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Table top miniatures

 
 
Elijah, Freelance Rabbi
15:10 / 03.04.06
Within the last year I have regained my passion for painting miniatures for various game systems.

I am currently building an Imperial Guard army for a weekly Warhammer 40k game at my local store, and have also begun playing Armies of Arcana which is an excellent basic fantasy game in 15mm. The added bonus of AoA is that the creator is local, so I actually play with him, which helps sort out rules confusion.

Any other Barbeloids crouch over a table, causing back problems for years to come trying to get the drybrushing just right?
 
 
Feverfew
16:15 / 03.04.06
For a while I was very into the whole Citadel miniatures line - the Warhammer and Warhammer 40k stuff, mostly. Then, for no reason, I stopped - in that, I can't remember why. I think it was about the time the models changed from lead to 'White Metal' and became more expensive, but I don't know if that was the reason - this was when I was young and naive - alright, less naive - and I think it must have clicked that I wouldn't have the money to field a decent set for a long, long time.

However, I still wander into Games Workshop every now and then to see what's going on - I still feel tempted to try and go down the "buy a few and try painting them, it might be relaxing, you never know" road, but I don't. Again, for no real reason that I can think of, other than playing Dawn of War is less expensive, in the long run.

I think if it were not for the cynicism engendered by Citadel's endless run of games at the time I was quasi-into them (Bloodbowl, Necromunda, the Epic line - and now, recently, I notice, "Lord of the Rings" line of miniatures) that I might still be wondering which wash would best bring up the colours on my Space Wolf army...
 
 
Axolotl
17:50 / 05.04.06
I was a big table top gamer in my youth, especially Games Workshop, but gave it up when I realised that, like in the Cold War, you were involved a fiendish arms race to out-spend your opponent which would only result your nation's people going hungry and the eventual collapse of your country (or in my case not having enough money to spend on booze) while the military industrial complex (GW) laughed all the way to the bank.
Still I have fond memories of those days, especially Necromunda.
 
 
Baz Auckland
06:22 / 07.04.06
I used to play Necromunda a lot with my brother, since it was the only game that you needed just 8 pieces to play. No massive amounts of cash needed!

Games Workshop's Talisman games were kickass too. I only have the old edition, which means that if I want to get the expansion sets now, Ebay wants at least $100 each... bastards...
 
 
incoherent
17:26 / 07.04.06
Me and my friends developped a brilliant method of playing the game without spending inordinate ammouncs of cash. We called it "counts as".

You see that TI-86 calculator - it counts as my Rhino. That dwarf cannon over there counts as Heavy Bolter crew. Oh, and BTW, those Witch Elves count as Banshees.

I once had an impressive Tyrranid army composed of exactly 1 painted Hive Tryyant model, and few dozen cardboard tokens cut down to model base size :P We really wanted to play this IG vs Tyrranids scenario, but it was kinda hard to do with just 1 legal model.

Of course you can't pull off things like that on turnaments, or even official "in store" games. But in our private games we were the kings of "counts as".

I currently play Dwarfs in WFB and Eldar in 40k, but both armies are unfinished. So it's not uncommon to see my Dwarfs standing in as Guardians when I need to play a bigger battle in 40k, and my opponent is not very strict about these things. I tell them, that it's either that or they have to trim down their army to play.
 
 
All Acting Regiment
21:46 / 07.04.06
Do we consider GW an officially nasty company now? Considering they ban people from using their property to a ridiculous degree, even to the point where they go after people for getting any of their insignia tattooed.
 
 
All Acting Regiment
21:47 / 07.04.06
That's AFAIK, by the way- I'll try and dig out the link.
 
 
incoherent
00:36 / 08.04.06
Are you serious? I guess I'm a little bit out of the loop. I haven't heard about that. If you can find the link, I would love to see it.

Did they really sue someone for a tatoo? Damn! Not even RIAA and MPAA do this - ant they are as litigious as they come.
 
 
Digital Hermes
17:55 / 08.04.06
Okay, this isn't lead or pewter, or even plastic, but I think it's fairly cool, and defintely a neat way to have hordes of troops without having to buy the boxed set...

Paper Minatures!

I haven't figured out how to use it in my own games yet, but it's percolating...

As for Battletech, which I haven't heard mentioned so far, I'm a huge fan of the rules, but I get overwhelmed by the sheer amount of different designs of the mechs. Did anyone else have that problem? In contrast, Heavy Gear seems like it has a much simpler set of Gears, and then just variations on the base designs. All of this, of course, pre-supposes you know either of these games to know what I'm talking about.

