BARBELITH underground
 

Subcultural engagement for the 21st Century...
Barbelith is a new kind of community (find out more)...
You can login or register.


Xbox 360, PS3 & Revolution - the next hardware generation

 
  

Page: 12(3)4

 
 
admiral sausage
09:11 / 27.08.06
Im still waiting to be blown away by my 360, i keep telling myself that i havent been that impressed by thr graphics because im using a 14" crt to view it on, so ive been thinking about getting the 26" samsung that Randy bought.

As for the hardware i havent had any crashes, and its worked fine, my only little niggle is the wireless controller, which doesnt seem to hold its charge for very long, so it spend most of its time wired to the machine charging up, using the play and charge kit.

I am hoping that a xbox to 360 convertor will be released, yes i have tried a standard xbox to USB adaptor, because i want to use my nice arcade joystick for street fighter on XBL.

Games wise i have Project Gotham, which is grteat, but im crap at it, a bit disapointed that you cant upgrade your exixting cars, just buy new ones, as that was one of the features i liked in the GT games. Prey is fun....just a good version of doom 3 with monsters coming out of giant anus's and vaginas attached to the walls, cieling floor etc...
I also have the lord of the rings stratergy game, im very slowly getting into it, but im getting annoyed by some of the little niggles in the controls.

Ive played the Dead Rising demo more than any of the above and ill be pre ordering mine ready forthe 8th. Also loved the Lost Planet demo and cant wait for a demo of enchanted arms and Mass effect.

So to sum up my 360 experiance so far, a little underwhelmed but excited about whats coming out in the future.
 
 
nedrichards is confused
09:30 / 01.09.06
Fun datapoints of our time, since launch MS have sold 2 billion MS Points (the Live currency). That's aboutv £17 million worth or A Lot Of Money in my language.
 
 
netbanshee
04:51 / 14.09.06
At the Nintendo Japan conference, Nintendo just announced that the Wii will be making its way to North and South America on November 19th for an asking price of $250. Not sure of European release date and pricing yet.

Looks like I'm gonna have to throw down for a pre-order on this baby and start counting the days.
 
 
ORA ORA ORA ORAAAA!!
11:30 / 31.10.06
Not sure this is the right place, but damn it, man!
I just went to two nintendo publicity events for the wii, and got to play one for a good long time. I played the demo level of the new zelda (but not the fishing), killed the boss. The most satisfying thing ever? Nearly.

Also played, and will talk about when not dead tired: Excite truck (too responsive), duck hunt (awesome), warioware: smooth moves (awesome), wii bowling (good, couldn't control spin properly, probably me), wii tennis (good, hardish), one of the mini games from rayman: raving rabbids (eh.).

The remote is pretty damn good.
 
 
Mug Chum
19:21 / 02.12.06
So no one here talking about the Wii? (or no thread just for the Wii?)

I never bought a 360 in the hopes that Wii would go beyond my simple desires for massive gore-popping-fun-kickin-and-splashing in too-good-graphics-with-no-hang-ups (unlike the games I play on the pc every now and then that fulfill my desire for action-popping-gore-and-debris and curiosity of how games are nowadays). I was really hoping that Nintendo could imaginatively reinvent many funs and directions gaming could go through one simple item iterating itself into infinity.

I'm also worried about Wii's graphics and visuals. I liked that their premise wasn't on graphics like 360 or PS3 were, and were actually thinking on something else other than better detailing of how a bullet splash into a body, how a car explodes, and how a crowd reacts to your touchdown or to a A-bomb or whatever (mostly, that they would stick with fun "Nintendo things"; something a "hardcore" player would call "too faggy"). And I liked that they weren't going for the no-imagination rule of "hardcore & gritty" the gaming world was going for. But now seeing some of the Wii games' graphics, visuals and designs I'm now thinking they're trying waaay too hard on the other hand (it's overall fluffy-cloudy roundness is sounding too much like a caricature of players' response to the "edgy extreme and sharp gritty serious hardcoreness" -- just look at Wii's "The Sims": did they really have to go into THAT direction? It's like an american caricature of Japanese imaginarium, with caption underneath going "retarded fluffy little angels daaah"). I only became worried about the graphics after reading that Call Of Duty's nazis could only be noticed on the landscape if they were moving, and after seeing the overall aspects of the games; when I heard they were swimming against the "CSI's Babys GrittyGore Next-Gen Gaming" of 360 and PS3 I thought all kinds of aesthetics and gaming experiences would be going on, from the lite-psychedelic odyssey of Mario passing through All-Fluffy games, going by the sort of things like Psychonauts and Okami and Katamari etc etc... All sorts of crazy shit on different levels of crazyness through imaginative doorways with what the Wii-mote could provide. I'm afraid it might be just a one-note-gimmick on simple puzzles and simple actions on simple fluffy games (being overly waaaaaaay too non-gamer friendly).

