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Stupid Games and Gameplay Questions

 
  

Page: 12(3)

 
 
Spatula Clarke
19:21 / 13.07.06
The reviews I've read (and the ones I trust) suggest that you avoid it. In answer to the question of how you turn The Godfather into a videogame that's true to the spirit and themes of teh series, the answer seems to be "you don't". Or, more accurately, "EA can't".

Edge says: "For such a costly flagship title to provide neither the promised statement of mainstream grown-up appeal nor even polished, lesser disposable thrills is a landmark failure."

Intimidatometer!
 
 
Evil Scientist
07:38 / 19.09.06
Guildwars...any good?

I want to do some online RPG, but that's the only free one I am aware of.

What other options hurl themselves at my face like sentient faceknives?
 
 
Kiltartan Cross
09:17 / 19.09.06
Evil, you might enjoy the dated-but-fun-enough Anarchy Online; website here.

They'll try to sell you extras and plugins, but the basic game is (or certainly was) free. It suffers a lot of the usual MMORPG problems, but hey.

Guild Wars I've only seen briefly, but I wasn't much impressed. It's prettier than AO, though. Silkroad is another alternative, but again, the usual MMORPG stuff applies.

(edit)

Wiki have a Big List o'MMORPGs which might also be worth a browse. Or you could just check yourself into gaming-rehab now and save the time.
 
 
petunia
20:44 / 19.09.06
What are the usual MMORPG problems? What games manage to avoid them?
 
 
Elijah, Freelance Rabbi
21:01 / 19.09.06
I assume the usual problems (well my top 3) are

Laggy connections
Grinding level after level often becomes tedious
Asshats who play them making it no fun for the rest

I am currently playing both Guild Wars and EVE Online intermitantly.

GW is pretty cool, simple, and Diablo-like in many ways. Standard rp stuff for the most part, gain XP by killing things and doing quests. The most interesting thing about it though is that there are only 20 levels, and you can reach 20 in a matter of weeks. What is nice about this is that there will always be high end content in any changes that are made because there is not a huge base of low level players who also need to be satisfied.

EVE is similar to old games like Trade Wars. You have a ship, in space (a space-ship if you will) and can either go around shooting up bad guys or become a trader.

Both games are good for me because you can play a lot of the game solo and only have one 'world' you can join, so if you know someone who plays you will be in the same game world as they are.

EVE has no upfront cost but charges monthly, GW has an upfront charge but no fee, so they compliment my budget well.
 
 
Kiltartan Cross
07:20 / 20.09.06
EVE I think suffers (suffered?) cruelly from arsehole players. The general shape of the EVE galaxy is such that there is a large area of civilised space, where law-breaking will very probably result in annihilation by (flanged, unkillable) police forces, and there is a large area of anarchic space, where the police do not appear. My experience of playing was that there would nearly always be powerfully armed pirate or gang players sitting in groups (for hours on end) just on the wrong side of the gates between safe space and unsafe space, and that they'd generally attack anyone trying to get through.

With a very light and very fast ship, you could generally zoom past them before they could react, but exploring in the unsafe areas was generally a matter of extreme tension and paradoxically extreme tedium (as it takes a very long time to get around), for very little gain; there's just not much to see in the EVE Universe. Maybe a dozen named landmarks and a large number of repetitive instanced areas.

On the plus side, there are nice spaceships to look at, rol-e-plai can be found if you look hard enough, and progression is not tied to killing things; the skill progression system is a function of time rather than slaughter. It does, however, seem designed to hook players (skill increase becomes slower and slower and much slower over time), but hey.

--------------

I'd say my main gripe with online RPGs is that they tend to be translations of the dull formulae and rules-lawyer aspects of an "ordinary" RPG without managing any of the free-form elements. It's easy to transform a set of rules into a computer game; it's less easy to capture the spirit of those rules. Just the nature of the beast, really, but there's so many RPGs of a "kill things, get XP, get skills, kill things, get XP, get skills, kill things, get XP, get skills" nature; you might as well watch paint dry, in my opinion, especially if the only thing you're getting at the end of it is a shiny looking avatar.

Mind, I own freely that I hate complex rules systems, I'm biased and it's horses for courses; millions of people around the world enjoy or at the least tolerate the grind, grind, grind, so make y'r own minds up.

(edit)

Another gripe I have is that there's usually something of an imagination failure when it comes to combat, which tends to get slower and slower in direct proportion to the power levels of the characters involved, leading to what seem to me to be really silly fights. Especially in fantasy games, it's like:

"Ha! I am Conan, and I'll smite you with my mighty sword, o nasty Thoth-Amon."
Conan hits Thoth-Amon for 324 damage.
Thoth-Amon casts Flangebolt for 112 damage.
Conan hits Thoth-Amon for 418 damage.
Thoth-Amon casts Flangebolt for 124 damage.
Conan hits Thoth-Amon for 1299 damage. Critical hit!
Thoth-Amon casts Flangebolt for 93 damage.
Conan hits Thoth-Amon for 233 damage. Thoth Amon dies.
Conan has gained 34,100xp.

Yeah, right. Where'd I leave the Dulux?