And just to round out this random post, has anyone player/heard of the Battletech computer game, MegaMek?
 
 
fluid_state
23:29 / 08.04.06
(Hearsay alert)
A friend of mine attended a marketing meeting with some of the VP of Marketing for GW, wherein he described the fanbase as "niche-obsessive fantasy compulsive", and proceeded to outline strategies to exacerbate said obsessive behaviour.
(end Hearsay)

So you have to give them credit for knowing where their cash comes from. The same friend has gotten into heated arguments at GW stores over whether his army is "legal" or not. Too many conversions (making Chaos Ogryn from the far cheaper regular variety) to play on an Emperor-approved board.

That said, I used to love the game. Had a great time painting, converting, and getting together with a bunch of like nerds for 8 hours. This, of course, was back in the day where GW would give stuff away on certain days, and you could field an army for less than two hundred dollars. I got the feeling that the old SST video games were intentionally crappy to keep the fanbase spending money on metal.
 
 
All Acting Regiment
00:41 / 09.04.06
I can't find the bleedin' link and it's irritating me.

I think the issue was that someone had paid a tatoo artist to draw a tyranid on his arm (sigh) and shown it off at a store, and some important GW member happened to be there and so either the tatooer and the tatooist or both got in trouble.

Grr. I can see that, at some level, it's kind of making money out of someone else's property, but I mean how much do you think John Blanche and the various other artists who worked for GW actually got paid? And surely the tattoo was a free advert?

Fluid state, funny you should mention that. I know a guy who worked at a GW store (he'd been playing there since he was a teenager) and apparently, when he started, he was all fired up to start fun things for people to do, competitions and stuff- but the management essentially told him off and said he needed to focus on selling as much stuff to kids as possible. Supposedly they even had a folderfull of techniques for doing so that he was given to read.

There's more I could say on this, but I feel a little wary of getting nangy about GW's practices because a) I don't want ot get in the way of Elijah's gaming talk, b) I don't want to get Tom in libel trouble and c) I keep thinking it's not very important. Please do tell if I'm overindulging on any front.

Maybe the reason they seem so sleazy and ugly is because they take something that is kind of a hallmark of childhood (fairy stories and aliens and stuff) and social/creative things like game playing and making models of stuff and just use it to make a hard dime out of people too young to think about how much money they're spending. Then you've got the increasingly nasty-in-a-banal-Halo-way nature of the worlds they provide. Hmm.
 
 
fluid_state
19:14 / 09.04.06
Please do tell if I'm overindulging on any front.

Not at all. I get a perverse kick out of poking GW with a sharp stick, mostly due to the aforementioned friend's horror stories. It is, however, a horror he contributes to, and a hobby I'd like to be able to afford. GW is just trying to make money off of what seems to me a rapidly diminishing gametype/fanbase. Must be tough to get people interested in such a time-consuming game when you're competing against the instant gratification of video games.

I really liked the colourful armies, and used to pick factions based on which would be the most fun to paint. I've still got a bunch of Harlequins somewhere (are they still in the 3rd ed. rules?). I liked the Slaneesh army a lot too; other Chaos factions got enhancements like fire-breathing, or squad-killing bubonic pustules. Slaneesh favors it's chosen by giving them a teat. Just one. What a cool evil god.

Links to pretty pictures/resources:

TerraGenesis - great resource for modelling terrain and buildings

Kugel's Warhammer 40,000 - pics of painted models
 
 
Feverfew
19:26 / 09.04.06
Nice links! They've rekindled nostalgia I didn't realise I had.

With GW the one thing I always wanted to do was to make a Gretchen army, with extensive modding etc... Sad, I know, but I always liked them, for some reason.
 
 
Supaglue
10:18 / 10.04.06
Please do tell if I'm overindulging on any front.

Not at all. I get a perverse kick out of poking GW with a sharp stick, mostly due to the aforementioned friend's horror stories.


I was a 'niche-obsessive fantasy compulsive' in my youth as well.

I really like GW's game systems - clean crisp and easy to use, plus very adaptable. What I do have a problem with is GW's suspect gaming worlds - The Warhammer Old World, for example: A Teutonic wet dream - a heavily forested empire, which is clearly Germany, as a last bastion of civilisation defending a twisted evil chaos menace from the wastes of the North East.

