Gen Con 16th August 2007-
‘Today, Wizards of the Coast confirms that the new edition will launch in May 2008 with the release of the D&D Player's Handbook.
The 4th Edition Dungeons & Dragons game includes elements familiar to current D&D players, including illustrated rulebooks and pre-painted plastic miniatures. Also releasing next year will be new web-based tools and online community forums through the brand-new Dungeons & Dragons Insider (D&D Insider) digital offering. D&D Insider lowers the barriers of entry for new players while simultaneously offering the depth of play that appeal to veteran players.
The 4th Edition rules emphasize faster game play, offer exciting new character options, and reduce the amount of "prep time" needed to run the game. D&D Insider includes a character creator that lets players design and equip their D&D characters, dungeon- and adventure-building tools for Dungeon Masters, online magazine content, and a digital game table that lets you play 24/7 on the internet — the perfect option for anyone who can't find time to get together.
"We've been gathering player feedback for eight years," said Bill Slavicsek, R&D Director of Roleplaying and Miniatures Games at Wizards of the Coast. "Fourth Edition streamlines parts of the D&D game that are too complex, while enhancing the overall play experience. At its heart, it's still a tabletop game experience. However, D&D Insider makes it easier for players to create characters, run their games, and interact with the rest of the D&D community."
Wizards of the Coast will release two 4th Edition preview books in December and January — Wizards Presents: Classes and Races and Wizards Presents: Worlds and Monsters. The full scope of 4th Edition books, miniatures, and adventures will be available in the spring and summer of 2008.’
So there we have it 4th Ed is out in May.
Reading through the statement makes me wonder how much of an impact Dungeons & Dragons Online and particularly World of Warcraft have had on the development of this new edition.
What exactly does “Fourth Edition streamlines parts of the D&D game that are too complex, while enhancing the overall play experience. At its heart, it's still a tabletop game experience. However, D&D Insider makes it easier for players to create characters, run their games, and interact with the rest of the D&D community." Actually mean?
Will we be getting an online game with tabletop rules tagged on? If this is the case does it bother you that the original tabletop RPG is embracing the online community so tightly or do you see it as a natural progression?
As a long term tabletop player I personally find that online RPGs don’t hold my attention in the same way and so I’m hoping that the new online elements enhance tabletop play rather than distracting from it.
What do you think? |