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As the first person to mention hats in-thread, I should probably say that I didn't intend to propose "reality hats" as an alternative to the reality tunnels model. I was just struck, while writing, by the similarity between the idea of "switching reality tunnels" and the more commonplace notion of "putting on my ____ hat" to play a given role, and I mentioned it to stress the simplicity of the reality tunnels model. While it might be a useful and appealing metaphor, I'm not sure it stands up as a working model.
I agree with EmberLeo that the specifically limiting connotations (in the sense of "tunnel vision") of the reality tunnels model is part of the point. This model assumes that Absolute Objectivity is, practically speaking, unattainable - that no matter what experiences one has had, one will always be looking through the tunnel(s) formed by those experiences. (This is where the "smashing reality tunnels" business really misses the bus.) The object, then, is not to escape or destroy one's reality tunnels, but to acknowledge and account for the limitations of tunnel vision (e.g. by formulating statements in E-prime), and also to allow for the formation of a network of reality tunnels from which to select as needed.
It strikes me that this model also postulates a meta-level where one can choose which tunnel to look through, but those choices are, themselves, influenced by perception and experience - i.e. a "larger" reality tunnel (or perhaps "the totality of ones experience").
Concerning the circumstantial forming/switching of reality tunnels, there's probably plenty to be said about state-specific memory, priming, conditioning/imprinting (a Wilson favorite), and other fun stuff, but I'm too close to the end of the work day to get into it now. |
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