Tileans (Italians?) talk all 'Wadda-a-madda mamma' and are funny. The Brettonians (French) are all 'Sacre Bleu' and regressively feudal, Araby is full of swarthy men. It's not very original and not particulalrly nice. And don't get me started on WH40k, where a breed of predominantly blonde genetically engineered superhumans defend their emperor. The imagery of eagles and skulls and all that gothic architecture isn't an entirely unique creation is it?

Maybe I'm reading too much into it.

Anwyay, back to tabletop gaming. I don't do it very much at all really any more (although I still get the paints out from time to time), but I was quite impressed by a friend's club I went to where they play Warhammer Ancients. The system basically looks like WFB, but slighlty refined. It seems to require more skill in troop movements rather than who has the biggest dragon or best combination of magic items or whatever. And on a plus side, GW don't produce historical miniatures so you ahve to look for smaller companies to provide them, which must be a good thing.
 
 
Elijah, Freelance Rabbi
16:22 / 10.04.06
GW prices are getting more and more out of hand every 3 months.

I have taken to playing armies made up of discontinued models that were produced in huge quantity so they are available second hand (Steel LEgion IG, for example, are no longer part of the 'continuity' per se, but are still all over the place).

I am really getting hot and bothered with the 15mm scale though.
"Wait, so i need like, 150-200 models to play?"
"Yeah, but for $8-$11 you get 20-40 models"

Awesome.

Battletach was overly complicated as far as mech load outs, but that was part of what I liked so much. I would spend 2 hours the night before a big game (10 hours usually) maximizing the loadouts based on the info we had on what we would be fighting. We had a weekly campaign at one point and my mother always wondered if i had ever been as intent on my homework as on ammo tonnage and PPC weight. I was never a rule lawyer, but I was a hell of a numbers cruncher.
 
 
Axolotl
17:02 / 10.04.06
Supaglue: The rproblem with GW's worlds is that they've been dumbed down and lost a lot of what made them great.
The original WH40K was incredibly dark, with the Adeptus Astartes being a kind of mysterious sinister force, and the Emperor a kind of failed god, crippled but clinging to life sustained by the sustenance provided by the blood of innocents. 10 years later the darkness and ambiguity have gone, which leaves this shell with some rather dodgy undertones.
As for WFB, I kind of get your point, but having fantasy nations built on dodgy stereotypes from real life countries is hardly that unusual (I'm not saying that excuses it, just that for some reason I don't find it as distasteful).
 
 
Supaglue
17:12 / 10.04.06
Point taken Phox. It did used to be far more evocative, regardless of the subject matter. And to be fair, Fantasy as a genre has had plenty of problems with stereotypes. I think GW started to lose the plot a bit when it stopped being RPG based and started realising that it could get more out of selling to kids. Now they're like a premiership football club - instead of changing the strip every year, its the rules and miniatures range.
 
 
All Acting Regiment
23:12 / 10.04.06
Supaglue: What I do have a problem with is GW's suspect gaming worlds...

Phox: ...they've been dumbed down and lost a lot of what made them great.

I agree with you two, and it's worth remembering that back in the day there were no clearly defined "good guys" in terms of armies. The only really sympathetic characters as I remember were the sort of basic grunts who had to endure the horror of it all.

In terms of dumbing down, The Eldar are a case in point (assumes geek posture). At first they were "Space Elves"- a silly name but not that bad of a concept. Most of them lived on huge planet-sized spacecraft called craftworlds. They were cleverer, wiser and faster than humans with far better tech, and they were a dying race, having been royally fucked over by Slaanesh in the past.

But they weren't just your standard "good" elves, they could be really capricious and inscrutable and would happily destroy a human colony for no apparent reason because it suited their long-term plans. They had nasty weapons that shot mono-filament wire inside your body where it span around and "reduced the opponent to the consistency of soup". There were weird sects like the Harlequins mentioned above, and pirates who were split off from the main and went around murdering and killing.

But...by the 2nd edition they'd become rather generic good guys. Yes, they had interesting stuff, but they'd lost a lot of bite. GW fucked this up even more though with the introduction of the new "Dark Eldar" with the 3rd edition, not coincidentally the point where they went straight for the 11-12 age-range. These were supposed to be the dark, piratical version of the Eldar, but they released a load of rubbish. It was like every Sandman/bondage/torture clichè you could imagine, and so what you had were essentially two boring races.

And just generally...if you look at the older artwork/designs and the written backgrounds, it really is distinctive and wierd. I'd say the warhammer stuff/40k rivalled, perhaps not Doctor Who, but definitely 2000 AD in the arena of idiosyncratic British fantasy. It was like Dungeons and Dragons and Lovecraft and Alien and Dune but filtered through Salvador Dali's long lost cousin Colin who lived in Croydon and liked magic mushrooms.

