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Gamey Goodness of Times Past

 
  

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Loomis
09:18 / 08.10.04
What about King's Quest, Space Quest etc.? I spent quite a bit of time on those in me yoof.
 
 
Axolotl
09:23 / 08.10.04
I was never a big fan of Sierra's point and clicks really, they just weren't as good as LucasArts point and clicks in my opinion
 
 
ghadis
09:45 / 08.10.04
Old Spectrum classics for me. The one i remember most is Underwurlde. Proberly the most frustratingly addictive game i've ever played. I have memories of being struck ridgid with frustration. Teeth grinding away as i got knocked off a volcanic bubble or rope swing yet again by some bastard bird or flying jellyfish or something.

Chuckie Egg was great and so was Jet Set Willy which, even though it was pretty simple, seemed to be really sinister and disturbing. Proberly the music and the weird plot about cleaning up after a party. But it was obviously a party in hell.

I think one of my favourite games ever was Deathchase. Just you on a motorbike chasing a couple of other guys on motorbikes. Through a forest.
 
 
Baz Auckland
13:47 / 08.10.04
What about King's Quest, Space Quest etc.? I spent quite a bit of time on those in me yoof.

Ooh yeah! I played those series way too much... King's Quests 1-6, Police Quest 1-3, Space Quest 1-4... Hero's Quest was my favourite, but I never made it to playing the third one.

The Manhunter games were another great Sierra series. Earth had been taken over by a race of giant eyeball aliens, and you worked as a investigator to round up rebel humans. The first was in NYC, the second in San Francisco, and the third was to be set in London but I guess sales weren't the best...

Transport Tycoon is another classic that you can spend days just watching your trains drive around. I just looked so nice.
 
 
invisible_al
09:04 / 09.10.04
Midwinter on my Amiga. I mean how cool was this game? James Bond flying around, recruiting your underground army and blowing up stuff in a post apocalypse ice age. Sort of a ancestor of Rebellion from what I hear.

Also on my Spectrum Nether EarthIsometric robots had to fight their way through a city to capture and destroy robot factories. You designed and built new robots and had to fight your way up the board (which was in a lovely shade of yellow as I recall). Utterly addictive and much too short as it only had 20 levels, took me a few weekends to crack it though.
 
 
iamus
09:28 / 09.10.04
But it was obviously a party in hell

 
  

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