---

Is there any word of adventure games for Wii like the ones Lucasarts used to do in the good old days? I always thought that would be too perfect for this console, like a chilled-out movie-night on the living room where you could go through all sorts of distances with Sam&Max on a point-and-play in your couch instead of having your face glued to the pc monitor and slouching towards the keyboard and mouse. It'd be too good.
 
 
Spatula Clarke
16:19 / 03.12.06
It's slightly updated Gamecube hardware. Somehow, I doubt very much that any supposed problems with seeing the enemy in CoD3 are related to it being underpowered and are instead, at worst, the result of a developer trying to port the visuals of a 360/PS3 game across wholesale.

Adventure games seem like a sure thing, given their renewed popularity thanks to the DS.
 
 
Mug Chum
17:18 / 03.12.06
Wow, this was weird. Right after asking about the adventure games, that Joystiq blog (one of three gaming sites I go to -- this one I f***in' hate! They were bought by Sony, I believe) just announced a site saying how perfect it'd be for Wii and that'll have games such as Full Throttle, Gabriel Knight, Moneky Island, Grim Fandango etc...

This makes my arm shake with anticipation (but still just looking at ONE of 360's game -- Dead Rising -- makes me shake my entire body like a convulsed and possessed spastic voodoo king).

http://www.gamingtarget.com/article.php?artid=6267

(Maybe I should start writing for game sites. Seems easy enough to just write about my own taste while not knowing sh** what's going on in the gaming industry lately)
 
 
Spatula Clarke
16:34 / 06.12.06
No PAL Wii for me this Friday. Nintendo Europe in "rumoured to be shafting their customers" non-shocka. It remains to be seen whether this is true or not, but it wouldn't exactly be out of character for our arm of the company - tradition has always dictated that they take with one hand, then fist you up the arse with the other.
 
 
Bear
17:45 / 06.12.06
I'm tempted to get a Wii I was just buying some PS2 games and the guy in the store had one for 800 pesos (bout 130 pounds). In fact I was going to go back tomorrow and get one but I just checked the reviews of the launch titles on gamespot and they aren't exactly singing it's praises. Is this to be expected? If I was going to get it anyone recommend which titles to pick up with it?
 
 
Jake, Colossus of Clout
20:39 / 06.12.06
Gamespot are a pack of cronies. They gave Halo 2 a 9.5 or something. That game wasn't even finished. They give madden consistently glowing reviews even though it's the most tepid sports franchise ever. Trust them not. Zelda's fantastic. Red Steel is fantastic. Monkey Ball is fantastic. Wii Sports is loads of fun, and included. I haven't played anything else, but I'll vouch for all three of those games.
 
 
Jake, Colossus of Clout
20:40 / 06.12.06
Four. All four of those games. D'oh.
 
 
STOATIE LIEKS CHOCOLATE MILK
23:44 / 06.12.06
Just been out with a friend who works for a games mag (don't know which one) and HAS A WII AT HIS HOUSE. NOW.

I'm intensely jealous.
 
 
Jake, Colossus of Clout
23:53 / 06.12.06
You should be over there playing it! Just bring some beer. That's fair.
 
 
STOATIE LIEKS CHOCOLATE MILK
00:15 / 07.12.06
He just gave me (fer like free! and nuffink!) Gears Of War. I'm at home playing that.
 
 
ORA ORA ORA ORAAAA!!
03:21 / 07.12.06
I have so far played zelda for about four hours, and it's really good. More later, I have to go to work (and sell Wiis to people).
 
 
netbanshee
04:22 / 07.12.06
Got a chance to play some games on a Wii this past weekend and it really is everything that people are making it out to be. It can go from fun mini-games to serious play to party console depending on what you decide to boot up. If I can just get my hands on one of my own!

I didn't get to see any of the Virtual Console or network capabilities, but I did get to set up a Mii, put an hour into Zelda, played some mini-games in Rayman and give Wii Sports a go.

