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Originally posted on 18.10.07 by Happy Quadrangle
For me, I found the massive proliferation of different things you could do fascinating. You could haul bulk cargo, build yourself a mining operation, smuggle things, pirate (although that's a pretty brutal trade to get into) or do courier work. And the game's designers have done a fantastic job of allowing both system-driven trading (which as far as I could tell is all real-time, i.e. there's only so much of mineral X in the galaxy, so if you ship it all to Sector Y, the price everywhere else goes up) and player-based stuff, where groups of people can get together and effectively take over star systems and entire spiral arms.
I pootled around for a couple of days, got taken out by 'rats', the NPC bad guys, eventually worked up to a semi-decent ship and then got involved with a player-group. They were a brilliant bunch, always chatting away on Teamspeak, and they'd jump in and help me with low-level system-driven missions to help earn money for the group to buy more ships, which they gave to newbies - pretty awesome bunch of people. When I went back to work and gave it up, I donated all of my stuff to them. Good times.
I've gone Mac now, so when the port comes out for Mac I may have a look again - is there any free to play option these days (a la Second Life) or is it all still paid accounts? |
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