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Tez, this IS the first game in the series I've played. I've just tried again, this time the first battle I did manually and managed to loose that too, though admittedly I ran out of time just as I was mopping up the last few defenders in the town square. Oddly, I don't remember my advisors telling me that there was a time limit, until I suddenly started getting a countdown from about two minutes.
You might want to use the options screen to turn the battle timer off. It always struck me as unrealistic, so it was amongst the first things to disappear from my game.
The game's tutorial function leaves something to be desired, don't tell me I'm doing something clever with my spearmen against horses in the middle of the battle!
Actually I strongly disagree. The tutorial is not only well implimented, but it does exactly what a good tutorial is supposed to do, viz. it keeps you informed. I can see the specific point which you dislike is the fact that the tutorial will give advice when you perform a new type of action for the very first time, even if you're in the middle battle, but you can of course always just turn the tutorial off (again, from the options screen).
To be honest, I'd consider switching it off anyway, since the tutorial helper on the settlement screens rarely - in my opinion - gives the best advise about what to build next.
Also, halfway through the thing my arrow keys started spinning me around on the spot rather than moving me around the battleground. Is this a bug in the game, or something to do with my units being too far apart (I'd split them into two sections in a rather unnecessary attempt to attack the town square from two seperate angles)?
Hmmm...now you've got me there. There are no bugs that do that, that I know of, and controlling the camera can be tricky sometimes. The controls I generally use for camera are just the up arrow (for move forward), the shift key (for speed up movement), and the mouse, which I whack to whichever screen edge I need to turn in. If you keep to that, you shouldn't have too many difficulties.
On your second point, splitting your forces into two sections (or even splitting a single unit away from your main army), does restrict the camera. You can of course turn camera restriction off, but the default is on. It tries to mimic the line-of-sight of units, so if you have a unit in the main army selected, you cannot use the camera movement alone to view unit B which is split away from the main group. Instead, just click on the unit(s) which are away from the main army, and the camera will zoom over to them.
In general, my advice is to flick the camera restriction, the battle timer, and the tutorial all off from the options screen, then run a couple of custom battles. This should give a feel for how the individual units play out, and get you more familiar with the camera movement, prior to moving onto a full campaign. Oh, and remember, the pause key is your friend. |
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