Zelda looks like it's gonna be another Nintendo great. It has a strong OoT feel and that's something all fans will like. The controls were fairly easy to pick up. Actions correspond with motions that make sense. Press forward on the analog while slashing and Link stabs. Shake the nunchuck back and forth and he performs a spin move.

If I can't manage to land a Wii, I'll probably pick up the GameCube version of Zelda next week. I guess it'll be weird at first since the game will be visually flipped (the Wii version places Link's sword in his right hand to correspond with the controls) but I'm sure it'll quickly pass.

Rayman was fun... it had dance and pattern games as well as some funny first person shooter bits. It was sort of like playing a grown-up DS game that you can pass around so others can get a go. Makes you wonder how good another Space Channel 5 or Samba da Amigo would be on the Wii.

I found myself playing Wii Sports for a good part of my time on the console. Tennis and Golf were pretty good but would have been better with another nunchuck and wiimote in the mix.

So yes, it's good fun and we all deserve to get one... but is it released in your neck of the woods or can you find any on store shelves?
 
 
Mug Chum
09:59 / 07.12.06
I'm seriously torn between 360 (many games already available proved to be too much good and fun -- Dead Rising and GOW just two that I'd intend to play for six months alone) and the Wii (seems way too much fun to actually be truth at first glance, but doesn't have lots of games yet, and the few it has aren't quite mind-blowing it seems).

I'm finding the Wii overall kind of untrusty... either people are just a bit too happy with it (and doesn't specify anything, they just go "trust me, it's that good") or just shit on it (usually biased sites). I'm just too confused.

But every 5 seconds a tiny zombie-ant pushes me towards 360...
 
 
ORA ORA ORA ORAAAA!!
13:31 / 07.12.06
I meant to come home and play zelda for hours, but my housemate was here, so we played wii play, and wii sports tennis for ages instead.

I'm actually really happy, because I thought the play/sports games would be rubbish. But they're not. Boxing is great, but hard, because of actually having to move, and the tennis feels absolutely perfect, except that sometimes I can't make a court-crossing hit, when I really want to do so. All the wii play games except the one where you have to turn and pose your mii, and the mii-matching one, are really good fun, and seem like they'll have a great deal of party playability. I liked the dramatic change of graphical style for the fishing game, it's a great look.

What kind of specifics are you after, Sha*am?
 
 
STOATIE LIEKS CHOCOLATE MILK
13:41 / 07.12.06
Gears Of War is absolutely fucking gorgeous. When you do a "roadie run" (a kind of crouched run) the camera goes all shaky like you're being followed by a guy with a handheld. It's little things like that that really make it rock.
 
 
Jake, Colossus of Clout
15:10 / 07.12.06
the Wii (seems way too much fun to actually be truth at first glance, but doesn't have lots of games yet, and the few it has aren't quite mind-blowing it seems).

It is a ridiculous amount of fun. I'm sort of interested in what you mean by mind-blowing, though. Because, while GoW and DR are great games, they (and everything else I've played for 360) are far from "mind-blowing" as I would define it. I, personally, consider the Wii's control setup to be the most revolutionary advance in console gaming since the jump to 3D. That's not to say there's nothing wrong with it. It's a brand new technology, and it's bound to be a little wonky at first. Take Red Steel, which I love, but has been savaged by reviewers. It has glitches. The sword fighting could be smoother. But the FPS aspect of the game is unbelievably awesome. When you're using the Wiimote to flip over tables for cover and blasting at thugs gangsta-style... Well, it's far more intense than playing an FPS with a standard controller. FPS games on the 360 may be slicker, smoother and shinier, but the fact remains that they're the same old shit in a bright new package. I'd rather play Red Steel, warts and all, than the new Call of Duty or Rainbow Six game, because that shit is always the same thing in a prettier package. That bores me. You may not agree. But I find it hard to believe that anything the 360 has to offer is particularly "mind-blowing."

I'm finding the Wii overall kind of untrusty... either people are just a bit too happy with it (and doesn't specify anything, they just go "trust me, it's that good") or just shit on it (usually biased sites). I'm just too confused.

Okay. Why don't you go to EBGames, or a buddy's house, and actually play the systems? I think most every EBGames has both systems set up to play (as well as PS3, but I wouldn't bother), so you can easily judge for yourself.
 
 
Mug Chum
17:23 / 07.12.06
>>>> What kind of specifics are you after, Sha*am?

Well that's the thing. I used to think, like Jake said, that the 360's new things weren't quite new. Just new little packages and no actual inovation.

