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Resident Evil

 
 
The Strobe
17:45 / 13.07.02
So, against my better judgment and sanity, I went to see Resident Evil, PT Anderson's attempt at bringing the Capcom videogame franchise to the cinema screen, and thought I'd write it up here. [SPOILERS] ahoy, by the way.

Thoughts?

It's pretty much fucking terrible. But it's terrible, say, in the way trashy, crap horror films are meant to be terrible, and not in the way I thought Episode II was terrible. It's also pretty faithful to the games' template: surreal locations, zombies, evil megacorporation, never enough ammo, magic boxes that teleport items - OK, well, you get the picture. Mila Jojovich stars, and really isn't too bad; Michelle Rodriguez from Girlfight is stuck with a character hastily renamed from Vasquez, and James Purefoy has a terrible American accent and, in the most terrifying shock of the movie, looks just like Tim Henman.

But yeah. It's terrible. That said, I really liked the bookeneding sequences - the opening (following the crappy sequence detailing the release of the T-Virus) is sub-Lynchian mystery, but quite stylish nontheless until the commandos arrive; the ending is again heavy on big white rooms that came out of nowhere, and the final shot of the movie is verging on the "really rather good". That's the only really rather good moment. The plot is pretty silly - commandos sent into a huge secret underground lab run by a sentient AI that's killed off all the scientists; of course, they don't realise it's killed everything because the virus has got out and turned everything to zombies, but hey. Jojovich plays Alice, who seems to reside in the mansion that hides the secret back entrance to the secret lab, but happens to have forgotten who she is or why she's there. But don't worry, her memory returns to her in a series of bleached flashbacks! And she discovers... that she's a military operative of some form who's trying to steal the T-Virus! Except she didn't have it! She finally realises precisely what this means in a sequence best subtitled "I Know Kung Fu". Like I said: it's all very silly.

The problem's in the pacing - it takes too long to get to the zombies, really. Because after all, anything with the words Resident Evil in the title is about zombies. And... they're alright. Some of the zombie makeup is quite good - the guy in the first big zombie fight with one eye is impressive - but in general Anderson relies on yellow face paint, daubs of blood and fast cutting to make it look good. The extras who got to play zombies, though, have GREAT fun - they jut arms out in comedy fashions, and the only disappointment is that they don't shout "BRAINS". Ever. Tut tut. The zombie dogs suck, though, and the big-evil-monster at the end (as you MUST have, in any video game or monster movie) is really, really badly done. Sometimes the CG's convincing, but the first time you see him, he looks exceptionally bad.

The dialogue is perhaps too good - there's nothing on a par with "You are the master of unlocking!", and no-one says "Let's split up, look for survivors, and get out!", but it has its moments and is bad enough to suffice. Effects are most disappointing - not just the licker, but also the laser-defence sequence (shamelessly stolen from Cube), irritating cuts to a 3D map, and a distinct lack of gore gore. I mean, it's bloody and lots of stuff gets shot... but for zombie movie it is very tame, I felt. It's also tame compared to the games - according to the IMDB, there were cuts to stop it getting an NC-17, and I don't know how much the British version's been cut, but I just felt it wasn't violent enough. That may sound dumb, and I don't advocate senseless violence - but if you're doing a film of Resident Evil, you've got to have quite a bit? I mean, there are NO SHOTGUNS in this film, and that just smacks as dumb: you're doing RE, it's a simple formula: shotguns, zombies, stupid sculpture. Similarly the film of Preacher. I just felt they wanted to get a film out the target audience (14-17 yr olds at a guess, and stupid ones at that) would be able to see. Soundtrack's also crap, btw - usual big suspense build ups, but this time with added ELECTRIC GUITARS because MARILYN MANSON worked on it. It's subtle as, well, the rest of the film.

If you can see it cheap, and like shitty horror films, RE fits the bill perfectly. It's worse than Mimic, and Mimic gave me some of the best laughs of my filmgoing career. It's funny, stupid, at times senseless (note that NO-ONE has the handwriting on the note), and of absolutely no consequence. Mila Jojovich is pretty, though, which is another of the thing's MINIMAL saving graces... so yeah. Absolute bag of shite, and thus entirely recommended. Though not for ANY more than a fiver. I'd hate to have paid seven quid to see this.

(And further asides if you've played the games: the final thing is a licker, not a tyrant, and so there's no bazooka, the mansion is similar to the first game, though the film clearly ends some time after the second's begun - note the state of the city. Also, the James Purefoy character goes off to become Nemesis. And the bit where Rodriguez goes to power up the train is pretty much remeniscent of the idiotic faffs that pass for "puzzles" in the series. It's surprisingly accurate, though annoyingly fetishistic of computers [bad], guns [bad], Jojovich [good], and shiny surfaces [what the hell]. The camera angles weren't nearly as creative as the games, though...)
 
