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I think that this would necessarily be an evolving system. Total immersion would be difficult to start off with, due to programming/hardware/cost limitations, but is a goal to be worked for. Begin with a text-based interface, like an electronic choose-your-own-adventure, with image and sound support, with a standard keyboard interface. As we learn what works and gain more resources, adopt a 3-D shooter interface, introduce the mouse, make it multi-user. A graphic interface would defintiely lead to higher immersion, and allow us to utilize methods like mandalas, sigilization, NLP and subliminals through the course. I still believe that making the controls more intuitive, we close the feedback loop a little more, (voice recognition, travel throughout the game controlled through galvanic skin response, etc) greatly facilitate deeper immersion, or rather support staying immersed (less attention diverted looking for correct keystroke, less tactile stimulation from finger to keyboard)
I like Mr. Whisper's idea about the game doing the completely unexpected, "technical glitches" making it appear the game has developed a mind of it's own, and such. I think the general idea is to keep the user on his toes at all times.
Wombat raises a good question, what can we hope to achieve with all this? As an introduction to neophytes on the concepts of magic and reality-reprogramming? Sure. As a meditative tool, allowing one to use light, sound, imagery, NLP, brainwave entrainment, and so forth to experiment with and experience new and different states of consciousness? Yes, and with emerging tech, the computer could be an impartial monitor, keeping an eye on how well you're doing based on brainwave activity, or even be programmed to shift it's activity based on your own state of consciousness. But I think that, in the long run, a system such as this could have very powerful magical/techno-shamanic utilizations. Design a dreamscape of yours and invite your buddies into it to look around. Picture designing an environment representative of a spell or sigilization realized. Jack a few experienced reality-reprogrammers (aka magicians) into the system (mushrooms optional) and charge away. This would allow for several practitioners working at very remote locations to work very closely on one project, and (though this is admittedly on the fringe) if a system like that was rigged up into a psychotronics unit, disperse the energy in a more direct fashion.
The potential for a system such as we are discussing is great, but I think we need to be very careful, messing around with the wiring under the board can be quite risky. I would suggest that, if/when we start assembling the code for this, let's be our own guinea pigs until we're really sure it works....... |
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