(I'm not sure, but "Age of Conan", which is Funcom's next take on the genre, may deal with some of this in a better (for my money) manner. But he makes a good example!)
 
 
Feverfew
18:11 / 28.10.06
For some reason I've decided to try playing Football Manager 2007. I think this is mainly because it's one of the few games I can trust to (a)work on my mac and (b) is available in my local town. (Not exactly a venn diagram of beautiful options there, but, still...)

So, I have decided to take recently-promoted-but-struggling St Albans from the Conference leagues to the very, very, top.

But it's not working. (I suspect some of you out there are slapping your foreheads already at the obviousness of this.)

I have managed to get myself affiliated to Tottenham Hotspur, but apart from the yearly stipend that's not proving much use - they're totally unwilling to lend any players to me. (Also, not surprising.)

I've tried to make the best of the squad I have by bringing in an extra Physio, a fitness coach and I'm trying to find an assistant manager and a youth coach.

However, I get panned in every game I go into. Seriously. It's getting embarassing, especially when the best I can hope for is a Nil-all draw with Hitchin.

So... Can anyone out there recommend some tips and tricks that a newbie to the Football Management Game should use to perk up the team a bit? My current strategy revolves round the 5-3-2 attacking pattern with the emphasis on up-tempo play, heavy tackling and man-marking, but I get the horrible feeling that it's utterly knackering my players for no discernible benefit.

So... Um... Help?
 
 
lekvar
17:45 / 04.01.07
There is/was a supplemental book for Warhammer Fantasy Roleplay that had detailed information on Chaos powers and how to play characters that had been tainted by Chaos. I'm having a hard time locating it though. Does anybody remember what it was called?
 
 
Tom Paine's Bones
17:53 / 04.01.07
It's a two part series called Realms of Chaos you're looking for I think.

For the new edition, Black Industries have also brought out Tome of Corruption.

That looks it's probably along the same lines to me, although I haven't got a copy yet so can't say for sure.
 
 
lekvar
19:07 / 04.01.07
Yep, that's the one. I recognize that pic of Nurgle anywhere. I'll have to check out the new edition, thanks for that.
 
 
Jake, Colossus of Clout
20:26 / 04.01.07
So, I bought an Xbox 360. I like it a lot. It's huge, noisy and brutishly powerful, and is easing the pain of still not being able to get my hands on a fucking Wii. In playing Oblivion, I realized I needed Xbox Live to patch the game and make it, y'know, playable. To do that, I had to go into the office, pull out the modem, unplug the DVR box and plug the modem in to hook up the 360 to the internet. It kind of sucked, and I'm not really that interested in doing it again when I take the cellophane off Ghost Recon and actually want to play online. My question is this: Should I call the execrable Time-Warner Cable and have them come to my house and hook up another internet connection for me, with full knowledge that it will take forever, be done by incompetents and may or may not actually work, or should I buy a wireless router and wireless adapter for my 360, set it up myself and have an apartment-wide wireless zone, which would be expensive, but cool, and handy for when I finally get a chance to buy a Wii?
 
 
Spatula Clarke
23:18 / 04.01.07
I wouldn't really recommend taking the wireless route - I had the original Xbox running on my home wireless network for a long time and it was fairly unreliable. Lots of lag, often caused by me, rendering games an unplayable mess for all concerned. I don't know for sure that the 360 is as unhappy about wireless as its forerunner was, but the expense you'd have to go to in order to find out is something that you need to bear in mind - the wireless adaptor isn't cheap.

Why not just get a router, a shitload of cable and have the 360 wired? That's what I've got now - it meant drilling a small hole through the wall between two rooms, I'll admit, but I'm now finding that my connection's showing up as perfect on all online games.
 
 
Jake, Colossus of Clout
15:06 / 05.01.07
I was afraid it might come to this. I'm terrible with tols of all kinds. Provided my partner even lets me take a drill to the wall of our apartment, how do I go about doing this? I would have to go through two walls to get from the office to the living room, although the actual distance would be short. Wouldn't it be easier to make Time-Warner come in and make it work for me? Do I need a new modem? Why is this kind of stuff always such a pain in the ass?
 
 
Spatula Clarke
16:08 / 05.01.07
I'm not great on it myself, not by any stretch of the imagination. I've got a router/modem combo thing, which is wireless (for the PC network) but has a bunch of LAN sockets on the back. I'm sure somebody here can recommend a decent make - mine's a Netgear one.

If you're unhappy about drilling through the walls - and that'd be understandable - just get a whopping length of cable and run it under the carpets or along the walls, then through any gaps in the corner of the doors. You can hide that kind of thing pretty effectively if you try.
 
 
Jake, Colossus of Clout
00:56 / 07.01.07
That's a no-go, too. I have pet rabbits and have to keep all cords in rabbit-free zones. Drilling through the wall would be better. I'll probably call Time-Warner and ask them what they would do, and find out how much it'll cost.
 
 
Janean Patience
11:13 / 24.01.07
Okay, Otogi 2. I can't claim to be particularly great at it, but I was enjoying it and thought I was doing alright. Until I met the big boss spider on the Lotus Ponds, who I cannot even conceive a way of defeating or escaping.