Whereas now, although it's more "proffessional", consistent and unified, it mostly looks like rip-off anime/american video game. A lot of the genuinely odd, disturbing ideas seem to be missing- remember the psychic Orks who went round in special mechanical towers and vomited on people and summoned giant green feet to stamp on them? Or any of the chaos stuff? Now they seem to be just guys in black armour with a couple of skulls here and there. Dreadnaughts, which started out as giant stomping Catholic relics, a dead hero's soul tied to a big mech and surrounded by incense and decoration, are now just, well, big mechs.
 
 
Proinsias
00:08 / 11.04.06
even to the point where they go after people for getting any of their insignia tattooed

Surely the Tolkien family could do a fair bit of damage to the GW on similar grounds. It seems insane for a business based on a dwindling hardcore fanbase to take obsessive fans to court.

I've hung up my GW boots along time ago but am still tempted to resume painting my nearly finished Skaven army hiding in an competitively priced Games Workshop plastic case at the back of my cupboard.

I recently offered my Skaven & Dwarf army to the kid of a woman who worked with my SO only to be informed that that warhammer wasn't cool anymore, how crushing, it was all about 40k apparently.
 
 
Supaglue
15:36 / 11.04.06
I agree with you two, and it's worth remembering that back in the day there were no clearly defined "good guys" in terms of armies. The only really sympathetic characters as I remember were the sort of basic grunts who had to endure the horror of it all.

Yeah. I think the hardening of the 'good' and 'bad' guys has helped to contrast the stereotypes. Before it was blurred, more 'real' and altogether more random and darker a place for that.

Elijah, what Imperial Guard regiment are you painting? Any ideas on colour schemes, base textures, etc? Any pics? I had a small Cadian force that I never got round to painting when I played, and I wouldn't mind modelling them up in my spare time.
 
 
Blake Head
23:06 / 11.04.06
Squats! What happened to the Squats eh?

Now, not having looked in for a few years now on GW, I just remember when they seemed to be starting a move away from the complexity of the backgrounds into making the games more “accessible”, which I thought was a shame then and it sounds worse now. While Warhammer Fantasy was clearly based on national/racial stereotypes it wasn’t like any nation, or indeed race, was singled out, they were all in some sense seen as parochial and limited. It’s probably ultimately indefensible, but with the pejorative elements: what Mr Phox said – there’s far worse out there. Interesting that Legba mentions 2000AD, I always thought it was sort of implicit that while there is indeed a sort of doomed sub Paradise Lost majesty to the history of the Imperium in 40K, there’s also this satirical edge in the husking of tradition around this once hopeful figure of the Emperor, and a culture in stasis / stagnation ruled over by genetically superior religious zealots – more than a shade of the Mega-City Judges I think. Which at least should bloody hopefully be read as negative or satirical. I can see that without that ambiguity that promoting any of the races as good guys is pretty dubious and takes away from a universe where I thought all the races were pretty inscrutable, petty and antagonistic – in the best way possible!

I think with the staff it very much depended on the individual, some were alright and some had clearly bought the party line. I do rather suspect that one’s ideal version of the games relies on when you were introduced to them. 2nd edition 40K, to my youthful eyes, drew on all the random and diverse histories of the first and made it polished and consist, but it still had most of that (I agree) really distinctive artwork and background.

Voice takes on confessional quality: I got rid of my GW stuff a while ago, which was silly, as I should have sold it or passed it on, but it’s done now; it’s maybe just me, but I would be anxious of ending up like Proinsias with a couple of armies I promised myself I’d finish painting one day languishing in an oddly similar case at the back of my cupboard. Sod that.

Mainly because of the way it was going and I was heading off to uni and didn’t think I’d have people to socialise with. I never dismissed it or understood people who said that they grew out of it, the stores were a good place to be in the regular company of similarly geeky folk, and eventually to social networking which got me into roleplaying (Oh God I hate my life). But I remain very fond of it, and probably have a common facility for geeky 40K facts that I just can’t exhibit in the comics threads! I was never really a good enough painter to carry that on independently, but I did find it enormously relaxing (through sheer mind-numbing application of basecoats repetition if nothing else) and often idly wondered about doing something similar just as a stress releasing hobby.

Oh, and the Wolf Guard rule ok?
 
