|
|
I'd use the phrase for Lemmings, too
I think it was in the 'art' thread, Stoats. What I was trying to get at with the comment about Pac-Man was that all the elements - visuals, sound, controls, play concept - gel together perfectly and are ageless because of their simplicity.
I wouldn't agree that Lemmings is in the same class. Graphics are a product of their time, imo - the characters now look rather ugly, which is a problem with a lot of games that were developed primarily with the Amiga and ST in mind (there seemed to be an unofficial school of visual design at work at the time which was exclusively made up of European developers and created work that was very... well, 'mullet' is the best way I can think to describe it).
I also think Lemmings lets itself down where level design is concerned, but this may just be my memory failing me. I've got the feeling that most of the levels only had one specific solution, and if that's the case then it was a missed opportunity - all those tools, no real freedom in how you went about using them. Is that a fair comment? |
|
|