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I’ve only skimmed King David, but it looks like fun. In places, though, it almost looks like storyboard work, if that makes any sense… still, I’m always pleased to see some of his stuff.
The way he puts dialogue reminds me of a discussion I had with an artist friend of mine recently; about how you read comic panels – and I realise this is probably opening a far wider discussion, but it’s my thread and I’ll rot if I want to; I tend to glance at the panel art, see where things and people are, get a rough idea of what’s going on, then read the text, glance at the art again, and then move on. I do exactly the same when I’m watching a film with subtitles.
So I tend to find Kyle’s work has the same kind of flow – slightly different, granted, but just another way of organising the mix of text and art. My friend, for the record, said he read things differently (focus on the text), and an ex of mine who couldn’t bear subtitled films similarly ‘couldn’t read’ comics, so I guess people probably read panels very differently… don’t have my reference shelf nearby, but I should imagine Eisner, for example, probably covers this in Comics and Sequential Art/Graphic Storytelling/both.
DBC |
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