But... if the digi-dude exists on two machines and you play both of them for a week, pretty soon they will no longer be the same entity. They will have learned and adapted and there will be no way for them to share their new skills etc. You now have two AIs to deal with. You could play them simultaneously from both machines, but would they ever realise they were looking at themself, just another version based in a different reality?
Put another way... fearing I have no immortal soul, I agree to the subdermal chip. When my MeatBody dies, this chip is transferred to a mech avatar (or even a bioclone of me). Once the avatar comes online, it recalls the moment of death, but no further...
Meanwhile, despite my lack of belief, it turns out that I did have a soul after all. This soul gets reincarnated. So...
"I" will exist simultaneously as one meat/soul version and as many mech versions as I have the budget or inclination to maintain. The soul version now realises it can be killed over and over again, it is truly immortal and no longer fears death. The mech version knows that it has no soul, but couldn't care less. It has already achieved immortality... well, as long as the budget lasts... and every mech uploads directly to the MixMainframe [the seat of my "digital soul"].
What about the meatclone avatars? Did they ever have a soul?
Wrong thread, I know... but only just. The title asks Video Game Characters with a Soul?. Although this was most probably tongue in cheek, since current thinking seems to state that only biological life can claim to have a soul... there are those who truly believe there is no such thing for living beings either, much like Deadwings's mass of mess. Biological automata.
In this situation, I reiterate my question:
How is being permanently wiped from the databank any different to death without a soul? In this scenario, only silicon-based life can claim immortality. |