But, for instance, when I played a boxing game on 360 at a friend's house (can't remember the name), just the too-perfect graphics (sweat, muscles and fat shaking, bruises etc), camera, slow-mo and Raging Bull effects, no life-bars etc brought a whole new gaming experience itself for me through the iteration of those little things (and I hate boxing and sports games). The shaky handheld camera Sloats refers to in GOW is unbelievable for the premise of immersive action. I never thought I'd say this, but they're little details that can bring to the game what I imagine it's new grounds maybe mano-a-mano with the wiimote.

I'm worried the Wii might be a little too non-gamer friendly. A little too close from being a cute flash game some friend emails you. Even something that's not so simple, like Zelda, it's till almost Ocarina of Time with a vague hand-tilting for any sword-move and other one or two gimmicks. Might not be innovating enough or not even a whole lot of fun experience at that.

Pretty much my fears of the Wii are:

- Too simple games. Almost flash-games-like.

- Visuals, playability and design trying waaay too hard to go against the stupidity of "hardcore" "gritty" from 360 and PS2-3. (take a look at the Wii's "The Sims", for an example)

- Wiimote disenchantment. That it might not be so a)precise, or intuitive; b)fun, just a vague one-or-two notes gimmick; c) that creators are not being quite imaginative with it;

- Still few too games so far to judge the overall.

- I could say graphics, but that might be just plain stupid in terms of gaming (although seeing some Wii pictures had me worried, like Splinter Cell...).

- Already said it, but have to repeat it. Might not be wildly imaginative at all.


Sorry in bringing this Gaming's sob doubts. It's just that until last month, I was pretty clear for months that I'd buy the Wii. Mainly I was with Jake, most 360 and PS games are the same thing, the same bore, same splat-boom-bang (I think Halo is a piece of shit, for instance). 360 might still be old ways, but are the most fun in the old ways (with best graphics without computer gaming worries). I'd still go for the 360 just for these three:

- Dead Rising (the prospects of an exaggerated KillBill-style of satire on Romero films, hundreds of simultaneous zombies and thousands of ways to killing and playing with them is waaaaay too good. And the graphics, no matter how I usually say it otherwise, it's really attractive).

- Gears of Wars (not imaginative at all, it seems. But apparently they nailed all the best things in FPS, and action rush).

- Splinter Cell's derivatives (despite reading reviews that all rave about it's lightings methods, they really seems to have no idea how cool that is -- and I'm a bitch for games like Splinter Cell and Hitman)

I just wish to see the possibilities Wii games designers have in the future. I'd imagine that games only-for-nintendo like Mario Galaxy would bask itself in the wiimote's potentials.
 
 
ORA ORA ORA ORAAAA!!
10:14 / 22.12.06
I'm one of the few unlucky bastards who got a wii which fried on firmware update, and I am very unhappy right at this time, because my saves, which I copied from my old machine, will not go back on my new machine.

Which is something like 40 hours of my recent life, gone.

I am, however, very, very impressed with nintendo's speed in getting me a new console - I called at about 4pm, and at 8am the next morning there was a knock on my door, to deliver me a new wii (Which I didn't hear, because I was asleep, but that's another story).

I plan to call nintendo on the first available non-public holiday day, and berate them about the inability to transfer my saves onto my new machine (I am assuming, possibly with no justification, that it's because the firmware number in the saves is different to the firmware number on my current machine - the saves themselves are not corrupt, they work fine). But also thank them nicely for sending me a new one.

But at the very least, they should have provided me with some wii points, or something, as compensation.
 
 
Dark side of the Moonfrog1
12:35 / 22.12.06
i am posting on barbelith from my wii.
that is all.
 
 
Thorn Davis
13:29 / 22.12.06
- Gears of Wars (not imaginative at all, it seems. But apparently they nailed all the best things in FPS, and action rush).

Gears of War does show a lot of imagination in more ways than a few. The production design is fantastic. OK - yes. The heroes look a bit generic, as do the baddies, but the environments you fight in are really wonderful - the sense of a ruined city is beautifully captured, and the architecture of the buildings is remarkable in its own right. Also the way it takes the cover mechanic, that main central gameplay conceit and uses it to spin out a variety of situations that keep the game feeling fresh is imaginative. It's a really incredible game, and far surpasses the criticism of 'nothing new, everything done well' that is often levelled at it. It doesn't just feel like a bunch of other games honed to perfection, it feels utterly unique when you play it.
 
