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I think I enjoyed this comic more than either We3 -- and more than many episodes of The Filth or The Invisibles -- more, too, than much of GM's earlier JLA. (That must make it my favourite Morrison comic since, what? Zenith Phase III? )
Clean, dynamic art, nothing like Porter and Dell in my opinion -- it's all sure and confident, but also inventive and stylishly semi-cartooned. The Knight looks just the right side of ridiculously hulking on his slightly undersized bike; the Squire is an almost-clownish little minx, Carrie Kelly crossed with Harley Quinn with a tinge of EastEnders' Bianca.
Panel designs are surprisingly creative -- surprisingly because they don't stand up going "I'm a storytelling revolution" but quietly, niftily echo the page's theme: check out the diagonal zoom of Batman whooshing across the empty sky in his saucer, the fragmented tumble of ape and Squire on the previous page, the flying Batarang frames knifing the page with the phone call, the globule panels of the Rain Room, the radiating splash-circles of Goraiko impacting upon Grodd.
Storytelling = no-nonsense cut to chase, but also gloriously, unapologetically pre-Crisis FUN for fuck-sake. The glowing Bat-phone! My God I could have kissed that panel. The Sci-Fi closet, almost seeming to stand for the camp closet where some of Batman's other adventures were hidden in the post-Crisis revision: he's got a Dalek in there, and you have to assume there's all kinds of party costumes like a Genie Batman and a Negative Batman stored in similar cupboards, barely opened since the 1960s. Super-fantastisch superheroics. I love that Morrison clearly loves the Batman and all his history, even the silly stuff.
This comic shows me Grant as genius more than his more serious material. Really glad Barbelith gave me the heads-up or I might never have known it was coming out. |
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