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1. The return of thought bubbles, goddamnit.
2. A step away from widescreen, like people have been saying. Comics need to stop emulating movies and start doing what only they can do. I'm sick of seeing Jerry Bruckheimer-type comics.
3. Much more information packed into the page.
4. A turn away from the mainstream. Morrison, Millar, Moore, etc. have been all up on the mainstream recently, and have been saying that the mainstream is where it's at, where they can get visibility for their "message." But, basically, they're old sell-outs. Fuck that, man, I don't want my storytelling neutered in any way. Maybe we should start new companies.
5. No more spookiness or magic for magic's sake. We've all been told all about it by the last generation. We all should use it and incorporate it into our comics, but it should be invisible, right under the surface. I don't want my comics to be boring theoretical exegesises, and I'm sick of the symbolism and kinds of stories generated by the straight occult approach. You don't need to have the comic be about magic to have it be magic.
6. No more comics influenced by Bill Hicks, love him to death as I might.
7. No more nostalgia.
8. No more comics that are just riffs on comics history.
9. No more goddamn goth comics. Somebody burn down Slave Labor (but not until me & Nelson publish our comic there!)
Right so now what are you geniuses going to do about your Manifesto? in the words of the englishmen: Fuck All. Because the comics industry doesn't even know you guys exist, let alone that you have problems with the said industry. You have no power in Marvel or Dc/vertigo, so what do you think you're going to change anyway? Write indies? Give me a break, hahaha...
1. The return of thought bubbles, goddamnit.
Like we don't have a lot of this already, with every petty villain sitting in a darm room plotting to kill some guy in spandex with his thoughts all open to the reader - remember that rule of writing: show, don't tell; in a comic book, showing is through actions, for they define the character; why do you complain anyway? Marvel and Dc are filled with thought-ballon-driven plots, and that's why their comics are crap compared with Vertigo.
2. A step away from widescreen, like people have been saying. Comics need to stop emulating movies and start doing what only they can do. I'm sick of seeing Jerry Bruckheimer-type comics.
Hey, not a bad one actually, although Moore figured that one out in Watchmen, remember the 9 frames per page? Not groundbreaking work there, is it?
3. Much more information packed into the page.
Well, then fuck off back to Claremont, cause he knows all about writing novels inside comic books; as for me, i like the style of Morrison: keep the information revealed through dialogue and actions and leave the rest of the panels for art
4. A turn away from the mainstream. Morrison, Millar, Moore, etc. have been all up on the mainstream recently, and have been saying that the mainstream is where it's at, where they can get visibility for their "message." But, basically, they're old sell-outs. Fuck that, man, I don't want my storytelling neutered in any way. Maybe we should start new companies.
ever thought these writers have to make a living and if they are the best of the comic industry and still have to work for mainstream, then what chance do you think Indies will have? Besides, you want to write good comics for a selected audience, work for Vertigo; besides, Morrison's work in the mainstream is everything but mainstream.
5. No more spookiness or magic for magic's sake. We've all been told all about it by the last generation. We all should use it and incorporate it into our comics, but it should be invisible, right under the surface. I don't want my comics to be boring theoretical exegesises, and I'm sick of the symbolism and kinds of stories generated by the straight occult approach. You don't need to have the comic be about magic to have it be magic.
I agree, let's forget new, intelligent, original ideas and return to the old formula: superhero beats the crap out of villain while giving a speech, in the middle of which a whole city is fucked into oblivion; sweet idea, and it only takes us back twenty years, sweet nostalgia.
6. No more comics influenced by Bill Hicks, love him to death as I might.
This one lost me? Who's Bill Hicks? Really, i would like to know?
7. No more nostalgia.
8. No more comics that are just riffs on comics history.
Continuity sucks, that's a fact, so why don't you forget Spiderman and X-men and all the big bucks, because you seem to want to build a indy company and we know that that makes no money, and just go for Vertigo (it's the solution for everything really) and write you creator-owned series
9. No more goddamn goth comics. Somebody burn down Slave Labor (but not until me & Nelson publish our comic there!)
This also lost me. Goth comics? That exists? Why is it so bad, though?
Well, anyway, here's my opinion. Continue to write your thought-ballons and sound effects, and make them shiny and sonorous, and fill your pages with nothing important to the story, and leave comics for people who actually want to save it, and make a living out of it while they're at it.
Peace, friends. (just kidding actually, hahaha)
Will someone crucify me now, please? |
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