 
Spatula Clarke
14:22 / 22.12.06
Honestly? I'm not a fan at all. The single player campaign is nothing more than a series of choke points, requiring frequent checkpoint reloads as your AI partners get themselves killed and leave you fighting against the odds on your own. The level design is linear to the point that each level may as well be in a corridor. The weapons are dull and no fun to play around with - a criminal error in a game that's all about the shooting.

As far as that side of it goes, Rogue Trooper does everything better and throws more variety in, to boot.

Multiplayer is better. I've had some enjoyment with the online co-op, although it was still some way from being electrifying. The squad-based versus matches are the high point of the package, but there's a distinct lack of setup options, game types and arenas.

It's kind of like how I felt about Halo 2, only with the added disappointment of not finding the multiplayer to be anything truly special.
 
 
Triplets
03:51 / 23.12.06
Red Frog, I would do the thanking first. It tends to smooth things with phone support people.
 
 
ORA ORA ORA ORAAAA!!
09:16 / 23.12.06
Of course! I am currently retail, and have been phone support in the past. I plan to add no stress to anyone at this time of stress. It would set bad precedents.

My complaints would not be directed at the person at the other end in any case, but the mysterious machinations of management ('them') above them (second them), but always polite, friendly, etc.

also I love nintendo as though it were a big teddybear and I liked big teddybears. Even though sometimes they treat me wrong, they do it because they love me.
 
 
Feverfew
18:49 / 23.12.06
Moonfrog;

Showoff.

That is all.

Have you tried playing The Weather Game yet?
 
 
Dark side of the Moonfrog1
08:16 / 27.12.06
Hee hee hee! Sorry, couldn't resist, the novelty value was too high. ;-)

To be fair though, the Wii browser is fun but ultimately a bit rubbish. It's probably okay on an HD TV, but on mine everything looked a little bit fuzzy round the edges...
 
 
Spatula Clarke
19:35 / 12.01.07
This might be a silly question, but how have you got the Wii hooked up to the tv? It's just that the thing isn't properly HD-compatible and only runs at 480P, max, so that shouldn't be the case at all.

In other news, it's looking increasingly likely, as far as I can tell, that buying a 360 is a risky proposition for a whole number of reasons. Not only are they still breaking down with alarming regularlity - the gaming forum I'm mainly active on has thirty-five 360 owners, only six of whom are still on their original machine. The rest have all had to get replacements. That figure may have changed by now - it sounds like another one's just about to brick.

Five of those people have gone through more than one replacement.

But the biggest pisser that I'm finding is that it seems to be pot luck whether or not your console will run specific games well. Tony Hawks' Project 8 runs terribly on mine - the frame rate is bad at the best of times and never manages to stay consistent for more than three seconds in a row. Others have found that it runs perfectly on their machines. Now there's a guy saying that he's having real trouble with constant screen tearing - where you can see different sections of the screen updating in different phases, marked out by what looks like a perfectly horizontal rip across the middle of it when you turn the view around - in the just-released Lost Planet, whereas I've not seen *any* so far.

And some of this also depends on what kind of cable you've got your 360 connected to the television with. For HD owners, VGA is superior to component in some cases, but in others the reverse is true.

Have we got any PS3 owners here yet? I've not even been paying attention to PS3 discussion so far (partly because you have to actively hunt it down, so few people apparently talking about it) so don't know if these issues exist there.
 
 
Thorn Davis
13:15 / 23.01.07
Now there's a guy saying that he's having real trouble with constant screen tearing - where you can see different sections of the screen updating in different phases, marked out by what looks like a perfectly horizontal rip across the middle of it when you turn the view around - in the just-released Lost Planet, whereas I've not seen *any* so far.

Doesn't screen tearing have a lot to do with the screen you're using? My understanding is that it occurs when frames per second of the game is faster than the refresh rate of the screen you're playing it on. So if he's getting it badly, it's probably because he's got a shit telly.
 
 
Spatula Clarke
16:17 / 23.01.07
That's maybe about half right. Games like Dead Rising have a lot of screen tearing if you've got a PAL console that's set to display at 50hz, but 50hz is the (increasingly redundant) PAL standard, so it's not about shitty televisions. In those cases, it's about lazy developers and publishers who're incapable of putting their product through adequate testing before release.

