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Are two heads are better than one?

 
  

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moriarty
16:36 / 29.01.03
Taking a look through all the posts, it appears that I am the only one who has suggested that sole-creator comics are superior to multi-creator comics. However, in both my previous posts I have also said that I have enjoyed, and would include in my favourites, multi-creator comics (Stan and Jack's FF is amazing). To say that I want to make all comics by sole-creators, or that there is no place for writers in comics was never my intent, and was not something I said. Knock it off.

You probably haven't noticed, but I think about comics a lot. I also like to talk about comics, to bounce my unformed ideas off of others and see where I'm going wrong. Once or twice a year I make a lame attempt to say some kind of bold and reactionary statement. If I could go back and not be such a stupid ass, I would reword my first post to something like what Sleaze has said a few times now, that there is a difference in sole-creator and multi-creator work. I'm not really here to argue the point, but to take what I've been thinking about for years and try to make some sense of it, even if that means deciding that there is no difference.

Like Byron said, this view of mine may be because I draw comics. For me, dissecting how comics work doesn't just end at interpreting other people's comics, but also how I make my own (shit as they may be). Again, at this point in my life I'm far more interested in how something is done then in what it says. While I own and enjoy many collaborative works, they fade much faster in my memory than the ones made by one person, and this may be due to my interest in their mechanics. That, or the "primacy of vision" (hehe) of a single creator makes a more forceful point.

LLBG, if you think the discussion is without merit, then please feel free to take no part in it, something I have done myself with many seemingly useless threads. However, I hope you stick around, because when you aren't just crossing your arms and repeatedly saying "You're wrong" you add a lot to these discussions.

I don't believe that "cartooning" is writing and drawing. It's a completely different discipline (though not a different medium). When you sit down and make a cartoon all by yourself you work in a completely different way from if you were to collaborate. I have written scripts for people to draw, drawn from people's scripts and done all the work myself. All three ways of working are, from my experience, very different, with pleasures and anxieties all their own.

The part of Millar's essay that I disagree with most is that people who "write and draw" are "superhuman", or, as some might say, "geniuses". I think they are people who have absorbed this different way of processing information and laying it down on paper. They've learned a different language, one in which the words and images are the same thing, symbols used or ignored to get a point across.

Separate writer and artist vs. sole creator is two different languages. LLBG, in most cases I can tell that difference between the two without looking at the credits. In the instances where I wouldn't be able to (and, again, I have stated right from the start that this is sometimes the case), it is because the writer/artist combo is working so closely together as to almost be the equivalent of one creator. This is the goal most writer/artists want to achieve, and the ones who nearly succeed are the creators who don't try to steal the spotlight from one another and have good communication and shared ideals.

I just can't understand the Alan Moore thing. The Grant Morrison thing, yes, but Alan Moore?

Hey, Runce. I actually like Morrison better than Moore. And for the record, I do like some of Moore's work, too, as well as many other writers (though I can do without Gaiman). I just like other people's work better. Who can account for taste?

I think another reason I prefer sole-creator comics is because I never have to worry about fill-ins.
 
 
some guy
17:07 / 29.01.03
However, I hope you stick around, because when you aren't just crossing your arms and repeatedly saying "You're wrong" you add a lot to these discussions.

I'm not saying "you're wrong" so much as "show me." You've got a nice long post there, Moriarty, and not one sentence of it attempts to get into the quantitative difference between comics made by sole creators verus collaborators. You claim to be able to spot whether a book is made by a single creator without looking at the credits ... but ignoring for a moment the fact that all books have credits on them (so you can't know that you would know) - how can you tell? What exactly are you identifying?

You also say the best collaborations (say Morrison/Quitely) work so well because they're working so closely as to basically be a single creator. Doesn't this A) take away from the notion of creative synergies (the "magic" behind the Beatles or the Smiths or Watchmen, for example) and B) ignore the fact that many of the "great teams" were heading in different directions?
 
 
Jack Fear
19:18 / 29.01.03
The greatest advantage of collaborative work, I would think, is that it may push one or both parties into places where their natural inclinations would not lead them--forcing them to stretch, or to acquire a new skill-set.

