips: rolling cancels into jumps. A-L-A-L-A-L-(etc) is a very fast way to avoid anything, and save you the standing-up lag. Get used to the charged attack - charging Y in mid air means you'll be ready to go the moment you land, iirc. You're invulnerable whilst you use the charge attack (powered up with mana or not), and that's a useful thing against the second boss.
Stay away from the firewheel ninpo, and get the fireball ninpo asap, it's worth it.
Weapons: get what you can, upgrade the sword asap, but the nunchucks help a little - and the flails help a lot. I'm not keen on the heavy weapons (Dabilharo, Warhammer), and I'm not sure you'll be.
Remember to recenter the camera! |
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