|
|
I strongly disagree with Elijah on JK2. And I DID mention it earlier, folks.
Freespace 2 is lovely. It feels "right", is great fun to play, relatively tactical, and does have a relatively bearable plot. It's certainly the best space-dogfighting game I've played since the original TIE Fighter, which is simply genius.
That said, the greatest space game you'll ever, EVER play is I-War. It's dirt cheap now. But basically: corvette-size ship. Doing stuff in the near future. Very little pure-combat missions; you end up trying to catch neturon bombs with big, well, glove things, trying to destroy asteroids in freefall towards planets, attempting to lure pirates into minefields, knackering ships by flying INSIDE their own faster-than-light fields and skipping around them, and even getting a bit of first contact on the way. It also integrates CGI into the game engine superbly; the CGI looks like the game, the game (for 1998ish) looked superb, ran on almost anything, and is simply marvellous. A bit linear, but like nothing else. Oh, and the computer's personality rocks (said personality explained by the 14-minute, none of it wasted, intro movie). Trust me on this.
Geek mode off, again. |
|
|