|
|
I know that there are a few people on these boards who are roleplayers and some do play D&D, so I thought I would share the news of the passing of the offical magazines for the system.
FOR IMMEDIATE RELEASE
PAIZO CONTACT: Joshua J. Frost
Tel: 425-289-1345
Email: josh@paizo.com
WOTC CONTACT: Caitlin Roulston
Tel: 425-204-8035
Email: caitlin.roulston@wizards.com
Paizo Publishing to Cease Publication of DRAGON and DUNGEON
Magazines to continue through September 2007
April 19, 2007 (BELLEVUE, Wash.) – Paizo Publishing and Wizards of the
Coast today announced the conclusion of Paizo’s license to produce DRAGON
and DUNGEON magazines effective September 2007. Publication of DRAGON
and DUNGEON will cease with issues number 359 and 150, respectively.
"Today the internet is where people go to get this kind of information,"
said Scott Rouse, Senior Brand Manager of DUNGEONS & DRAGONS®, Wizards of
the
Coast. "By moving to an online model we are using a delivery system that
broadens our reach to fans around the world. Paizo has been a great partner
to us over the last several years. We wish them well on their future
endeavors."
"We at Paizo are very proud of the work we’ve put into DRAGON and DUNGEON
during the past five years," says Erik Mona, Paizo's Publisher and Editor in
Chief of DRAGON. "While we'll all miss working on these venerable magazines,
our talented editorial and art staff as well as our phenomenal team of
freelance contributors will continue to produce high-quality, exciting, new
OGL releases that are aimed at supporting our existing customers and
beyond. We look forward to sharing useful and provocative new products that
support our favorite hobby."
Subscribers should visit paizo.com/transition to learn more about the future
of their subscriptions. Multiple options will be available for customers
whose
subscriptions extend beyond the final issues of the magazines. The final
issues will be DRAGON #359 and DUNGEON #150—both of which will contain
special content commemorating the history of the these incredible
magazines. The Savage Tide Adventure Path will conclude as planned in
DUNGEON #150.
Paizo will continue to publish its popular GameMastery line of RPG
accessories, including a new line of monthly OGL adventure modules
beginning in June with Nicolas Logue's Crown of the Kobold King.
Paizo Publishing spun off from Wizards of the Coast's periodicals department
in 2002. In its five years as publisher of DRAGON and DUNGEON, Paizo
introduced popular features such as the The Shackled City, Age of Worms,
and Savage Tide Adventure Paths, the Demonomicon of Iggwilv, Core Beliefs,
and Critical Threats. Paizo published three official DUNGEONS & DRAGONS
hardcover books—The Shackled City Adventure Path, The DRAGON
Compendium, and The Art of DRAGON Magazine. In five years of publishing
DRAGON and DUNGEON, Paizo received twelve Gen Con EN World RPG Awards
(ENnies) and the 2004 Origins Award for Best Gaming Related Periodical.
ABOUT WIZARDS OF THE COAST
Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE:HAS), is a
worldwide leader in the trading card game and tabletop roleplaying game
categories, and a leading developer and publisher of game-based
entertainment products. The company holds an exclusive patent on trading
card games (TCGs) and their method of play and produces the premier
trading card game, MAGIC: THE GATHERING®, among many other trading
card games and family card and board games. Wizards is also a leading
publisher of roleplaying games, such as DUNGEONS & DRAGONS®, and publisher
of fantasy series fiction with numerous New York Times bestsellers. For
more information, visit the Wizards of the Coast Web site at
www.wizards.com.
ABOUT PAIZO PUBLISHING
Paizo Publishing®, LLC is a leading publisher of fantasy roleplaying games,
accessories, and board games. Paizo's GameMastery line offers Game
Masters fun and useful tools, such as Map Packs, Item Cards, and the new
Pathfinder Adventure Path books, that improve their fantasy roleplaying
experience. Titanic Games, Paizo's board game division, unites the greatest
game designers to create compelling, challenging games like Kill Doctor
Lucky and Stonehenge, the world's first Anthology Board Game™. Paizo.com
is the leading online hobby retail store, offering tens of thousands of
products
from a variety of publishers to customers all over the world. In the five
years
since its founding, Paizo Publishing has received more than a dozen major
awards and has grown to become one of the most influential companies in
the hobby games industry.
Paizo Publishing, LLC and the Paizo “golem” logo are registered
trademarks of Paizo Publishing, LLC. All
Rights Reserved.
Wizards of the Coast, Dungeons & Dragons and Magic: The Gathering are
trademarks of Wizards of the
Coast in the U.S.A. and other countries. © 2007 Wizards.
I wasn't a regular reader of the magazines usually because I ended up spending all my cash on the books rather than magazines for the system but some good campaigns came from them, for example The Shackled City, is a good one, very indepth and full of intrigue. Although the DM who ran it for us did decide to change things which made the end of it so confusing (mainly because he couldn't remember what he had or had not changed) that it ended early. I was quite blown away when I read the thing from start to finish and very jealous I hadn't played the book version but I have time to play it again one day or run it as I have the book.
Generally there seems to be a few web postings that think the demise of these magazines is due to the forthcoming fourth edition, perhaps WotC wish to run a tighter ship regarding the non-company stuff that will produced for 3e and 3.5e.
Any other thoughts either about the magazines or the reasoning behind it? |
|
|