 
All Acting Regiment
11:21 / 12.04.06
The Squats (Space Dwarves, what a fucking great concept) made it into 2nd Ed but never had their own codex written, so you could have played 'em in that edition but you would have been stuck with an outdated army list that shipped with the boxed game, and no support model-wise. You would however have found a use for the special, 12-disc Thudd Gun template that was held together with split pins.

Remember all those cards and templates and counters?

They and the Squats dissappeared form the 3rd edition, along with any reference to beer and the fairly interesting idea of "weird fantasy in space", losing out to, oh, bloody typical boring "dark sci-fi".

I don't know, a lot of the endearing geekiness just seemed to go missing. I mean, there used to be three flame templates, hand flamer, flamer, heavy flamer; there used to be several explosion templates exactly the same size but with different effects painted on them, and dammit, you would use a vortex grenade template only for vortex grenades.

And what about those little rules like the Striking Scorpion's Mandible Blasters: remember the wargear book with all those descriptions and rules- someone must have spent ages putting all that together. I mean they told you how a Deathspitter worked, with diagrams.

Sigh.
 
 
Elijah, Freelance Rabbi
16:39 / 12.04.06
Supa-

I don't have any pics up at the moment, but will post some soon, as I have been planning to do so since I got a digicam last year.

They aren't going to be a GW created regiment, but one I came up with after the Third War for Armageddon storyline. The models I am using are Steel Legion, because I like the trench coat + gasmask look.

The backstory I made for them is that, after the Armageddon war ended and the orcs took off, a regiment left to chase down some of them down. At some point while they are crusing around space they ar met by a group of Inquisiters who explain that the Emporer of Man is not divine, and when their Inquisiter lord found out it drove him mad, and they left for space branded as Heretics. So basically we have a group of heretical IG troops led by defrocked priests. I figure if me and my friends put a campaign together this gives a reason for me to tussle with Space MArines without resorting to the "But we actually beleive in chaos!" cliche.

Wow, thats way nerdier then it sounded in my head...
 
 
Blake Head
23:38 / 12.04.06
Remember all those cards and templates and counters?

Yup.

Yeah, the whole high gravity worlds, high technology, drunken miners concept really worked for me. I had a Squat Lord and an Engineer type to be used as allies I think, but a Squats codex would have been the shit, so to speak. Know what you mean about the geeky level of intricacy, the 3rd Ed did seem to favour simplifying it “for the kids” in the interests of “accessibility” again, when that was one of the best things about it.

Incidentally Elijah, another thing I loved about the background was that there was a fair level of justification for anyone fighting anyone else. While your idea is interesting, I loved the fact that the Eldar could be allies in a grand struggle against Chaos but at the same time could be inscrutable fiends / alien filth, while the Adeptus Astartes were a semi-independent force essentially dismissive of the “lesser” servants of the Emperor, who tended to regard them as demi-gods anyway, and in essence had their own territories and authority to the point where inter-chapter wars were not unheard of. It's such a bleak, bitter parochial view of human nature, and so true, so true... Even the suspicion of chaos (which, by claiming the Emperor wasn’t divine your IG would be way, way over that line anyway) would be justification for the Space Marines to “cleanse” an IG unit, army, protected-world, whatever, they were brutally pragmatic in their approach, and if human scum got in the way then so much the worse for them, cries of “But we’re loyal Imperial subjects really” notwithstanding.

For The Emperor No Sacrifice Is Too Great.

Ok, I’m getting waaaaay too into this. Again. Off for a wee lie down…
 
 
Elijah, Freelance Rabbi
13:46 / 17.04.06
Love Not The Alien Or The Mutant.
 
 
nedrichards is confused
17:26 / 20.04.06
wow, I came upon this thread today as my games workshop stuff sits on the side, about to be thrown out. Honestly I hadn't touched it for years, since before I went off to uni (apart from playing Dawn Of War, obviously). This is sad to me. Eldar were always my weapon of choice although obviously a load of space marines, imperial guard, sisters of battle, orks etc came along for the ride, a speeder heavy force with the aforementioned Death Spiders (coolest unit EVAR) but really, I don't know any of the guys I used to play with anymore and I wasn't that good at painting. Frankly if they made a computer game that *exactly replicated* the tabletop experience (only without the money and painting) I'd be happy.

Based on stuff upthread though if anyone fancies any of my models...
 
 
Elijah, Freelance Rabbi
18:12 / 20.04.06
You should check out Bartertown if you are looking to unload miniatures, or if anyone is looking to pick some up.
 
  
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