 
Solitaire Rose as Tom Servo
06:01 / 14.07.02
I went to see it because I like Milla with red hair and zombie movies still scare me. Everything you said was accurate except that the movie was scared to actually pull the trigger. Too many times it looked like someone was dead, only to have them show up later in the flick.

Oh, and I HATE the Resident Evil games. HATE HATE HATE. None of the puzzles make any real sense, and there isn't enough zombie killing. Give me House of the Dead.

Hell, give me Typing of the Dead.
 
 
Tom Coates
09:37 / 14.07.02
I have to say that I thoroughly enjoyed Resident Evil. I was entirely not expecting to, and I got really quite heavily invested in it and actually also jumped a good few times. I mean - yes - patently it was a steaming pile of shit. But at the same time it really did carry across a game-like feel without becoming stupidly unfilmic. If you enjoyed the game, you couldn't really help but like the film.
 
 
that
14:39 / 14.07.02
I hate the Resident Evil games too. I watched someone play one interminably over a period of weeks, and finally had a quick go myself, and the movement of the character is clunky as hell, I hate the way it looks and just hate it in general. All of which I guess means I would not get much out of the film, huh?

Now, if they would make a film version of Soul Reaver, well...
 
 
The Strobe
16:21 / 14.07.02
What I find interesting is that there were a lot of things from the games it didn't take up. This is interesting simply because the games are designed to be cinematic - those camera angles, the pace, the tension - and they do have some moments that would be great. I mean, there's a superb sequence in RE2 where you walk into one side of the interview room in the police station, see the key you need through the one-way-glass in the other room. You go out, walk into the room, grab the key... and suddenly a Licker comes crashing through the mirrored glass. And it scares you shitless the first time it happens. Similarly, the dogs in the first one. The train sequence in RE2 felt far more desperate, tensely paced than the film's version, and that's what disappointed me about it - it had taken the name, the style, and the influences, but the things that would have worked really well on screen were left behind. And replaced with boring shooting sequences.

Similarly, some of the really tight, pointy, 60s-Batman camera angles would have been great; the relatively flat, first-person-shooter style camera employed so often in the film doesn't help. And I'm still pissed off they stole that scene from Cube...
 
 
Murray Hamhandler
18:54 / 14.07.02
It should be noted that, contrary to Paleface's first post, the director is not P.T. Anderson, of Boogie Nights and Magnolia fame, but rather Paul Anderson, of Mortal Kombat and Event Horizon fame. And he is apparently at work on a sequel, according to IMDB.

It should also be noted that George Romero was orignally slated to direct RE. The party line is, I believe, that the studio wanted more military action and fewer zombies (!). So he told 'em where they could stick their stupid film and started scrounging for funding for the next Dead pic. Good show, George.
 
 
invisible_al
07:21 / 15.07.02
Got dragged along to this yesterday and it was fun, nothing more nothing less. The mates I was with are special effects technicians and consider the zombie film to be high art, they know they zombie films and they gave it the thumbs up.

Best bits, the crawling over pipes with zombies all below was quite fun and I just loved the Red Queen. Strangely enough one of my friends has a little girl who could play her to a tee. Her explaining how zombies work was really quite creepy

The beginning was realatively well done as well, it may have been done before but the amnesia stuff worked well inside the film.

Slightly annoyed there were no shotguns until right at the end, not really a zombie film without a shotgun though.

Hmmm it really needed better actors, this is why Pitch Black and Event Horizon are better B-Movies, good actors no one in Resident Evil was really better than average or just there for eye candy.

Now all I need to do is watch minority report .
 
 
moriarty
03:37 / 16.07.02
Is this just showing up over there now?

I don't think I've ever seen a zombie movie I didn't like. All my critical thinking goes right out the window. Zombie movies are so bizarre. After watching Resident Evil my friends and I got talking and realized that there haven't really been any zombie movies with big stars and/or big budgets. Ever. And so many zombie movies are from overseas. Also zombies are seemingly incredibly popular in video games, but haven't broken through in the same way in the cinema. I love how zombies are relatively harmless alone, and that they're only really dangerous in large groups. Zombies are the ultimate cult horror icon. I don't know where I'm going with any of this, but I sure do love zombies.

Oh, I disagree with most of what you say was wrong with Resident Evil, but then, I would. I loved it enough to see it twice. And the people I went with both times winced, gagged and had nightmares because of it.
 
 
Knight's Move
22:00 / 20.07.02
My one problem was that it gave away too much at the opening. It should have said nothing until the first white sheeted figure (who should have gone AAAAArgh. Braaaaains.) and have evryone go ah we're in a horror film and then suddenly later gone no you're in sci-fi film quick adapt. There were great moments that made you think you were about to get the game and then they blew it. The train for instance. There was not enough mansion. No jewels in statues eyes, no shields over fire places. No one called Barry being a klutz. The marines were too generic, not enough to get attached to. THey wasted the hive. Here is a many layered building we have to get through. Now we're at the bottom. Where was the in between stuff?

