Maybe I'm just so used to WASD, but I can't play a PC FPS with any other control setup. Re-visiting Quake II, for example, mildly shocked me until I managed to change the controls. It was very, very bizarre. You moved with the mouse, turned with A and D, and other strange combinations.
WSAD works very well for me: you have the middle finger alternating between W and S, the index finger to strafe with D, and the ring finger to strafe with A. The little finger is free to press Shift or Ctrl or Tab, while the thumb is for pressing the Space bar. If you need to use the number row or any other key close to WSAD, either your index or ring finger should always be free (seeing as how you can only strafe in one direction at a time). Combined with the mouse to look around, turn around, aim, shoot, secondary function and cycle through weapons, you have all you need.
What would be the point of EDSF? It's just further from Shift/Tab/Ctrl (which are preferable to normal keys because it's easier to recognise them purely by touch).
Anyway, I always found the controls in the third generation GTA games to be a bit uncomfortable, if useable. On the Dualshock, it's a pain to do drive-bys (and, more so, to use a machine gun mounted on a boat, for example) - pressing both X and O at the same time with one finger is hard, and trying to steer while changing the camera angle makes it even harder.
Definitely agree with you about the PC controls. Horrible! I've finished all three PS2 GTA games, but when I tried to play SA with a keyboard I found myself totally unable to drive. You lose so much precision and smoothness, not using analog sticks. It was a bit easier to shoot people, though. Still, I suppose the GTA games try to be so many things at once, some areas have to suffer a bit. For the PS2, a control setup like in Mercenaries might have helped a little, as that game is essentially a third-person-FPS (a contradiction, yes), so you use both analog sticks as you would in an FPS - one to move, one to aim, allowing for strafing and more accurate aiming. Considering the right analog stick in GTA is only used for rotating the camera when on foot, I can't see why they didn't implent it, really.
Oh, and for your PC, you could buy a USB controller, or an adapter so you can connect a console controller to your USB post.
So, normally I don't change the controls unless I find them really strange, but it's often nice with the option to change them, even if it is used between two or three pre-determined setups. The one thing I almost do is to invert the aim in console FPS games, for some reason, it just feels better. Otherwise I tend to stick with the controls the designers of the game wants me to use, as these might sometimes (being generous) be a part of the way they want you to play the game, at least at first, to get the best experience. |