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Okay, why do I like them?... this is gonna be a long answer...
Will Eisner: Great graphic narrative ideas and panel juxtaposition
Jack Kirby: ENERGY!!!
Mike Allred: Complete Pop style goodness (specially in Madman, the stuff that came after looks kinda rushed). Really enjoyable.
Paul Pope: Really kinetical artwork and great use of sound effects.
Eduardo Risso: Easily the best graphic narrator and page designer nowdays. And those points of view!
Alberto Breccia: Have you seen any of his stuff? Look for it. It looks like if Frank Miller drew on LSD. Specially when he started experimenting with collage. You haven't seen a good impressionist-style comic until you see his work.
Bill Sienkiewicz: Exelent design, composition, and use of symbol-like stuff. Really expresive linework.
Brian Bolland: Although he's a great great comic book artist, I put him there because of his great covers, allways full of action.
Darwin Cooke: Really stylish work; and he really knows how to control the passage of time (Specially in his Catwoman work, not so much in DC: The New Frontier)
Dave McKean: This fellow allways amazes me. He never draws the same way twice. In one moment he makes a super-reallistic panel and the next is all reduced to symbols. Aestetically beautiful.
Dave Johnson: Kickass design and coloring.
James Jean: Amazing semi-realistic images. exelent pick colors, too.
Carlos Nine: Dream-like artwork and character designs, weird but appropiate (more like weirdly appropiate) inking; and strange zooms. I always say he would have been the perfect artist for Sandman.
Frank Quitely: Exellent face expresions, care to details, It-looks-like-I-am-there 3d images and "motionless motion"*.
Paul Grist: Best panel posittioning ever. Overlapping of images that not only doesn't screw the graphic storytelling, but improve it to levels rarely matched.
Masamune Shirow: Dynamic images, superb machinery and "virtual world" (In Ghost in the Shell) design, great coloring, exelent use of computer generated graphics.
Mike Mignola: Impressive and innovative shading style, exelent angular synthesis of the images and well-thought pages. The best styling to come in decades.
Moebius: Great design of... well, everything. Machinery, clothing, architecture, you name it. Always years ahead of us simple mortals. Beautiful to look at.
Mike Oeming: He has some of the most innovative tricks in graphic storitelling.
Yoshitaka Amano: Beautiful, fluid and delicate artwork.
*(to see what I speaking about with "motionless motion", check that panel in Earth 2 where Superman breaks throgh the CSA spaceship floor and all those metal pieces and wires explode, it looks as they are moving but at the same time stopped in time; just one of many examples of this effect)
...by the way, and you're all gonna hang me for this, but if I had to rank all the mentioned artists (and I wont, too hard and painful), I think Quitely would be between the last 4 or so. I love all the things I mentioned about him, but is a huge turnoff the lack of crativity in panel distribution and page design; and the excessive use of widescreen panels; it almost kills the graphic narrative. I mean, if you like the widescreen so much, go to the movies!
Also, I forgot Alex Toth. Shame on me!
Said Morrison:
"We're going past the page 'surface' and using the page as a 3-dimensional space."
I did a little bit of experimentation with this (I'm a comic artist and writer) in a weird sci-fi comicbook I'm doing right now, for example:
In a story, two guys are fighting in a really small universe (as small as the page; for convenience this sequence is told mostly in splash pages) when one of the characters tries to punch the other, he dodges it and the image of the arm gets cut by the end of the page. When we flip the page, we discover that the arm continued at the other side and punched the same guy who throw the punch in his own back.
In another story, a hole goes trough all the comic; the characters inside see it as a hole in space-time continuum. When a character puts a stick through the hole, it appears in "the future" (the next page, the other side of it). |
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