Still, the eye was good, the brief ah he was the one who spilled the coffee shot, traditional but still nice. Liked the lasers, hmmm which way to jump. Oh, it doesn't matter. The licker though...They should have had the fighting blow open the door. They kill the licker. Then the Red Queen goes bonkers and releases the next beastie up. That would have been cool. Ultimately, the train suffered from Blade syndrome. This bad guy is unstoppable. Absolutely creams everything. SO how do we stop it? When faced withn that the only thing to do is find a stupid weakness and finish off the bad guy very quickly and anti-climactically cos otherwise the bad guy kills all the good guys instantly. A too powerful end of game bad guy can only die in stupid way.

Think Jango Fett. He either shoots Mace (not going to happen) or he dies really quickly by lightsaber kinda spoiling the whole thing.

The last shot fucking rocked. Absolutely stole the show.

Oh and they should have just fucking shot that bitch when she got bit. Really, bite + doom. We all know this. James Woods in Vampires wouldn't have made the same mistake. (well, he did but he didn't know if he'd known he would have just shot first and apologised later).
 
 
Elijah, Freelance Rabbi
23:39 / 20.07.02
I really liked this movie. I wasnt expecting more than i was from mortal kombat, and it delivered.

As far as game logic goes, I always thought the idea of a major company using gems and a piano as the way into the lab, rather than keypads or cards. Myself and some friends were going to write a fanfic series based on the first day on the job at umbrella corp.

"So, your the new guy huh?"
"yeah, um, 1 question, i tried to get to my office but its locked, no one ever gave me a key.."
"Oh, we don't use keys, what you need to do is position the statue thats out front so it faces east, then the secret piano room opens, and if you play Moonlight Sonata backwards your door unlocks"
"???"
 
 
moriarty
03:53 / 21.07.02
Elijah, Penny Arcade did something kind of like that.
 
 
Rev. Wright
20:21 / 21.07.02
Having never played Res 1, but enjoyed Res. 2, I found the film expanded upon the game cum film formula of Tomb Raider. Tomb Raider was a film with no to little plot, exploiting the hooks of the game design, but ultimately suffered from the director losing his cut of the movie. Res Evil follows this strategy by following the simple plot of tha simple plot of the game, and utilising flashback sequences to pad out the little background data on characters and narrative. Music video aesthetics are employed to keep the audience watching and not analysing the film. In many ways the film works well in the relatively new genre of translating game narratives to film.
I was most impressed by the elements of film homage that were evident in teh games, but become more pronounced back in celluloid. The biggest nod being to Romero, in both the sound alike Goblin/Dawn of the Dead synths and mixed bag civies and military types being stalked by the undead around a large complex (DOTD). The other major nod was Lucio Fulci's The Beyond, especially the hospital sequence in the Italian originals ending. It was great to see well budgeted zombies, really great, a thrill. A nice touch to this was the blood dripping sequence, which could have been cut in better.
The ending of teh film was by far teh most gritty and European of any recent throw away box office releases. The lead characters medical escape is truly cvhallenging, in terms of mainstream cinema, and a stroke of genius. It reminded me of the surreal elements found in European horror of the 70's and 80's, with the evokation of ditress anmd pain, whilst pushing the audience to find some moral equilibrium, which is absent. A dark journey into hell.
It was a pity that the film used so much of the bloody conventions of its much gorier predecessors, shot for shot at times, without delivering the punchline/frames. Indeed it cleverly lends itself to a wider audience with this method, but I did feel slightly cheated. 'Don't play with fire, unless you're gonna burn something'.
I will be actively looking forwards to the sequel.
 
 
Knight's Move
12:16 / 23.07.02
BRRRRAAAAAAINNNNNNS...
 
 
Elijah, Freelance Rabbi
20:50 / 23.07.02
thanks Mor, but i despise penny arcade, which is why i never saw that...
 
 
T*M*U*M*A
23:06 / 23.07.02
Moriarty i could kiss you!

Zombies are the best and always have been.. i've got most of the classics on video but Re-animator, Return of the living dead and Zombie Flesh Eaters still evade me.

As for resident evil, its a good zombie movie, but its setting in an underground bunker irked me. What it gained in claustrophobia, it lost in epic scope. Maybe its just because i think 'Dawn' and 'Day Of The Dead' are the best zombie movies for their 'Zombie apocolypce' type scenes, the part in 'Day..' at the beginning where there's a flood of zombies slowly coming down the main street.

