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I thought about 2001's cut as well, but I think it might leave many people behind on it (and the fact that there is so many diverging views on it and on what it was trying to "actually say" might prove that it's not such a state-of-the-art "a thousand concrete information on one pill").
I always wanted to see someone telling a film with the same ability of a trailer, but without making it superficial, low info etc. Michael Bay's films might actually have always tried to do a super-cut-to-the-chase in his films, but always come off as a superficial ad. I always felt Superman should be made already in that vein (on the opposite of doing a "bullet on the eye!" scene, that no one who hasn't lived on mars on the last 50 years wouldn't already know the end to that scene), since so much of it's information are already shared knowledge (see "A.S.S." for great use of that).
I thought Rodriguez made a good job in a fast storytelling in Sin City (no matter how much I dislike it for Millerisms, I still think Rodriguez made it satirical), but that might be because I read the comic before and knew the in-between things, and felt tiny things were packed with info, but actually might have been just me, or readers in general.
I see City Of God in that vein as well, but might have more to do with the fact that many signs are common and known to me already because I'm Brazilian (so, for instance, a little sentence like "no one from São Paulo can be a nice dude enough that'll make me not want to rob him" packs a shit load of comedic value in super-compressed packed information).
And for another one from memory, I think the television show Arrested Development. It manages sometimes to pull an entire motif (sometimes a whole vein in television history, or storyline, or genre, or a character's entire profile, or some tv/storytelling structure) in just a one-liner set-up for a joke. But much from it as well might be so not "hand fed" to the point it might seem like it's not really there and what the creators intended. |
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