It's not the cause of the problem in general, though. Console games simply don't get developed to display at anything faster than 60 frames per second, and as yr man's got his console set to PAL-60 through a 60hz television, it's a non-issue. As I understand it, screen tearing is more frequently the result of frame rate issues in the game engine - but that's a software issue, and if it's a software issue everybody would be encountering it. That only leaves the possibilities that either the software is having problems with certain revisions of the console or those with the problems have faulty consoles.
 
 
Spatula Clarke
00:28 / 25.02.07
And now Sony are going to remove hardware support for PS1 and PS2 games from the PS3, which is a stunningly stupid thing to do when ensuring the backwards-compatibility of the new machine wasn't only one of the few things that they'd so far got right with it, but was also one of the main reasons why the PS2 achieved its massive success so quickly. Kept the money rolling in from PS1 games, too.

It's simple, really. You have your X2 console work with X1 games, you help to keep the X1 market healthy for at least a couple more years. Early-adopters are happier to pick up the new hardware, because it means that they can pack the old away without having to consign all of their previous software purchases to a dusty space in the attic (or, worse, the next car boot sale), the non-hardcore are happy to keep buying games for the older machine, because they know they'll have a ready-made software library to transport across when they *do* eventually buy the new kit, parents and grandparents are happy because they don't have to worry about wether or not the game they've bought as a present will work on the new machine. As long as it's got the same brand name, it will.

What makes it even more of a breathtakingly dumb move, imo, is that Sony are going to force themselves to adopt the same system as Microsoft have with the 360, providing backwards-compatibility through periodic downloadable firmware upgrades - something that MS have generally (and rightly) been blasted for.

And then there are the small development teams and budget publishers - the people who thrived on filling the gap left in the PS1 market when the big guys moved over to the PS2. This kills them. It also kills any prospect of their picking up the publishing rights for those game that have so far remained limited to just one or two territories, which robs them of a prospective source of income and robs the audience of the opportunity to experience those games without having to resort to importing a console that they already own.

The 360 killed the Xbox market dead within a couple of months, with the exception of those few games that were so far into development it'd have cost more to cancel development or transport it over to the new machine than it would to release them for a machine that's creator had just rendered obsolete. This won't happen to the same degree with the PS2 - there are too many PS2s in too many homes for it to have such a great effect - but it'll still happen to a fairly damaging degree.

I'm kind of flabbergasted. Can't even begin to guess if Sony will make up for in reduced manufacturing costs what they'll lose by slitting the throat of a potentially profitable, money-for-old-rope, financially healthy PS2 market.

On the topic of backwards-compatibility, I've been pointed to this list of English-language Wii Virtual Console releases. I knew that the state of play regarding UK and European versions of these games was that some remained butchered due to the continuation of Nintendo's traditional habit of not giving a flying fuck about anybody who doesn't live in an NTSC country, but I didn't realise that it applied to what looks like about 80% of the software available through the service. The news that Nintendo Japan are just about to start relesing NeoGeo games over VC, this has more or less made my mind up about importing a US machine now, with the possibility of a Japanese one in a couple of years if the corresponding VC software lists split apart from each other significantly.
 
 
Spatula Clarke
18:42 / 05.10.07
It's only a matter of months now before Sony finally kick the stool from underneath themselves:

The new 40GB model is also no longer backwards compatible with PlayStation 2 titles.

Stripping the ability to play PS1 and PS2 games from the European version of the hardware, and providing it through software instead, was an unbelievably poor decision. But this is a whole new level of idiocy.

And hypocrisy, too. After all the bullshit about how MS were going to alienate and confuse consumers by releasing two different versions of the 360 - one with hard drive, one without - Sony go and release a third iteration of the PS3 hardware? Already?

The key bit of this statement, I think, is the repeated use of the word "entertainment" in place of something more specific like "gaming". It remains something of a failure as a games machine, commercially and critically, so let's try and reposition it as a generic entertainment/media centre.

Which is itself a move doomed to failure, because PC's have already made some significant moves into creating and owning that market.
 
 
Mug Chum
18:53 / 05.10.07
My 360 just red-lighted on me a few weeks ago, a pretty white dust collector. You know, between all the shots Sony gave itself on the foot and the amazing failure ratio in 360s all around, I'm stunned the videogame industry still exists in the proportions it does (seriously, those golden days super nintendo could fall from my shelves but they work to this day, what the hell...). I've never had a product that was more headache than entertainment than this thing.

(Not to mention my usual other complaints -- Christ, I feel like an old man talking, there's even the "back in the day")
 
  

Page: 12(3)4

 
  
Add Your Reply