When you're working on your own, it's easy to get... well, maybe "lazy" isn't the right word—but it's easy to stick to your strengths, and never bother to address your shortcomings.

Frank Miller, for instance, admits that for years there were certain things that he didn't draw, that he'd never learned to draw—cars, in particular—until he found himself in the position of having to draw them for a story.

Warren Ellis talks about pushing himself into new areas in order to best showcase a particular artist's skill—when he did a story with BEndis drawing, he wrote for a nine-panel grid, which he admits he's not fully comfortable with, because he felt it played to Bendis's strengths as an artist.

The other huge advantage of collaboration is that it can prevent your work from become precious or hermetic: your collaborator is your first audience, your first critic, your first editor, your bullshit detector. Purity of vision is all well and good, but what if your vision is stoopid to begin with?

I like my comics to have the same energy and focus as rock'n'roll, and I believe that the best rock'n'roll is made by bands listening to and playing off one another, rather than overdub obsessives alone in their bedroom studios. Art should live and breathe for at least one other person, before you ask it to go out and dance for a paying crowd.

Reading a Paul Pope book is like listening to Prince, while Stan and Jack are the Stones. The little guy's got chops, but c'mon—who rocks harder?
 
 
Matthew Fluxington
19:36 / 29.01.03
Well, Prince is far sexier and funkier than the Stones could ever hope to be at any point in their career. Rocking isn't everything!

Anyway Jack, I think you're right on about what you're saying, but I think that for many writer-artists, the role of 'first audience, first critic, first editor, bullshit detector" may be close friends and relations instead of a full-on artistic collaborator, and I think that is just as well.
 
 
moriarty
20:57 / 29.01.03
LLB..um..BMTF. I'll try to keep it short this time. I have a very poor grasp in writing skills, and have trouble keeping things concise and to the point.

I have already stated that my initial post was wrong-headed. I don't have the answer to your question, or at least in a way that you would be satisfied. The closest I've come is by taking a few books by single creators and comparing them to each other and to books by multiple creators. Not necessarily an exact science, and not something I can put into words very well, but I do see a difference. This isn't a cop-out. I concede defeat. If I ever figure out an answer to your question (big IF), then I will be sure to let you know. Considering that I have been thinking about this for years and haven't even come close, please don't wait on me.

Points made by many of the people on this thread have caused me to reconsider some of my preconceived notions. This would include the last paragraph in your last post. However, one notion that I, and seemingly most people in this thread, will keep is that there is a difference between the two, and that it's worthy of discussion.

So far as all comics having credits, I beg to differ. Dell comics may have been good comics, but they were also largely uncredited. When I was in my Toth phase, I read a Zorro story and a short Bravo for Adventure story a friend photocopied for me. Neither had credits. I was young and hadn't developed the eye I have now, so I didn't even know if the Zorro story was Toth. The Zorro story was good, but the dialogue and art didn't quite match, almost like it was dubbed, with the artist straining against the writer's constrictions. The Bravo for Adventure story was much more freewheeling, and everything fit together beautifully. I guessed, without credits, that the writer was Toth. It had the same flamboyance that Kirby's Fourth World stuff had, though to be honest the Zorro story had better dialogue. It wasn't until I came on the internet that I could determine if I was right.
 
 
moriarty
20:58 / 29.01.03
Fuck. That wasn't short at all. Sorry.

Flux. Rock is everything.

ROCK!
 
 
Matthew Fluxington
21:22 / 29.01.03
Aw no, Moriarty - let's NOT start a thread battle about ROCK Vs. FUNK!
 
 
some guy
22:54 / 29.01.03
I concede defeat.

Nah, it's not a contest. I ask those questions because I really don't see a difference.
 
 
sleazenation
07:25 / 30.01.03
I'd concur with moriarty in that there isn't an eact science to 'spotting' works of a single creator (outside of the vague general pointers i pointed out on the first page, which can be misleading). But then again Is the general reader really interested in who wrote/ drew the story, how it was made, and how the creator(s) sought to achieve the various effects they created or whether they enjoyed it?

