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Ookay.
"Non-debate rules" comes from Lyra's non-debate thread, which I enjoyed & which I hope isn't over, and is an idea that I'd like to continue to experiment with. There are not really "rules" per se, only perhaps a sort of spirit that I think I shall not express better than Lyra already has:
So this is an experiment. The mode of discussion on barbelith is very debate-oriented at the mo. Especially in the Head Shop. We mostly sit around and pick holes in each others' statements and sometime this is interesting and sometimes it isn't. Well this thread is a discussion about stuff. Doesn't matter what stuff, but it's a non-debate, 'kay? Nobody wins, no point of view is proven. Take ideas and move 'em on, take ideas and mutate them, take tangents. But don't backtrack by contesting a point. Just roll with it. The central focus of the discussion does not have to remain constant, only the style remains constant. If you like, this is like a non-fictional narrative corpse...
"Creativity, Productivity, and Feminism" is a spin-off from halfcent's thread The effect of Role playing games on modern literature, in which I threw out the terms creativity and productivity that I think could be fun to play with. For starters, grant's just brought up in the other thread that RPGs are similar to improv theater games and is it art if the creators are only doing it for themselves and not an audience. Which really contains multitudes...
And feminism... *fear, again* ...yes, I am jacking feminism into the works. How feminism fits into this. See here, I'm envisioning the term "productivity" as something different from and ascendent to "creativity." Also as something material and economic. And as it happens, I tend to associate ascendent, material, and economic with something that I refer to as "masculine" not because I hate men, but not that men are uninvolved in this.
*sinking into the bog*
Fuuuuck, my feminism is totally impossible... |
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