Let me take you there. I arrive in a rocky arena with a big spider, the like of which I've kicked crap out of before. I knock it around the head a couple of times, and nip off to a nearby cave to pick up glowing good stuff and free a trapped spirit. Slaked, I return to the arena and beat that spider so bad it bursts through a cobwebbed gateway.

Whereupon a truly massive spider appears above the arena in a cutscene, leaps down and kills me. There must be three seconds of gameplay after the cutscene when I can do something. I've tried attacking. I've tried running. I've tried jumping. Whatever I try, I take a hit, get blasted backwards and within another couple of hits, I'm a dead Immortal Warrior. I've tried all the different characters available, even though the game says Wolf Head Man's the best. I tried Scythe-and-Sleeves Woman, I tried Floating Tree With Ship's Wheel, and the fate of each was identical. I looked at walkthroughs and attempted to follow their instructions. Nothing works.

I'm willing to try anything. I'll happily cheat if anyone knows one (the bumper sticker on my metaphorical gaming car reads I CHEAT FOR BOSSES). But if I can't get past this arachnid bastard, the world will be overrun by demons. Possibly. I'm never quite sure what's going on in Otogi 2.
 
 
Spatula Clarke
09:49 / 04.02.07
Give us the level number/name and I'll try and remember. Saving that, I'll have a look on Gamefaqs and pass the answer off as my own. Everybody wins!
 
 
Janean Patience
14:52 / 04.02.07
Just yesterday I had a breakthrough and discovered I just have to run away from the spider, run away fast, get to another arena and fight it there. Not beaten it yet but it's within the realms of possibility.

I'm not sure how long I'll continue with the game, though. I really don't understand what's going on half the time. I beat something without really meaning to, or I suddenly die without understanding why. As the late TS Garp once wrote to a reader, I either need to give up trying or try a lot harder.
 
 
Spatula Clarke
17:24 / 04.02.07
Couple of things you might not be aware of:

Combos. There are a bunch of different combos for each character. Most of them are common to each character, iirc - in terms of the button string you need to whack out for them, rather than their effect. The thing to remember is that the longer the combo, the longer the recovery time if you end up missing the enemy. A couple of them end with a blast of magic.

Which is the other thing: magic. There's a small diagram in the manual that shows how the different elemental magics match up against each other. If you're struggling with a specific boss, make sure you're checking out its magical alignment before you start the mission and using a weapon and character setup that its own magical house is weak against.

There are also a bunch of hidden weapons that can come in very useful, but I can't remember when and where you get each one. That'll be where Gamefaqs might come in useful, if you don't want to hunt around in the levels that you've already unlocked. You get some upgrades from the levels in the challenge mode, too. Most importantly, there are certain items that are strong against certain species of monster. So you'll be wanting to make certain that you've got those equipped before the start of each level too, if you don't want a pasting.
 
 
Happy Dave Has Left
09:18 / 16.08.07
Has anyone tried plugging an xBox 360 into a computer monitor? I've got an old xBox, and getting a compatible cable looks like an utter nightmare, but the 360 has a VGA adapter cable for fifteen quid. We're not getting a telly, so this *has* to work, or I'll have spent £280 odd on a paperweight. Anyone done it? Does it work with older monitors (think 2001) with standard VGA connections?
 
 
Spatula Clarke
10:20 / 16.08.07
Yeah. Some of the third party VGA cables can give you a washed out image, though. There are also some screen ratio issues with certain games if your monitor is 4:3 - PGR3 tries to push the widescreen image out and instead ends up stretching it vertically, so everything looks taller and thinner than it should. I think most games work fine with it, it's just the odd one or two that are problematic.

Oh, and not all games are properly tested for VGA compatibility, so you might encounter slowdown and screen tearing that aren't present when plugged into a standard def tv or a high def one with component cables.

Nothing enormous, but best to be aware of it beforehand.
 
 
Happy Dave Has Left
10:25 / 16.08.07
Thanks Spatula, super-useful. I may be inheriting a wide-screen monitor from my old flatmate's work, which should be better.

There's also rumours of a projector - how bad-ass would that be?
 
 
Essential Dazzler
18:00 / 29.01.08
Why can't I find any good, cheap, well stocked, legal games download service?

gameplay.com and game.co.uk have an identical, rather limited selection, and all the publishers I've tried means paying retail price or close.

I used gamersgate when I bought Majesty, but again, limited solection.

Does anyone use any good ones?
 
 
Spatula Clarke
18:53 / 29.01.08
Tried using Steam?
 
 
Essential Dazzler
19:00 / 29.01.08
My pickled brain finally spat out memories of something called Steam about 20 minutes ago.

Am happily downloading demos this very minute.
 
 
Lama glama
17:43 / 30.01.08
Does anybody know when Super Smash Bros. Brawl will be out in PAL regions? I've been watching gameplay videos of it today, went to check the official site, where the US' release date has been announced, but no sign of a UK date. How long does it usually take for us to get something after the US?
 
 
semioticrobotic
18:48 / 30.01.08
Looks like it could take quite a while.
 
  

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