*shudder*

great times.. if resident evil 2 delivers those kind of scenes then i'll be a very happy man.

as for the game.. the first one was .. ok .. apart from the terrible acting, stupid puzzles and all the rest.. the second one.. for me.. was made fun no end by cheating so that i started off with a Chaingun with infinite ammo. so much fun.. the third i havent played yet..
 
 
Knight's Move
17:26 / 24.07.02
That, I think, is one of the problems with the film being 'like the computer game'(one of the few though).

The characters don't run around going "Do I use the machine gun on the corridor of zombies or do I save it for the licker?" We don't see them carrying five weapons all with differing, but very small, amounts of ammo.

Or, and this was the problem with the Tomb Raider film as well, having to go all the way back to the beginning to pick up the small but vital thing which is the only way through a particular puzzle and then walking into a wall/falling off a jump/not getting to the only-open- for-a-short-time-door in time and having to spend quarter of an hour repeating the same puzzle before giving up and going to the pub. At least these are my experiences of the computer game...
 
 
FinderWolf
14:33 / 19.09.05
Just saw this recently - good fun even though totally silly.

>> The extras who got to play zombies, though, have GREAT fun - they jut arms out in comedy fashion

They do indeed chew the scenery nicely and made me laugh many, many times. The Red Queen was also fun - creepy British-accented little girl was very effective.

Anyone see the sequel, Resident Evil: Apocalpyse?
 
 
Lord Morgue
12:21 / 21.09.05
Oh, yes, there was an entire thread at IMDB caled "HELP! Sienna Guillory is lesbianising me!" apparently Sienna is the girl straight girls like. Somthing t do with the way she lights a cigarette, turns her head and glares at you.
Milla trained like a crazy Ukrainian training thing for all the ass-kicking she does in this. She BEGGED the director to let her rappel 200 feet off a skyscraper while RUNNING DOWN THE WALL, but he only let her do the last 60. The bungie jump from the helicopter with guns akimbo was also real, but it's a tragedy of the post-matrix FX industry that we now automatically assume all the insanely dangerous stunts the cast and crew did were CGI.
Heh, the commentary track for #1 is a hoot- Milla and Michelle keep paying out the lead actor for being such a health nut and eating yoghurt while they were going out every night drinking beer and eating weinerschnitzel (film was shot in Germany). Milla told him that eating yoghurt with chilli peppers is really good for your skin. So he did. And every time he's trying to open a door or box, Mila dubs him saying "yoghurt?". I hope the poor bastard never watches the commentary, they really pick on him. And apparently Michelle Rodriguez wears black leather underwear when she goes out to party.
They had some spooky stories about the mansion, too, seems it was an S.S. base or something during the war, and afterwards the Russians took it over- one fireplace has a huge swastika over it, and the other has a hammer and sickle. Upstairs there were padded rooms with two-way glass- no-one knew if it was the Nazis or Commies who used them, probably both, and no-one liked being in the place alone. Big incinerator in the back yard, too, shudder.
Ooh! And that one zombie with the axe? That actor actually disjointed his ankle and shoulder for the scene! Fucking hell. And there's a weird bit where Milla is trying to explain to Michelle how her character is so much more feminine when she becomes a zombie...
 
 
FinderWolf
13:19 / 21.09.05
Hilarious - now I wished I had listened to the commentary before sending it back to Netflix.

>> She BEGGED the director to let her rappel 200 feet off a skyscraper while RUNNING DOWN THE WALL, but he only let her do the last 60.

Notable that she married director P.T. Anderson...Jovovich has a tendency to marry her directors (well, Luc Besson and now P.T. Anderson, 2 might not exactly be a trend but there it is).
 
 
FinderWolf
17:18 / 21.09.05
Damn, of course I mean Paul W. S. Anderson, not P.T. Anderson, sorry bout that.
 
 
Shrug
18:59 / 21.09.05
I loved Apocalypse! The series is unremittingly joycore so far. Apocalypse borrows less from other zombie movies I think so was a little more enjoyable than the first. There's some really good early scenes and later in the elementary school *shivers*.
 
 
Lord Morgue
10:03 / 22.09.05
Heh, and it was Milla's idea to set the second film in a heatwave, so she and Sienna could wear these tiny little outfits- unfortunately, they shot in freezing conditions, so in between shots, the crew would run in with blankets and coats and hot water, while Milla screamed abuse at herself for being such a dedicated exhibitionist.
No. 1's commentary is also fun for Milla constantly yelling at Michelle for not being able to get her name right- "MEEEEEELAHHH YOOOYOOOVEEEEETCH! IS IT THAT HARD!?".
Well, that and the constant flirting between the two. Yow!
Ha, Milla actually points out the one time she flashes a nipple, the director comes back with "If you were really dedicated to the project, you'd have shown two." she says she's saving that for the sequel, and sure enough, in Apocalypse...
 
  
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