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Grant Morrison, The Game

 
 
Rev. Jesse
20:48 / 11.10.11
Wow, I haven't been here in a LONG time. I've been rereading Doom Patrol, remembering my long lost youth on this board and I've also joined a super hero RPG. That got me thinking...

How would you create and run an RPG setting similar to the comic book works of Grant Morrison? Is it conceivable within the RPG framework? If you could put together such a setting, would players even want to play it?

And just to set the ground rules, I’m not talking about the relatively down to Earth runs Morrison had on New X-Men, All-Star Superman, 52, and the like. I’m talking about the weird stuff. Doom Patrol, Filth, and, of course, The Invisibles.
 
 
Evil Scientist
08:05 / 13.10.11
I think the Invisibles could be done pretty easily using the old Mage: The Awakening system from White Wolf. That or an ammendment of the Delta Green expansion for Call Of Cthulhu (although perhaps the magic in that isn't really appropriate for the Invisibles setting).

Doom Patrol and Flex could be done using any super-heroics system, it just requires a GM familar with the comics whose capable of creating adventures that have the feel of the comics.
 
 
Alex's Grandma
05:51 / 31.10.11
Some might argue that Barbelith was the internet version of the Invisibles role-playing game. And that the bad guys won, in the end.
 
  
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