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Vanguard: Saga of Heroes

 
 
Peek
17:50 / 24.01.07
Hello, my name is Peek, and I am an online gamer. ("Hi Peek!")

I played Evercrack, excuse me, Everquest for six years. I was in a small guild, led it, merged it with a large one, rose to officer. Did everything from nekkid gnome races to high end hardcore raiding. Created alts. Watched the game grow, and change, and people come and go, and eventually hung up my robes when WoW came out and most of my friends left for pastures new. (Bear with me, I'm getting to the point).

Ever since then I've been hoping for a game to come along that would offer the depth and breadth of entertainment that EQ did. WoW's a fun game, but it says something that I've got probably two dozen mid level characters on half a dozen servers and never yet grouped. Not once.

Horizons, City of Heroes/Villains, EQ2, NWN2, Guild Wars, Dungeon Siege, Ryzom - none of them could keep us interested for more than a month or two. I think Vanguard might. I hope it will.

I've been in beta for VG:SOH for longer than I like to think about, and now beta is finally over and it's about to be released. I'm excited. It has the right feel. (Well - it would - it's created by the original EQ team). Massive world, diplomacy, crafting, great graphics (if your computer's up to it), all the "modern" conveniences while still retaining the good, chewy feel of a "proper" MMOG, some real reliance on people knowing their role and their class.

Anyone else interested? Planning to play? Heard a bit but unsure? Want to talk? Want someone to say hi to online? Drag up a chair. What's your class?
 
 
w1rebaby
18:44 / 24.01.07
Is there anything in it which is actually new, or do you just think it gets the balance more right than other MMORPGs?
 
 
Peek
19:35 / 24.01.07
Hum. Tricky one. There's not much that can't be found elsewhere - only diplomacy is really new, I think (at least to me). What it's tried to do is bring together all the best-in-class bits of what's gone before, rather than invent whole new paradigms.

I think it does get the balance right; scope and longevity vs enough quick wins to keep you motivated. I'm finding it quite difficult to pin down what the "hook" is for me, and to articulate it without waffling pages of drek; I guess the closest analogy is seeing a thick new book come out by your favourite author, after a couple of years of reading adequate but rather unsatisfactory fluff.

Of course, one person's fluff is another's life-changing literature, so...
 
  
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