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Yeah, the MGS has a great streak of bizarre humour. The entire final section of MGS2 - where the storyline goes totally bonkers - is made appealing by the daft jokes that centre around the Codec and game interface.
Capcom are about the best company around for releasing games that make you laugh. None of these are specific moments, but they all deserve mention.
Take the ability to dress Frank up in whatever clothes come to hand in Dead Rising, for example, which then leads to him appearing in those clothes during the deadly serious cutscenes. There aren't many games that have a main character discussing national security while he's wearing a pretty, flowery, summer dress, a horses head and army-issue boots.
The cutscenes in Devil May Cry 3 are also brilliantly funny, while retaining their own internal seriousness. Dante skating around on a dead demon's body, hitting others with a pool cue and eating pizza. Dante jumping on top of a missile that's just been fired at him. Dante riding a motorbike five-hundred feet up the outside wall of a vertical tower. Dante offering to take Cerberus out for walkies. They're directed with such panache and bombastic grace that it's impossible not to find yourself sucked into the HELL YEAHness of it all, but you've got to laugh at the sheer stupidity at the same time.
Still on a Capcom tip, Okami and God Hand are both full of humour, too. In Okami it's all character-driven - funny script moments throughout. In God Hand, it's the fact that everything about the game is so utterly cracked. The special moves - launching somebody out of the atmosphere with a baseball bat, kicking somebody in the nuts to a comdey sound effect and sudden appearance of a laughter track, putting somebody over your knee and spanking them to death. The cutscenes and storyline, which are about as nonsensical as anything videogames have produced to date, but know it and parade the fact with a breathless swagger. The range of enemies - cowboys, an ultra-camp duo dressed in fetish gear and feathers, poison chihuahuas, demons that look like they got lost on the way to a Ninja Gaiden convention. It needs all that funny, though, to temper the frustration that you'd otherwise feel from the rock-hard difficulty setting. |
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