This question was something that I wrestled with whilst writing my dissertation on comics. In the end I kind of sidestepped the issue and focused on the work of a single cartoonist, because A) The division of labour and multiplicity of ways of creating comics was not the focus of my interest and B) I felt the thrust of my work would be severely derailed (to mix a metaphor) if i attempted to look at such a massive mixture of works.



On the subject of credits in the UK full credits are a comparatively recent thing - the Beano never had credits nor did many others until the mid seventies - this was one of the reasons that Leo Baxendale was comparatively unknown despite his sterling work on the Bash St. Kids. but this is kind of an aside.
 
 
Regrettable Juvenilia
12:37 / 30.01.03
I'd just like to chip in and say this thread is great, easily one of the best threads in this forum for a long time (especially the way it keeps swerving to avoid becoming a two-sided 'argument', it's very refreshing). Knowing the name of the guy who did the Bash St Kids is the icing on the cake.

I'm interested by moriarty's point that the fact that he does cartoons himself influences his opinion on that matter - and the flipside of that, which is that Jack Fear has made probably the strongest case for collaboration, and I know that Jack (hope he doesn't mind me saying this) has written some comic(script)s. Personally, because I'm writing comics at the moment (not vast masterpieces for vast sums of cash, or indeed any cash, but it's a start), and because I can't draw (I've tried, but even my thumbnails are rubbish) - I guess I have something invested in the idea that collaborations aren't somehow inherently inferior to the work of a single 'auteur'. And I have to go along with Jack's suggestion that collaborating can in itself have benefits - that's certainly been my experience of working with an artist...

I'd also like to rubbish the idea that "you never work harder than when you're working for yourself". I find having another person involved a huge motivating factor; both in terms of actually getting things done/finished, and in terms of getting ideas - as a writer you can be inspired by a talented artist, and learn to play to their strengths.

Which isn't to say that I haven't read a lot of comics where the collaboration isn't quite working as it should - this happens pretty much every time you get a 'fill-in' artist on a title... The artist can be very talented, but somehow the words and text don't quite gell. Whoever said that work-for-hire and collaboration were often two very different things was right - if the artist and writer aren't *communicating*, you can usually tell, and yes, that is going to tend to be markedly inferior to work produced by one creator or two or more working in harmony...
 
 
sleazenation
12:41 / 30.01.03
Ohhhh not quite thread rot possibly a side issue - British Underground cartoonist Hunt Emmerson has some of his work (uncredited as is the Beano's policy) in this a week's issue.
 
 
Jack Fear
12:56 / 30.01.03
Fly: for what it's worth, I do draw a little (about as well as Neil gaiman, I'd say...), and I have drawn comics projects both alone and with a co-writer: I can say with utter certainty that there are things I attempted in the collaborative comic strip that I never would have tried had I been working alone.
 
 
Jack Fear
13:02 / 30.01.03
But yeah, you're right--artistic collaboration is like any other human endeavor that requires communication and give-and-take, be it music, sex, conversation, or moving heavy pieces of furniture: when it works, when both parties give something of themselves and meet in the middle, the whole is greater than the sum of the parts, and everybody enjoys hirself immensely—but when one or the other is unable or unwilling to fall into that shared groove, or when one party insists on unduly dominating the process, there's nothing more frustrating, and the result will be subpar.
 
 
Persephone
13:23 / 30.01.03
Am reading with interest... obviously, I haven't much to say unless you want me to start yapping on about collaboration as it happens in theater --which you really don't.

Is where we are now that no one is saying that either single-creator or collaborative methods are inherently superior, but that some people are saying that there are differences in the works produced by these methods and some people are saying that there's no difference in the works produced?

I also really dig the idea that "cartooning" is its own language.
 
 
sleazenation
15:21 / 30.01.03
I think (and I could be wrong here) that we are actually a point where most people agree that the mechanics of the two methods are different. But that it is difficult to quantify the extent of any differences between work created via either method.
 
 
some guy
15:59 / 30.01.03
Right on, Sleaze...
 
  

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